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eb660765b1
* Change linker script so gGameOverTimer can be in z_game_over.c * gGameOverTimer -> sGameOverTimer * include_data_only_with_rodata -> include_data_only_within_rodata
67 lines
1.3 KiB
C
67 lines
1.3 KiB
C
#ifndef SPEC_H
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#define SPEC_H
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#include <stdint.h>
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#include <stdbool.h>
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typedef enum {
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STMT_address,
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STMT_after,
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STMT_align,
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STMT_beginseg,
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STMT_compress,
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STMT_endseg,
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STMT_entry,
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STMT_flags,
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STMT_include,
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STMT_include_data_only_within_rodata,
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STMT_include_no_data,
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STMT_name,
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STMT_number,
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STMT_romalign,
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STMT_stack,
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STMT_increment,
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STMT_pad_text,
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} STMTId;
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enum {
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FLAG_BOOT = (1 << 0),
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FLAG_OBJECT = (1 << 1),
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FLAG_RAW = (1 << 2),
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FLAG_NOLOAD = (1 << 3),
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FLAG_SYMS = (1 << 4)
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};
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struct Include {
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char* fpath;
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int linkerPadding;
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bool dataOnlyWithinRodata;
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bool noData;
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};
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typedef struct Segment {
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uint32_t fields;
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char* name;
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char* after;
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uint32_t flags;
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uint32_t address;
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uint32_t stack;
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uint32_t align;
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uint32_t romalign;
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uint32_t increment;
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uint32_t entry;
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uint32_t number;
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struct Include* includes;
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int includesCount;
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bool compress;
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} Segment;
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void parse_rom_spec(char* spec, struct Segment** segments, int* segment_count);
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bool get_single_segment_by_name(struct Segment* dstSegment, char *spec, const char *segmentName);
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void free_single_segment_elements(struct Segment *segment);
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void free_rom_spec(struct Segment* segments, int segment_count);
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#endif
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