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oot/assets/xml/objects/object_oA9.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

7 lines
381 B
XML

<Root>
<File Name="object_oA9" Segment="6">
<DList Name="object_oA9_DL_00000250" Offset="0x250"/>
<Texture Name="object_oA9_Tex_000003A0" OutName="tex_000003A0" Format="rgb5a1" Width="8" Height="16" Offset="0x3A0"/>
<Texture Name="object_oA9_Tex_000004A0" OutName="tex_000004A0" Format="rgb5a1" Width="8" Height="8" Offset="0x4A0"/>
</File>
</Root>