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https://github.com/zeldaret/oot.git
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a0d2cceeca
* cleanups * Improve Audio_SequencePlayerProcessSequence * cleanup * labeling * progress on func_800E5000 * func_800F6268 * func_800ECDF8 * Improve func_800F2464 * reorder variables * labelling * non-equivalent func_800EEA50 * minor doc * func_800E6590 * minor doc * Reformat abi.h * Very slight improvements * func_800DC384 * func_800E1618 * formatting Co-authored-by: zelda2774 <zelda2774@invalid>
1180 lines
37 KiB
C
1180 lines
37 KiB
C
#ifndef _Z64_AUDIO_H_
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#define _Z64_AUDIO_H_
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#define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0))
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/**
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* Structs in this repository have primarily been imported from the SM64 Decompilation.
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* Many struct members are wrong; the symbol '?' next to an offset means the member is a guess.
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*/
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#define NO_LAYER ((SequenceChannelLayer*)(-1))
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#define NO_CHANNEL ((SequenceChannel*)(-1))
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#define TATUMS_PER_BEAT 48
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#define IS_SEQUENCE_CHANNEL_VALID(ptr) ((u32)(ptr) != (u32)&gAudioContext.sequenceChannelNone)
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#define ADSR_STATE_DISABLED 0
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#define ADSR_STATE_INITIAL 1
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#define ADSR_STATE_START_LOOP 2
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#define ADSR_STATE_LOOP 3
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#define ADSR_STATE_FADE 4
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#define ADSR_STATE_HANG 5
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#define ADSR_STATE_DECAY 6
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#define ADSR_STATE_RELEASE 7
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#define ADSR_STATE_SUSTAIN 8
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#define ADSR_DISABLE 0
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#define ADSR_HANG -1
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#define ADSR_GOTO -2
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#define ADSR_RESTART -3
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#define AIBUF_LEN 0xB00
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struct Note;
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struct NotePool;
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struct SequenceChannel;
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struct SequenceChannelLayer;
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typedef struct AudioListItem {
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// A node in a circularly linked list. Each node is either a head or an item:
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// - Items can be either detached (prev = NULL), or attached to a list.
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// 'value' points to something of interest.
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// - List heads are always attached; if a list is empty, its head points
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// to itself. 'count' contains the size of the list.
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// If the list holds notes, 'pool' points back to the pool where it lives.
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// Otherwise, that member is NULL.
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/* 0x00 */ struct AudioListItem* prev;
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/* 0x04 */ struct AudioListItem* next;
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/* 0x08 */ union {
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void* value; // either Note* or SequenceChannelLayer*
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s32 count;
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} u;
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/* 0x0C */ struct NotePool* pool;
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} AudioListItem; // size = 0x10
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typedef struct NotePool {
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/* 0x00 */ AudioListItem disabled;
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/* 0x10 */ AudioListItem decaying;
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/* 0x20 */ AudioListItem releasing;
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/* 0x30 */ AudioListItem active;
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} NotePool;
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// Pitch sliding by up to one octave in the positive direction. Negative
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// direction is "supported" by setting extent to be negative. The code
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// exterpolates exponentially in the wrong direction in that case, but that
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// doesn't prevent seqplayer from doing it, AFAICT.
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typedef struct {
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/* 0x00 */ u8 mode; // bit 0x80 denotes something; the rest are an index 0-5
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/* 0x02 */ u16 cur;
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/* 0x04 */ u16 speed;
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/* 0x08 */ f32 extent;
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} Portamento; // size = 0xC
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typedef struct {
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/*?0x0 */ s16 delay;
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/*?0x2 */ s16 arg;
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} AdsrEnvelope; // size = 0x4?
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typedef struct {
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/*?0x00 */ u32 start;
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/* 0x04 */ u32 end;
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/*?0x08 */ u32 count;
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/*?0x0C */ char unk_0C[0x4];
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/*?0x10 */ s16 state[16]; // only exists if count != 0. 8-byte aligned
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} AdpcmLoop; // size = 0x30
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typedef struct {
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/*?0x00 */ s32 order;
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/*?0x04 */ s32 npredictors;
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/*?0x08 */ s16 book[1]; // size 8 * order * npredictors. 8-byte aligned
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} AdpcmBook;
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typedef struct {
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union{
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struct {
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/* 0x00 */ u32 bits4 : 4;
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/* 0x00 */ u32 bits2 : 2;
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/* 0x00 */ u32 unk_bits26 : 1;
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/* 0x00 */ u32 unk_bits25 : 1;
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/* 0x01 */ u32 size : 24;
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};
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u32 bits;
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};
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/* 0x04 */ u8* sampleAddr;
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/* 0x08 */ AdpcmLoop* loop;
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/*?0x0C */ AdpcmBook* book;
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} AudioBankSample; // size = 0x10
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typedef struct {
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/* 0x00 */ AudioBankSample* sample;
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/* 0x04 */ f32 tuning; // frequency scale factor
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} AudioBankSound; // size = 0x8
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typedef struct {
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/*?0x00 */ s16 numSamplesAfterDownsampling;
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/*?0x02 */ s16 chunkLen; // never read
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/* 0x04 */ s16* toDownsampleLeft;
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/* 0x08 */ s16* toDownsampleRight; // data pointed to by left and right are adjacent in memory
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/*?0x0C */ s32 startPos; // start pos in ring buffer
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/*?0x10 */ s16 lengthA; // first length in ring buffer (from startPos, at most until end)
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/*?0x12 */ s16 lengthB; // second length in ring buffer (from pos 0)
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/* 0x14 */ u16 unk_14;
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/* 0x16 */ u16 unk_16;
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/* 0x18 */ u16 unk_18;
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/* 0x1A */ char unk_1A[2];
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} ReverbRingBufferItem; // size = 0x1C
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typedef struct {
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/* 0x000 */ u8 resampleFlags;
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/* 0x001 */ u8 useReverb;
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/* 0x002 */ u8 framesToIgnore;
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/* 0x003 */ u8 curFrame;
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/* 0x004 */ u8 downsampleRate;
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/* 0x005 */ s8 unk_05;
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/* 0x006 */ u16 windowSize;
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/* 0x008 */ s16 unk_08;
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/* 0x00A */ s16 unk_0A;
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/* 0x00C */ u16 unk_0C;
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/* 0x00E */ u16 unk_0E;
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/* 0x010 */ s16 unk_10;
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/* 0x012 */ s16 unk_12;
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/* 0x014 */ u16 unk_14;
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/* 0x016 */ s16 unk_16;
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/* 0x018 */ u8 unk_18;
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/* 0x019 */ u8 unk_19;
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/* 0x01A */ u8 unk_1A;
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/* 0x01B */ u8 unk_1B;
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/* 0x01C */ s32 nextRingBufPos;
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/* 0x020 */ s32 unk_20;
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/* 0x024 */ s32 bufSizePerChan;
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/* 0x028 */ s16* leftRingBuf;
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/* 0x02C */ s16* rightRingBuf;
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/* 0x030 */ void* unk_30;
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/* 0x034 */ void* unk_34;
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/* 0x038 */ void* unk_38;
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/* 0x03C */ void* unk_3C;
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/* 0x040 */ ReverbRingBufferItem items[2][5];
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/*?0x158 */ ReverbRingBufferItem items2[2][5];
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/* 0x270 */ s16* unk_270;
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/* 0x274 */ s16* unk_274;
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/* 0x278 */ void* unk_278;
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/* 0x27C */ void* unk_27C;
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/* 0x280 */ AudioBankSound sound;
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/* 0x288 */ AudioBankSample sample;
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/* 0x298 */ AdpcmLoop loop;
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} SynthesisReverb; // size = 0x2C8
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typedef struct {
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/*?0x00 */ u8 loaded;
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/* 0x01 */ u8 normalRangeLo;
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/* 0x02 */ u8 normalRangeHi;
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/* 0x03 */ u8 releaseRate;
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/* 0x04 */ AdsrEnvelope* envelope;
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/* 0x08 */ AudioBankSound lowNotesSound;
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/* 0x10 */ AudioBankSound normalNotesSound;
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/* 0x18 */ AudioBankSound highNotesSound;
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} Instrument; // size >= 0x20
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typedef struct {
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/* 0x00 */ u8 releaseRate;
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/* 0x01 */ u8 pan;
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/*?0x02 */ u8 loaded;
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/* 0x04 */ AudioBankSound sound;
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/* 0x14 */ AdsrEnvelope* envelope;
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} Drum; // size >= 0x14
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typedef struct {
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/* 0x00 */ u8 numInstruments;
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/* 0x01 */ u8 numDrums;
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/* 0x02 */ u8 unk_02;
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/* 0x03 */ u8 unk_03;
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/* 0x04 */ u16 numSfx;
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/* 0x08 */ Instrument** instruments;
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/* 0x0C */ Drum** drums;
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/* 0x10 */ AudioBankSound* soundEffects;
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} CtlEntry; // size = 0x14
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typedef struct {
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/* 0x00 */ u8* pc;
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/* 0x04 */ u8* stack[4];
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/* 0x14 */ u8 remLoopIters[4];
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/* 0x18 */ u8 depth;
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/* 0x19 */ s8 value;
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} M64ScriptState; // size = 0x1C
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// Also known as a Group, according to sm64 debug strings.
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typedef struct {
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union {
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s32 playerState;
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struct {
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/* 0x000 */ u8 enabled : 1;
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/*?0x000 */ u8 finished : 1;
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/* 0x000 */ u8 muted : 1;
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/* 0x000 */ u8 seqDmaInProgress : 1;
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/* 0x000 */ u8 bankDmaInProgress : 1;
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/*?0x000 */ u8 recalculateVolume : 1;
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/* 0x000 */ u8 unk_0b2 : 1;
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/* 0x000 */ u8 unk_0b1 : 1;
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/* 0x001 */ u8 state;
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/* 0x002 */ u8 noteAllocPolicy;
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union {
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/* 0x003 */ u8 muteBehavior;
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struct {
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u8 mute_u00 : 1;
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u8 mute_u01 : 1;
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u8 mute_u02 : 1;
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u8 mute_u03 : 1;
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u8 mute_u04 : 1;
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u8 mute_u05 : 1;
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u8 mute_u06 : 1;
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u8 mute_u07 : 1;
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};
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};
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};
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};
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/* 0x004 */ u8 seqId;
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/* 0x005 */ u8 defaultBank;
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/*?0x006 */ u8 loadingBankId;
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/*?0x007 */ s8 seqVariationEu;
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/* 0x008 */ u16 tempo; // tatums per minute
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/* 0x00A */ u16 tempoAcc;
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/* 0x00C */ u16 unk_0C;
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/* 0x00E */ s16 transposition;
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/* 0x010 */ u16 delay;
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/* 0x012 */ u16 fadeTimer;
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/* 0x014 */ u16 fadeTimerUnkEu;
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/* 0x016 */ char unk_16[0x2];
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/* 0x018 */ u8* seqData;
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/* 0x01C */ f32 fadeVolume;
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/* 0x020 */ f32 fadeVelocity;
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/* 0x024 */ f32 volume;
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/* 0x028 */ f32 muteVolumeScale;
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/* 0x02C */ f32 fadeVolumeScale;
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/* 0x030 */ f32 appliedFadeVolume;
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/* 0x034 */ f32 unk_34;
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/* 0x038 */ struct SequenceChannel* channels[16];
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/*?0x078 */ M64ScriptState scriptState;
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/* 0x094 */ u8* shortNoteVelocityTable;
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/* 0x098 */ u8* shortNoteDurationTable;
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/* 0x09C */ NotePool notePool;
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/* 0x0DC */ s32 unk_DC;
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/* 0x0E0 */ u32 unk_E0;
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/* 0x0E4 */ u8 pad_E4[0x10]; // OSMesgQueue seqDmaMesgQueue;
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/*?0x0F4 */ OSMesg seqDmaMesg;
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/*?0x0F8 */ OSIoMesg seqDmaIoMesg;
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/*?0x110 */ OSMesgQueue bankDmaMesgQueue;
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/*?0x128 */ OSMesg bankDmaMesg;
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/*?0x12C */ OSIoMesg bankDmaIoMesg;
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/*?0x144 */ u8* bankDmaCurrMemAddr;
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/*?0x148 */ u32 bankDmaCurrDevAddr;
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/*?0x14C */ s32 bankDmaRemaining;
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/* */ u8 pad_150[8];
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/* 0x158 */ s8 unk_158[8]; // seqVariationEu? soundScriptIO?
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} SequencePlayer; // size = 0x160
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typedef struct {
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/* 0x0 */ u8 releaseRate;
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/* 0x1 */ u8 sustain;
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/* 0x4 */ AdsrEnvelope* envelope;
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} AdsrSettings; // size = 0x8
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typedef struct {
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/* 0x00 */ union {
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struct A {
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/* 0x00 */ u8 unk_0b80 : 1;
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/* 0x00 */ u8 hang : 1;
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/* 0x00 */ u8 decay : 1;
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/* 0x00 */ u8 release : 1;
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/* 0x00 */ u8 state : 4;
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} s;
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/* 0x00 */ u8 asByte;
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} action;
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/* 0x01 */ u8 envIndex;
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/* 0x02 */ s16 delay;
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/* 0x04 */ f32 sustain;
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/* 0x08 */ f32 velocity;
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/* 0x0C */ f32 fadeOutVel;
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/* 0x10 */ f32 current;
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/* 0x14 */ f32 target;
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/* 0x18 */ char unk_18[4];
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/* 0x1C */ AdsrEnvelope* envelope;
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} AdsrState;
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typedef struct {
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/* 0x00 */ u8 bit0 : 1;
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/* 0x00 */ u8 bit1 : 1;
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/* 0x00 */ u8 bit2 : 2;
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/* 0x00 */ u8 strongRight : 1;
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/* 0x00 */ u8 strongLeft : 1;
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/* 0x00 */ u8 stereoHeadsetEffects : 1;
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/* 0x00 */ u8 usesHeadsetPanEffects : 1;
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} ReverbBitsData;
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typedef union {
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/* 0x00 */ ReverbBitsData s;
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/* 0x00 */ u8 asByte;
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} ReverbBits;
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typedef struct {
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/* 0x00 */ u8 reverb;
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/* 0x01 */ u8 unk_1;
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/* 0x02 */ u8 pan;
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/* 0x03 */ ReverbBits reverbBits;
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/* 0x04 */ u8 unk_4;
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/* 0x06 */ u16 unk_6;
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/* 0x08 */ f32 freqScale;
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/* 0x0C */ f32 velocity;
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/* 0x10 */ s16* unk_10;
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/* 0x14 */ s16 unk_14[8];
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} NoteAttributes; // size = 0x24
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// Also known as a SubTrack, according to sm64 debug strings.
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// Confusingly, a SubTrack is a container of Tracks.
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typedef struct SequenceChannel {
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union {
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s32 channelState;
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struct {
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/* 0x00 */ u8 enabled : 1;
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/* 0x00 */ u8 finished : 1;
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/* 0x00 */ u8 stopScript : 1;
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/* 0x00 */ u8 stopSomething2 : 1; // sets SequenceChannelLayer.stopSomething
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/* 0x00 */ u8 hasInstrument : 1;
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/* 0x00 */ u8 stereoHeadsetEffects : 1;
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/* 0x00 */ u8 largeNotes : 1; // notes specify duration and velocity
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/* 0x00 */ u8 unused : 1; // still unused?
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union {
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struct {
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/* 0x01 */ u8 freqScale : 1;
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/* 0x01 */ u8 volume : 1;
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/* 0x01 */ u8 pan : 1;
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} s;
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/* 0x01 */ u8 asByte;
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} changes;
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/* 0x02 */ u8 noteAllocPolicy;
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/* 0x03 */ u8 muteBehavior;
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};
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};
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/* 0x04 */ u8 reverb; // or dry/wet mix
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/* 0x05 */ u8 notePriority; // 0-3
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/* 0x06 */ u8 someOtherPriority;
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/* 0x07 */ u8 bankId;
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/* 0x08 */ u8 reverbIndex;
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/* 0x09 */ u8 bookOffset;
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/* 0x0A */ u8 newPan;
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/* 0x0B */ u8 panChannelWeight; // proportion of pan that comes from the channel (0..128)
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/* 0x0C */ u8 unk_0C;
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/* 0x0D */ u8 velocityRandomVariance;
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/* 0x0E */ u8 durationRandomVariance;
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/* 0x0F */ u8 unk_0F;
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/* 0x10 */ u16 vibratoRateStart;
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/* 0x12 */ u16 vibratoExtentStart;
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/* 0x14 */ u16 vibratoRateTarget;
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/* 0x16 */ u16 vibratoExtentTarget;
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/* 0x18 */ u16 vibratoRateChangeDelay;
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/* 0x1A */ u16 vibratoExtentChangeDelay;
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/* 0x1C */ u16 vibratoDelay;
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/* 0x1E */ u16 delay;
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/* 0x20 */ u16 unk_20;
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/* 0x22 */ u16 unk_22;
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/* 0x24 */ s16 instOrWave; // either 0 (none), instrument index + 1, or
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// 0x80..0x83 for sawtooth/triangle/sine/square waves.
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/* 0x26 */ s16 transposition;
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/* 0x28 */ f32 volumeScale;
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/* 0x2C */ f32 volume;
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/* 0x30 */ s32 pan;
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/* 0x34 */ f32 appliedVolume;
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/* 0x38 */ f32 freqScale;
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/*?0x3C */ u8 (*dynTable)[][2];
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/* 0x40 */ struct Note* noteUnused; // still unused?
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/*?0x44 */ struct SequenceChannelLayer* layerUnused; // still unused?
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/* 0x48 */ Instrument* instrument;
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/* 0x4C */ SequencePlayer* seqPlayer;
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/* 0x50 */ struct SequenceChannelLayer* layers[4];
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/* 0x60 */ M64ScriptState scriptState;
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/* 0x7C */ AdsrSettings adsr;
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/* 0x84 */ NotePool notePool;
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/* 0xC4 */ s8 soundScriptIO[8]; // bridge between sound script and audio lib
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/* 0xCC */ s16* unk_CC;
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/* 0xD0 */ ReverbBits reverbBits;
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} SequenceChannel; // size = 0xD4
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// Also known as a Track, according to sm64 debug strings.
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typedef struct SequenceChannelLayer {
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/* 0x00 */ u8 enabled : 1;
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/* 0x00 */ u8 finished : 1;
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/* 0x00 */ u8 stopSomething : 1;
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/* 0x00 */ u8 continuousNotes : 1; // keep the same note for consecutive notes with the same sound
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/* 0x00 */ u8 bit3 : 1; // "loaded"?
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/* 0x00 */ u8 ignoreDrumPan : 1;
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/* 0x00 */ u8 bit1 : 1; // "has initialized continuous notes"?
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/* 0x00 */ u8 notePropertiesNeedInit : 1;
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/* 0x01 */ ReverbBits reverbBits;
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/* 0x02 */ u8 instOrWave;
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/* 0x03 */ u8 noteDuration;
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/* 0x04 */ u8 semitone;
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/* 0x05 */ u8 portamentoTargetNote;
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/* 0x06 */ u8 pan; // 0..128
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/* 0x07 */ u8 notePan;
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/* 0x08 */ s16 delay;
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/* 0x0A */ s16 duration;
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/* 0x0C */ s16 delay2;
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/* 0x0E */ u16 portamentoTime;
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/* 0x10 */ s16 transposition; // #semitones added to play commands
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// (m64 instruction encoding only allows referring to the limited range
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// 0..0x3F; this makes 0x40..0x7F accessible as well)
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/* 0x12 */ s16 shortNoteDefaultPlayPercentage;
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/* 0x14 */ s16 playPercentage;
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/* 0x18 */ AdsrSettings adsr;
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/* 0x20 */ Portamento portamento;
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/* 0x2C */ struct Note* note;
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/* 0x30 */ f32 freqScale;
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/* 0x34 */ f32 unk_34;
|
|
/* 0x38 */ f32 velocitySquare2;
|
|
/* 0x3C */ f32 velocitySquare; // not sure which one of those corresponds to the sm64 original
|
|
/* 0x40 */ f32 noteVelocity;
|
|
/* 0x44 */ f32 noteFreqScale;
|
|
/* 0x48 */ Instrument* instrument;
|
|
/* 0x4C */ AudioBankSound* sound;
|
|
/* 0x50 */ SequenceChannel* seqChannel;
|
|
/* 0x54 */ M64ScriptState scriptState;
|
|
/* 0x70 */ AudioListItem listItem;
|
|
} SequenceChannelLayer; // size = 0x80
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ s16 adpcmdecState[0x10];
|
|
/* 0x0020 */ s16 finalResampleState[0x10];
|
|
/* 0x0040 */ s16 mixEnvelopeState[0x28];
|
|
/* 0x0090 */ s16 panResampleState[0x10];
|
|
/* 0x00B0 */ s16 panSamplesBuffer[0x20];
|
|
/* 0x00F0 */ s16 dummyResampleState[0x10];
|
|
} NoteSynthesisBuffers; // size = 0x110
|
|
|
|
typedef struct {
|
|
/*?0x00 */ u8 restart;
|
|
/*?0x01 */ u8 sampleDmaIndex;
|
|
/*?0x02 */ u8 prevHeadsetPanRight;
|
|
/*?0x03 */ u8 prevHeadsetPanLeft;
|
|
/*?0x04 */ u8 samplePosFrac;
|
|
/* 0x05 */ u8 unk_05;
|
|
/* 0x06 */ u16 unk_06;
|
|
/*?0x08 */ s32 samplePosInt;
|
|
/* 0x0C */ NoteSynthesisBuffers* synthesisBuffers;
|
|
/*?0x10 */ s16 curVolLeft;
|
|
/*?0x12 */ s16 curVolRight;
|
|
/* 0x14 */ u16 unk_14;
|
|
/* 0x16 */ u16 unk_16;
|
|
/* 0x18 */ u16 unk_18;
|
|
/* 0x1A */ u8 unk_1A;
|
|
/* 0x1C */ u16 unk_1C;
|
|
/* 0x1E */ u16 unk_1E;
|
|
} NoteSynthesisState; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ struct SequenceChannel* seqChannel;
|
|
/* 0x04 */ u32 time;
|
|
/* 0x08 */ s16* curve;
|
|
/* 0x0C */ f32 extent;
|
|
/* 0x10 */ f32 rate;
|
|
/* 0x14 */ u8 active;
|
|
/*!0x16 */ u16 rateChangeTimer;
|
|
/* 0x18 */ u16 extentChangeTimer;
|
|
/* 0x1A */ u16 delay;
|
|
} VibratoState; // size = 0x1C
|
|
|
|
typedef struct {
|
|
/* 0x00 */ u8 priority;
|
|
/* 0x01 */ u8 waveId;
|
|
/* 0x02 */ u8 sampleCountIndex;
|
|
/* 0x03 */ u8 bankId;
|
|
/* 0x04 */ u8 unk_04;
|
|
/* 0x05 */ u8 stereoHeadsetEffects;
|
|
/* 0x06 */ s16 adsrVolScale; // unused?
|
|
/* 0x08 */ f32 portamentoFreqScale;
|
|
/* 0x0C */ f32 vibratoFreqScale;
|
|
/*?0x10 */ SequenceChannelLayer* prevParentLayer;
|
|
/* 0x14 */ SequenceChannelLayer* parentLayer;
|
|
/* 0x18 */ SequenceChannelLayer* wantedParentLayer;
|
|
/* 0x1C */ NoteAttributes attributes;
|
|
/* 0x40 */ AdsrState adsr;
|
|
// may contain portamento, vibratoState, if those are not part of Note itself
|
|
} NotePlaybackState;
|
|
|
|
typedef struct {
|
|
// these bitfields should perhaps be merged into a single struct
|
|
union {
|
|
struct {
|
|
/* 0x00 */ vu8 enabled : 1;
|
|
/* 0x00 */ u8 needsInit : 1;
|
|
/*?0x00 */ u8 finished : 1;
|
|
/*?0x00 */ u8 envMixerNeedsInit : 1;
|
|
/* 0x00 */ u8 stereoStrongRight : 1;
|
|
/* 0x00 */ u8 stereoStrongLeft : 1;
|
|
/* 0x00 */ u8 stereoHeadsetEffects : 1;
|
|
/* 0x00 */ u8 usesHeadsetPanEffects : 1;
|
|
} s;
|
|
/*?0x00 */ u8 asByte;
|
|
} bitField0;
|
|
union {
|
|
struct {
|
|
/*?0x01 */ u8 reverbIndex : 3;
|
|
/* 0x01 */ u8 bookOffset : 2;
|
|
/*?0x01 */ u8 bit2 : 1;
|
|
/*?0x01 */ u8 isSyntheticWave : 1;
|
|
/*?0x01 */ u8 hasTwoAdpcmParts : 1;
|
|
} s;
|
|
/*?0x01 */ u8 asByte;
|
|
} bitField1;
|
|
/* 0x02 */ u8 unk_2;
|
|
/*?0x03 */ u8 headsetPanRight;
|
|
/*?0x04 */ u8 headsetPanLeft;
|
|
/*?0x05 */ u8 reverbVol;
|
|
/* 0x06 */ u8 unk_06;
|
|
/* 0x07 */ u8 unk_07;
|
|
/* 0x08 */ u16 targetVolLeft;
|
|
/* 0x0A */ u16 targetVolRight;
|
|
/*?0x0C */ u16 resamplingRateFixedPoint; // stored as signed but loaded as u16
|
|
/* 0x0E */ s16 unk_10;
|
|
/* 0x10 */ union {
|
|
s16* samples;
|
|
AudioBankSound* audioBankSound;
|
|
} sound; // not sure if actually a union
|
|
/* 0x14 */ s16* unk_14;
|
|
/* 0x18 */ char pad_18[0x8];
|
|
} NoteSubEu; // size = 0x20
|
|
|
|
typedef struct Note {
|
|
/* 0x00 */ AudioListItem listItem;
|
|
/*?0x10 */ NoteSynthesisState synthesisState;
|
|
/* 0x30 */ NotePlaybackState playbackState;
|
|
/* 0x90 */ Portamento portamento;
|
|
/* 0x9C */ VibratoState vibratoState;
|
|
/* 0xB8 */ char unk_B8[0x4];
|
|
/* 0xBC */ u32 unk_BC;
|
|
/* 0xC0 */ NoteSubEu noteSubEu;
|
|
} Note; // size = 0xE0
|
|
|
|
typedef struct {
|
|
/* 0x00 */ u8 downsampleRate;
|
|
/* 0x02 */ u16 windowSize;
|
|
/* 0x04 */ u16 unk_4;
|
|
/* 0x06 */ u16 unk_6;
|
|
/* 0x08 */ u16 unk_8;
|
|
/* 0x0A */ u16 unk_A;
|
|
/* 0x0C */ u16 unk_C;
|
|
/* 0x0E */ u16 unk_E;
|
|
/* 0x10 */ s8 unk_10;
|
|
/* 0x12 */ u16 unk_12;
|
|
/* 0x14 */ s16 unk_14;
|
|
/* 0x16 */ s16 unk_16;
|
|
} ReverbSettings; // size = 0x18
|
|
|
|
typedef struct {
|
|
/*?0x00 */ u32 frequency;
|
|
/*?0x04 */ u8 unk_04;
|
|
/* 0x05 */ u8 maxSimultaneousNotes;
|
|
/* 0x06 */ u8 numSequencePlayers;
|
|
/* 0x07 */ u8 unk_07[0x2];
|
|
/* 0x09 */ u8 numReverbs;
|
|
/* 0x0A */ u8 unk_0A[0x2];
|
|
/* 0x0C */ ReverbSettings* reverbSettings;
|
|
/* 0x10 */ u16 unk_10;
|
|
/* 0x12 */ u16 unk_12;
|
|
/* 0x14 */ u16 unk_14;
|
|
/* 0x18 */ u32 persistentSeqMem;
|
|
/* 0x1C */ u32 persistentBankMem;
|
|
/* 0x20 */ u32 persistentUnusedMem;
|
|
/* 0x24 */ u32 temporarySeqMem;
|
|
/* 0x28 */ u32 temporaryBankMem;
|
|
/* 0x2C */ u32 temporaryUnusedMem;
|
|
/* 0x30 */ s32 unk_30;
|
|
/* 0x34 */ s32 unk_34;
|
|
} AudioSessionSettings; // size = 0x38
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s16 presetUnk4;
|
|
/* 0x02 */ u16 frequency;
|
|
/* 0x04 */ u16 aiFrequency;
|
|
/* 0x06 */ s16 samplesPerFrameTarget;
|
|
/* 0x08 */ s16 maxAiBufferLength;
|
|
/* 0x0A */ s16 minAiBufferLength;
|
|
/* 0x0C */ s16 updatesPerFrame;
|
|
/* 0x0E */ s16 samplesPerUpdate;
|
|
/* 0x10 */ s16 samplesPerUpdateMax;
|
|
/* 0x12 */ s16 samplesPerUpdateMin;
|
|
/* 0x14 */ s16 numSequencePlayers;
|
|
/* 0x18 */ f32 resampleRate;
|
|
/* 0x1C */ f32 updatesPerFrameInv;
|
|
/* 0x20 */ f32 unkUpdatesPerFrameScaled;
|
|
/* 0x24 */ f32 unk_24;
|
|
} AudioBufferParameters;
|
|
|
|
typedef struct {
|
|
/* 0x0 */ u8* start;
|
|
/* 0x4 */ u8* cur;
|
|
/* 0x8 */ s32 size;
|
|
/* 0xC */ s32 unused; // set to 0, never read
|
|
} SoundAllocPool; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x0 */ u8 *ptr;
|
|
/* 0x4 */ u32 size;
|
|
/* 0x8 */ s16 poolIndex;
|
|
/* 0xA */ s16 id; // seqId or bankId
|
|
} SeqOrBankEntry; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s8 unk_00;
|
|
/* 0x01 */ s8 unk_01;
|
|
/* 0x02 */ s8 unk_02;
|
|
/* 0x03 */ char unk_03[0x5];
|
|
/* 0x08 */ u8* unk_08;
|
|
/* 0x0C */ void* unk_0C;
|
|
/* 0x10 */ u32 size;
|
|
} UnkHeapEntry; // size = 0x14
|
|
|
|
typedef struct {
|
|
/* 0x000 */ SoundAllocPool pool;
|
|
/* 0x010 */ UnkHeapEntry entries[32];
|
|
/* 0x290 */ s32 size;
|
|
} UnkPool; // size = 0x294
|
|
|
|
typedef struct
|
|
{
|
|
/* 0x00*/ u32 numEntries;
|
|
/* 0x04*/ SoundAllocPool pool;
|
|
/* 0x14*/ SeqOrBankEntry entries[16];
|
|
} PersistentPool; // size = 0xD4
|
|
|
|
typedef struct
|
|
{
|
|
/* 0x00*/ u32 nextSide;
|
|
/* 0x04*/ SoundAllocPool pool;
|
|
/* 0x14*/ SeqOrBankEntry entries[2];
|
|
} TemporaryPool; // size = 0x3C
|
|
|
|
typedef struct
|
|
{
|
|
/* 0x000*/ PersistentPool persistent;
|
|
/* 0x0D4*/ TemporaryPool temporary;
|
|
/* 0x100*/ u8 unk_100[0x10];
|
|
} SoundMultiPool; // size = 0x110
|
|
|
|
typedef struct {
|
|
u32 wantPersistent;
|
|
u32 wantTemporary;
|
|
} AudioPoolSplit2; // size = 0x8
|
|
|
|
typedef struct {
|
|
u32 wantSeq;
|
|
u32 wantBank;
|
|
u32 wantUnused;
|
|
} AudioPoolSplit3; // size = 0xC
|
|
|
|
typedef struct {
|
|
u32 wantSeq;
|
|
u32 wantBank;
|
|
u32 wantUnused;
|
|
u32 wantCustom;
|
|
} AudioPoolSplit4; // size = 0x10
|
|
|
|
typedef struct {
|
|
u8* unk_0;
|
|
u8* unk_4;
|
|
u32 unk_8;
|
|
s8 unk_C;
|
|
s8 unk_D;
|
|
s16 unk_E;
|
|
} Struct_800E0E0C_2;
|
|
|
|
typedef struct {
|
|
char unk_00[0x2];
|
|
s16 unk_02;
|
|
char unk_04[0x8];
|
|
Struct_800E0E0C_2 unk_C[1]; // unknown size
|
|
} ManyStruct_800E0E0C_2;
|
|
|
|
typedef struct {
|
|
/* 0x00 */ u8* unk_00;
|
|
/* 0x04 */ AudioBankSample* sample;
|
|
/* 0x08 */ u8* unk_08;
|
|
/* 0x0C */ s32 pad;
|
|
/* 0x10 */ s32 unk_10;
|
|
} AudioStruct0D68; // size = 0x14
|
|
|
|
typedef struct {
|
|
union{
|
|
u32 opArgs;
|
|
struct {
|
|
u8 op;
|
|
u8 arg0;
|
|
u8 arg1;
|
|
u8 arg2;
|
|
};
|
|
};
|
|
union {
|
|
void* data;
|
|
f32 asFloat;
|
|
s32 asInt;
|
|
u16 asUShort;
|
|
s8 asSbyte;
|
|
u8 asUbyte;
|
|
u32 asUInt;
|
|
};
|
|
} AudioCmd;
|
|
|
|
typedef struct {
|
|
union{
|
|
struct {
|
|
s16 unk_00;
|
|
u16 unk_02;
|
|
};
|
|
u32 unk_00w;
|
|
};
|
|
u32 unk_04;
|
|
s8 unk_08;
|
|
char unk_09[0x7];
|
|
} unk_dma_s;
|
|
|
|
#define MK_ASYNC_MSG(b0,b1,b2,b3)(((b0) << 0x18) | ((b1) << 0x10) | ((b2) << 0x08) | ((b3) << 0x00))
|
|
#define ASYNC_TBLTYPE(v)((u8)(v >> 0x10))
|
|
#define ASYNC_B2(v)((u8)(v >> 0x08))
|
|
#define ASYNC_B3(v)((u8)(v >> 0x00))
|
|
#define AYSNC_B0(v)(((u8)(v >> 0x18))
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s8 status;
|
|
/* 0x01 */ s8 unk_01;
|
|
/* 0x02 */ s8 unk_02; // type?
|
|
/* 0x03 */ char unk_03[0x1];
|
|
/* 0x04 */ u32 unk_04;
|
|
/* 0x08 */ u32 devAddr;
|
|
/* 0x0C */ u8* ramAddr;
|
|
/* 0x10 */ u32 bytesRemaining;
|
|
/* 0x14 */ u32 chunkSize;
|
|
/* 0x18 */ s32 unk_18;
|
|
/* 0x1C */ u32 retMsg;
|
|
/* 0x20 */ OSMesgQueue* retQueue;
|
|
/* 0x24 */ OSMesgQueue msgQueue;
|
|
/* 0x3C */ OSMesg msg[1];
|
|
/* 0x40 */ OSIoMesg ioMesg;
|
|
} AsyncLoadReq; // size = 0x58
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ u8 unk_00;
|
|
/* 0x0001 */ u8 unk_01;
|
|
/* 0x0002 */ u16 unk_02;
|
|
/* 0x0004 */ s32 unk_04;
|
|
/* 0x0008 */ s32 devAddr;
|
|
/* 0x000C */ u8* ramAddr;
|
|
/* 0x0010 */ u8* unk_10;
|
|
/* 0x0014 */ s32 status;
|
|
/* 0x0018 */ s32 size;
|
|
/* 0x001C */ s8* isDone;
|
|
/* 0x0020 */ AudioBankSample sample;
|
|
/* 0x0030 */ OSMesgQueue msgqueue;
|
|
/* 0x0048 */ OSMesg msg[1];
|
|
/* 0x004C */ OSIoMesg ioMesg;
|
|
} AudioSyncLoad; // size = 0x64
|
|
|
|
typedef struct {
|
|
u16 offsets[18];
|
|
char data[1];
|
|
} unk_283C;
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ s16 entryCnt;
|
|
/* 0x0002 */ s16 unk_02;
|
|
/* 0x0004 */ u32 romAddr;
|
|
/* 0x0008 */ char pad[0x8];
|
|
} AudioTableHeader; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ u32 romAddr;
|
|
/* 0x0004 */ u32 size;
|
|
/* 0x0008 */ s8 unk_08;
|
|
/* 0x0009 */ s8 type;
|
|
/* 0x000A */ char pad[6];
|
|
} SequenceTableEntry; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ u32 romAddr;
|
|
/* 0x0004 */ u32 size;
|
|
/* 0x0008 */ u8 unk_08;
|
|
/* 0x0009 */ u8 unk_09;
|
|
/* 0x000A */ s16 unk_0A;
|
|
/* 0x000C */ s16 unk_0C;
|
|
/* 0x000E */ s16 unk_0E;
|
|
} AudioBankTableEntry; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ u32 romAddr;
|
|
/* 0x0004 */ u32 size;
|
|
/* 0x0008 */ s8 unk_08;
|
|
/* 0x0009 */ s8 unk_09;
|
|
/* 0x000A */ char pad[6];
|
|
} AudioTableEntry; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ AudioTableHeader header;
|
|
/* 0x0010 */ SequenceTableEntry entries[1];
|
|
} SequenceTable; // size >= 0x20
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ AudioTableHeader header;
|
|
/* 0x0010 */ AudioBankTableEntry entries[1];
|
|
} AudioBankTable; // size >= 0x20
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ AudioTableHeader header;
|
|
/* 0x0010 */ AudioTableEntry entries[1];
|
|
} AudioTable; // size >= 0x20
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ OSTask task;
|
|
/* 0x0040 */ OSMesgQueue* taskQueue;
|
|
/* 0x0044 */ void* unk_44; // probbly a message that gets unused.
|
|
/* 0x0048 */ char unk_48[0x8];
|
|
} AudioTask; // size = 0x50
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ u8* ramAddr;
|
|
/* 0x0004 */ u32 devAddr;
|
|
/* 0x0008 */ u16 unk_08;
|
|
/* 0x000A */ u16 size;
|
|
/* 0x000C */ u8 unk_0C;
|
|
/* 0x000D */ u8 unk_0D;
|
|
/* 0x000E */ u8 unk_0E;
|
|
/* 0x000F */ u8 unk_0F;
|
|
} SampleDmaReq; // size = 0x10
|
|
|
|
typedef struct {
|
|
s32 unk_00;
|
|
s32 unk_04;
|
|
s32 unk_08;
|
|
s32 unk_0C;
|
|
s32 unk_10;
|
|
s32 unk_14;
|
|
} RelocInfo;
|
|
|
|
typedef enum {
|
|
SEQUENCE_TABLE,
|
|
BANK_TABLE,
|
|
AUDIO_TABLE
|
|
} AudioTableType;
|
|
|
|
typedef struct {
|
|
Drum** drums;
|
|
AudioBankSound* sfx;
|
|
Instrument* instruments[1];
|
|
} unk_ldr;
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ char unk_0000;
|
|
/* 0x0001 */ s8 numSynthesisReverbs;
|
|
/* 0x0002 */ u16 unk_2;
|
|
/* 0x0004 */ u16 unk_4;
|
|
/* 0x0006 */ char unk_0006[0x0A];
|
|
/* 0x0000 */ s32 unk_0x10;
|
|
/* 0x0014 */ NoteSubEu* noteSubsEu;
|
|
/* 0x0018 */ SynthesisReverb synthesisReverbs[4];
|
|
/* 0x0B38 */ char unk_0B38[0x30];
|
|
/* 0x0B68 */ AudioBankSample* unk_B68[1]; // unknown size.
|
|
/* 0x0B6C */ char unk_B6C[0x1E8];
|
|
/* 0x0D54 */ AudioStruct0D68 unk_0D54[129]; // guessing at size
|
|
/* 0x1768 */ s32 unk_1768;
|
|
/* 0x176C */ s32 unk_176C;
|
|
/* 0x1770 */ AsyncLoadReq asyncReqs[0x10];
|
|
/* 0x1CF0 */ OSMesgQueue asyncLoadQueue;
|
|
/* 0x1D08 */ char unk_1D08[0x40];
|
|
/* 0x1D48 */ AsyncLoadReq* curAsyncReq;
|
|
/* 0x1D4C */ u32 syncLoadPos;
|
|
/* 0x1D50 */ AudioSyncLoad syncLoads[2];
|
|
/* 0x1E18 */ OSPiHandle* cartHandle;
|
|
/* probably an unused PI handle for n64 disk drive */
|
|
/* 0x1E1C */ OSPiHandle* unk_1E1C;
|
|
/* 0x1E20 */ OSMesgQueue unk_1E20;
|
|
/* 0x1E38 */ OSMesg unk_1E38[0x10];
|
|
/* 0x1E78 */ OSMesgQueue unk_1E78;
|
|
/* 0x1E90 */ OSMesg unk_1E90[0x10];
|
|
/* 0x1ED0 */ OSMesgQueue unk_1ED0;
|
|
/* 0x1EE8 */ OSMesg unk_1EE8[0x40];
|
|
/* 0x1FE8 */ OSIoMesg sampIoReq[1]; // unknown size
|
|
/* 0x2000 */ char unk_2000[0x5E8];
|
|
/* 0x25E8 */ OSMesgQueue unk_25E8;
|
|
/* 0x2600 */ OSMesg unk_2600;
|
|
/* 0x2604 */ OSIoMesg unk_2604;
|
|
/* 0x261C */ SampleDmaReq* sampleDmaReqs;
|
|
/* 0x2620 */ u32 sampleDmaReqCnt;
|
|
/* 0x2624 */ u32 unk_2624; // sample start idx?
|
|
/* 0x2628 */ s32 unk_2628;
|
|
/* 0x262C */ u8 unk_262C[0x100];
|
|
/* 0x272C */ u8 unk_272C[0x100];
|
|
/* 0x282C */ u8 unk_282C;
|
|
/* 0x282D */ u8 unk_282D;
|
|
/* 0x282E */ u8 unk_282E;
|
|
/* 0x282F */ u8 unk_282F;
|
|
/* 0x2830 */ SequenceTable* sequenceTable;
|
|
/* 0x2834 */ AudioBankTable* audioBankTable;
|
|
/* 0x2838 */ AudioTable* audioTable;
|
|
union {
|
|
/* 0x283C */ u16* unk_283C;
|
|
/* 0x283C */ char* unk_283Cb;
|
|
};
|
|
/* 0x2840 */ u16 seqTabEntCnt; // channels used?
|
|
/* 0x2844 */ CtlEntry* ctlEntries;
|
|
/* 0x2848 */ AudioBufferParameters audioBufferParameters;
|
|
/* 0x2870 */ f32 unk_2870;
|
|
/* 0x2874 */ s32 unk_2874;
|
|
/* 0x2874 */ s32 unk_2878;
|
|
/* 0x287C */ char unk_287C[0x10];
|
|
/* 0x288C */ s32 unk_288C;
|
|
/* 0x2890 */ s32 maxAudioCmds;
|
|
/* 0x2894 */ s32 maxSimultaneousNotes; // (bad name)
|
|
/* 0x2898 */ s16 tempoInternalToExternal;
|
|
/* 0x289A */ s8 soundMode;
|
|
/* 0x289C */ s32 totalTaskCnt;
|
|
/* 0x28A0 */ s32 sampleIoReqIdx;
|
|
/* 0x28A4 */ s32 rspTaskIdx;
|
|
/* 0x28A8 */ s32 curAIBufIdx;
|
|
/* 0x28AC */ Acmd* abiCmdBufs[2];
|
|
/* 0x28B4 */ Acmd* curAbiCmdBuf;
|
|
/* 0x28B8 */ AudioTask* currTask;
|
|
/* 0x28BC */ char unk_28BC[0x4];
|
|
/* 0x28C0 */ AudioTask rspTask[2];
|
|
/* 0x2960 */ f32 unk_2960;
|
|
/* 0x2964 */ s32 refreshRate;
|
|
/* 0x2968 */ s16* aiBuffers[3];
|
|
/* 0x2974 */ s16 aiBufLengths[3];
|
|
/* 0x297C */ u32 audioRandom;
|
|
/* 0x2980 */ s32 audioErrorFlags;
|
|
/* 0x2984 */ volatile u32 resetTimer;
|
|
/* 0x2988 */ char unk_2988[0x8];
|
|
/* 0x2990 */ SoundAllocPool audioSessionPool;
|
|
/* 0x29A0 */ SoundAllocPool unkPool;
|
|
/* 0x29B0 */ SoundAllocPool audioInitPool;
|
|
/* 0x29C0 */ SoundAllocPool notesAndBuffersPool;
|
|
/* 0x29D0 */ char unk_29D0[0x20]; // probably two unused pools
|
|
/* 0x29F0 */ SoundAllocPool seqAndBankPool;
|
|
/* 0x2A00 */ SoundAllocPool persistentCommonPool;
|
|
/* 0x2A10 */ SoundAllocPool temporaryCommonPool;
|
|
/* 0x2A20 */ SoundMultiPool seqLoadedPool;
|
|
/* 0x2B30 */ SoundMultiPool bankLoadedPool;
|
|
/* 0x2C40 */ SoundMultiPool unusedLoadedPool; // rename after we figure out what this is
|
|
/* 0x2D50 */ SoundAllocPool unk_2D50;
|
|
/* 0x2D60 */ SeqOrBankEntry unk_2D60[32];
|
|
/* 0x2EE0 */ UnkPool unk_2EE0;
|
|
/* 0x3174 */ UnkPool unk_3174;
|
|
/* 0x3408 */ AudioPoolSplit4 sessionPoolSplit;
|
|
/* 0x3418 */ AudioPoolSplit2 seqAndBankPoolSplit;
|
|
/* 0x3420 */ AudioPoolSplit3 persistentCommonPoolSplit;
|
|
/* 0x342C */ AudioPoolSplit3 temporaryCommonPoolSplit;
|
|
/* 0x3438 */ u8 audioTableLoadStatus[0x30];
|
|
/* 0x3468 */ u8 bankLoadStatus[0x30];
|
|
/* 0x3498 */ u8 seqLoadStatus[0x80];
|
|
/* 0x3518 */ volatile u8 resetStatus;
|
|
/* 0x3519 */ u8 audioResetPresetIdToLoad;
|
|
/* 0x351C */ s32 audioResetFadeOutFramesLeft;
|
|
/* 0x3520 */ f32* unk_3520;
|
|
/* 0x3524 */ u8* audioHeap;
|
|
/* 0x3528 */ u32 audioHeapSize;
|
|
/* 0x352C */ Note* notes;
|
|
/* 0x3530 */ SequencePlayer seqPlayers[4];
|
|
/* 0x3AB0 */ SequenceChannelLayer sequenceLayers[64];
|
|
/* 0x5AB0 */ SequenceChannel sequenceChannelNone;
|
|
/* 0x5B84 */ s32 noteSubEuOffset;
|
|
/* 0x5B88 */ AudioListItem layerFreeList;
|
|
/* 0x5B98 */ NotePool noteFreeLists;
|
|
/* 0x5BD8 */ u8 cmdWrPos;
|
|
/* 0x5BD9 */ u8 cmdRdPos;
|
|
/* 0x5BDA */ u8 cmdQueueFinished;
|
|
/* 0x5BDB */ char unk_5BDB[0x1];
|
|
/* 0x5BDC */ u16 unk_5BDC[4];
|
|
/* 0x5BE4 */ OSMesgQueue* audioResetQueueP;
|
|
/* 0x5BE8 */ OSMesgQueue* taskStartQueueP;
|
|
/* 0x5BEC */ OSMesgQueue* cmdProcQueueP;
|
|
/* 0x5BF0 */ OSMesgQueue taskStartQueue;
|
|
/* 0x5C08 */ OSMesgQueue cmdProcQueue;
|
|
/* 0x5C20 */ OSMesgQueue audioResetQueue;
|
|
/* 0x5C38 */ OSMesg taskStartMsgs[1];
|
|
/* 0x5C3C */ OSMesg audioResetMesgs[1];
|
|
/* 0x5C40 */ OSMesg cmdProcMsgs[4];
|
|
/* 0x5C50 */ AudioCmd cmdBuf[0x100];
|
|
} AudioContext; // size = 0x6450
|
|
|
|
typedef struct {
|
|
/* 0x00 */ u8 reverb; // i.e. volume
|
|
/* 0x01 */ u8 unk_1;
|
|
/* 0x02 */ u8 pan;
|
|
/* 0x03 */ ReverbBits reverbBits;
|
|
/* 0x04 */ f32 frequency;
|
|
/* 0x08 */ f32 velocity;
|
|
/* 0x0C */ char unk_0C[0x4];
|
|
/* 0x10 */ s16* unk_10;
|
|
/* 0x14 */ u8 unk_14;
|
|
/* 0x16 */ u16 unk_16;
|
|
} Reverb; // size >= 0x18
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ u32 heap;
|
|
/* 0x0004 */ u32 mainPool;
|
|
/* 0x0008 */ u32 initPool;
|
|
} AudioContextInitSizes; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ f32 unk_00;
|
|
/* 0x0004 */ f32 unk_04;
|
|
/* 0x0008 */ f32 unk_08;
|
|
/* 0x000C */ u16 unk_0C;
|
|
/* 0x0010 */ f32 unk_10;
|
|
/* 0x0014 */ f32 unk_14;
|
|
/* 0x0018 */ f32 unk_18;
|
|
/* 0x001C */ u16 unk_1C;
|
|
} unk_50_s; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ f32 volCur;
|
|
/* 0x0004 */ f32 volTarget;
|
|
/* 0x0008 */ f32 unk_08;
|
|
/* 0x000C */ u16 unk_0C;
|
|
/* 0x000E */ u8 volScales[0x4];
|
|
/* 0x0012 */ u8 volFadeTimer;
|
|
/* 0x0013 */ u8 fadeVolUpdate;
|
|
/* 0x0014 */ u32 unk_14;
|
|
/* 0x0018 */ u16 unk_18;
|
|
/* 0x001C */ f32 unk_1C;
|
|
/* 0x0020 */ f32 unk_20;
|
|
/* 0x0024 */ f32 unk_24;
|
|
/* 0x0028 */ u16 unk_28;
|
|
/* 0x002A */ char unk_2A[0x2];
|
|
/* 0x002C */ u32 unk_2C[8];
|
|
/* 0x004C */ u8 unk_4C;
|
|
/* 0x004D */ u8 unk_4D;
|
|
/* 0x004E */ u8 unk_4E;
|
|
/* 0x004F */ char unk_4F;
|
|
/* 0x0050 */ unk_50_s unk_50[0x10];
|
|
/* 0x0250 */ u16 unk_250;
|
|
/* 0x0252 */ u16 unk_252;
|
|
/* 0x0254 */ u16 unk_254;
|
|
/* 0x0256 */ u16 unk_256;
|
|
/* 0x0258 */ u16 unk_258;
|
|
/* 0x025A */ char unk_25A[0x2];
|
|
/* 0x025C */ u32 unk_25C;
|
|
/* 0x0260 */ u8 unk_260;
|
|
/* 0x0261 */ char unk_261[0x3];
|
|
} unk_D_8016E750; // size = 0x264
|
|
|
|
typedef enum {
|
|
BANK_PLAYER,
|
|
BANK_ITEM,
|
|
BANK_ENV,
|
|
BANK_ENEMY,
|
|
BANK_SYSTEM,
|
|
BANK_OCARINA,
|
|
BANK_VOICE
|
|
} SoundBankTypes;
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32* posX;
|
|
/* 0x04 */ f32* posY;
|
|
/* 0x08 */ f32* posZ;
|
|
/* 0x0C */ u8 unk_C;
|
|
/* 0x10 */ f32* unk_10;
|
|
/* 0x14 */ f32* unk_14;
|
|
/* 0x18 */ s8* unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ u32 unk_20;
|
|
/* 0x24 */ u8 unk_24;
|
|
/* 0x26 */ u16 unk_26;
|
|
/* 0x28 */ u16 unk_28; // "flag"
|
|
/* 0x2A */ u8 unk_2A;
|
|
/* 0x2B */ u8 unk_2B;
|
|
/* 0x2C */ u8 prev; // prev bank index
|
|
/* 0x2D */ u8 next; // next bank index
|
|
/* 0x2E */ u8 unk_2E;
|
|
/* 0x2F */ u8 unk_2F;
|
|
} SoundBankEntry; // size = 0x30
|
|
|
|
/*
|
|
* SFX IDs
|
|
*
|
|
* index 0000000111111111 observed in audio code
|
|
* & 200 0000001000000000 single bit
|
|
* & 400 0000010000000000 single bit
|
|
* & 800 0000100000000000 single bit, what we currently call SFX_FLAG
|
|
* & 600 0000011000000000 2 bits
|
|
* & A00 0000101000000000 2 bits
|
|
* & C00 0000110000000000 2 bits, observed in audio code
|
|
* & E00 0000111000000000 all 3 bits
|
|
* bank 1111000000000000 observed in audio code
|
|
*/
|
|
|
|
#define SFX_BANK_SHIFT(sfxId) (((sfxId) >> 12) & 0xFF)
|
|
|
|
#define SFX_BANK_MASK(sfxId) ((sfxId) & 0xF000)
|
|
|
|
#define SFX_INDEX(sfxId) ((sfxId) & 0x01FF)
|
|
#define SFX_BANK(sfxId) SFX_BANK_SHIFT(SFX_BANK_MASK(sfxId))
|
|
|
|
typedef struct {
|
|
u32 unk_0;
|
|
u8 unk_4;
|
|
} Struct_800F7CEC;
|
|
|
|
typedef struct {
|
|
u8 unk_0;
|
|
u16 unk_2;
|
|
} Struct_8013331C;
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ u8 noteIdx;
|
|
/* 0x0001 */ u8 unk_01;
|
|
/* 0x0002 */ u16 unk_02;
|
|
/* 0x0004 */ u8 volume;
|
|
/* 0x0005 */ u8 vibrato;
|
|
/* 0x0006 */ s8 tone;
|
|
/* 0x0007 */ u8 semitone;
|
|
} OcarinaNote; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ OcarinaNote notes[20];
|
|
} OcarinaSong; // size = 0xA0
|
|
|
|
#define Audio_DisableSeq(seqIdx, fadeOut) Audio_QueueCmdS32(0x83000000 | ((u8)seqIdx << 16), fadeOut)
|
|
#define Audio_Cmd82(seqIdx, a, b) Audio_QueueCmdS32(0x82000000 | ((u8)seqIdx << 16) | ((u8)a << 8), b)
|
|
#define Audio_StartSeq(seqIdx, fadeTimer, seqId) Audio_QueueSeqCmd(0x00000000 | ((u8)seqIdx << 24) | ((u8)(fadeTimer) << 0x10) | (u16)seqId)
|
|
#define Audio_SeqCmd7(seqIdx, a, b) Audio_QueueSeqCmd(0x70000000 | ((u8)seqIdx << 0x18) | ((u8)a << 0x10) | (u8)(b))
|
|
#define Audio_SeqCmdC(seqIdx, a, b, c) Audio_QueueSeqCmd(0xC0000000 | ((u8)seqIdx << 24) | ((u8)a << 16) | ((u8)b << 8) | ((u8)(c)))
|
|
#define Audio_SeqCmdA(seqIdx, a) Audio_QueueSeqCmd(0xA0000000 | ((u8)seqIdx << 24) | ((u16)(a)))
|
|
#define Audio_SeqCmd1(seqIdx, a) Audio_QueueSeqCmd(0x100000FF | ((u8)seqIdx << 24) | ((u8)(a) << 16))
|
|
#define Audio_SeqCmdB(seqIdx, a, b, c) Audio_QueueSeqCmd(0xB0000000 | ((u8)seqIdx << 24) | ((u8)a << 16) | ((u8)b << 8) | ((u8)c))
|
|
#define Audio_SeqCmdB30(seqIdx, a, b) Audio_QueueSeqCmd(0xB0003000 | ((u8)seqIdx << 24) | ((u8)a << 16) | ((u8)b))
|
|
#define Audio_SeqCmdB40(seqIdx, a, b) Audio_QueueSeqCmd(0xB0004000 | ((u8)seqIdx << 24) | ((u8)a << 16) | ((u8)b))
|
|
#define Audio_SeqCmd6(seqIdx, a, b, c) Audio_QueueSeqCmd(0x60000000 | ((u8)seqIdx << 24) | ((u8)(a) << 16) | ((u8)b << 8) | ((u8)c))
|
|
#define Audio_SeqCmdE0(seqIdx, a) Audio_QueueSeqCmd(0xE0000000 | ((u8)seqIdx << 24) | ((u8)a))
|
|
#define Audio_SeqCmdE01(seqIdx, a) Audio_QueueSeqCmd(0xE0000100 | ((u8)seqIdx << 24) | ((u16)a))
|
|
#define Audio_SeqCmd8(seqIdx, a, b, c) Audio_QueueSeqCmd(0x80000000 | ((u8)seqIdx << 24) | ((u8)a << 16) | ((u8)b << 8) | ((u8)c))
|
|
#define Audio_SeqCmd3(seqIdx, a) Audio_QueueSeqCmd(0x80000000 | ((u8)seqIdx << 24) | ((u16)a))
|
|
#define Audio_SeqCmd5(seqIdx, a, b) Audio_QueueSeqCmd(0x50000000 | ((u8)seqIdx << 24) | ((u8)a << 16) | ((u16)(b)))
|
|
#define Audio_SeqCmd4(seqIdx, a, b) Audio_QueueSeqCmd(0x40000000 | ((u8)seqIdx << 24) | ((u8)a << 16) | ((u8)(b)))
|
|
#define Audio_SeqCmdF(seqIdx, a) Audio_QueueSeqCmd(0xF0000000 | ((u8)seqIdx << 24) | ((u8)a))
|
|
#define Unk2C_B8(v) (((v & 0x00F00000) >> 20))
|
|
#define Unk2C_B12(v) (((v & 0x000F0000) >> 16))
|
|
#define Unk2C_B16(v) (((v & 0x0000FF00) >> 8))
|
|
#define Unk2C_B24(v) (((v & 0x000000FF) >> 0))
|
|
|
|
typedef struct {
|
|
u8 len;
|
|
u8 notesIdx[8];
|
|
} OcarinaSongInfo;
|
|
|
|
typedef struct {
|
|
u8 noteIdx;
|
|
u8 state;
|
|
u8 pos;
|
|
} OcarinaStaff;
|
|
|
|
#endif
|