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oot/include/stdlib.h
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

16 lines
194 B
C

#ifndef _STDLIB_H_
#define _STDLIB_H_
#include "ultra64.h"
typedef struct lldiv_t {
s64 quot;
s64 rem;
} lldiv_t;
typedef struct ldiv_t {
s32 quot;
s32 rem;
} ldiv_t;
#endif