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oot/assets/xml/overlays/ovl_Magic_Dark.xml
Roman971 b0bfa9eb69
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
2022-06-06 15:37:25 -04:00

13 lines
547 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="ovl_Magic_Dark" BaseAddress="0x80B873D0" RangeStart="0xD10" RangeEnd="0x1740">
<Texture Name="sDiamondTex" OutName="diamond_texture" Format="i8" Width="32" Height="64" Offset="0xD10"/>
<Array Name="sDiamondVtx" Count="20" Offset="0x1510">
<Vtx/>
</Array>
<DList Name="sDiamondMaterialDL" Offset="0x1650"/>
<DList Name="sDiamondModelDL" Offset="0x1700"/>
</File>
</Root>