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oot/data/z_en_a_keep.data.s
Roman971 3ca6082084
More actor cleanup Part 1 (#107)
* Fix naming and structs in z_en_item00.c and z_en_a_keep.c

* Decompile init vars in z_en_item00.c and z_en_a_keep.c

* Create missing .h files for the last few actors

* Fix some collider member names in actor structs

* Fix old actors not properly using "actionFunc" / "SetupAction"

* Remove some local temporary actor structs

* Fix some actor header includes to be absolute instead of relative
2020-05-01 14:26:16 -04:00

17 lines
399 B
ArmAsm

.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purposee registers
.section .data
glabel D_80115440
.incbin "baserom.z64", 0xB8C5E0, 0x2C
glabel D_8011546C
.incbin "baserom.z64", 0xB8C60C, 0x18
glabel D_80115484
.incbin "baserom.z64", 0xB8C624, 0x3C