mirror of
https://github.com/zeldaret/oot.git
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781d497264
* remove fake match * Fire and Ice arrows * Light arrows * Ganon otyuka and end title * Oceff_Spot * Add missing Vtx to arrows * Update assets/xml/overlays/ovl_Arrow_Ice.xml Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Update assets/xml/overlays/ovl_Arrow_Light.xml Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Fix fire arrows * Update assets/xml/overlays/ovl_Arrow_Fire.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update ovl_Bg_Ganon_Otyuka.xml * Update src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Change a comment and rename a DList * rename DList * Jya cobra * shd and elf_msg * elf msg 2 * En Bili * Remove extern form ice piece * remove some externs * en holl * kanban * make * sda * ssh and some cleanup * replace undefined sym in en_kusa * st * oceff wipe 3 * oceff wipe * oceff spot * oceff spot * oceff wipe 4 * Update VTXDIS * update VTXDIS again * fix sun song * magic dark * magic wind and oceff wipe 2 * magic fire and oceff storm * Update src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/overlays/ovl_En_Sth.xml.ignore Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/overlays/ovl_Elf_Msg.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/overlays/ovl_Magic_Wind.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix emptyDL, run formatter on en_ssh * run formatter * Update format.sh * update to VTXDIS * small change * textureDL -> materialDL, vtxDL -> modelDL * upper CASE * setupDL -> materialDL * GeometryDL->ModelDL and VisualDL->MaterialDL * revert rcp.c * revert holl.c * another revert in rcp.c * some u32 DL -> Gfx* DL * the rest of dragorns comments * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3e9ed72e2" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3e9ed72e2" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * start updating overlays with static * en sth OK * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "d0cd6b397" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "d0cd6b397" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * fix names of the overlays * remove segment 128, add gameplay keep to global config file * Fix end title and remove hex mode from VTXdis.c * add code assets Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
180 lines
14 KiB
XML
180 lines
14 KiB
XML
<Root>
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<File Name="object_fish" Segment="6">
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<Animation Name="gFishingFishAnim" Offset="0x7C"/>
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<DList Name="gFishingRippleMaterialDL" Offset="0x8610"/>
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<DList Name="gFishingRippleModelDL" Offset="0x8678"/>
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<Texture Name="gFishingWaterDustTex" OutName="fishing_water_dust" Format="i4" Width="32" Height="32" Offset="0x8690"/>
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<DList Name="gFishingWaterDustMaterialDL" Offset="0x88C0"/>
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<DList Name="gFishingWaterDustModelDL" Offset="0x8970"/>
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<Texture Name="gFishingOwnerTLUT" OutName="fishing_owner_tlut" Format="rgba16" Width="16" Height="16" Offset="0x8990"/>
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<Texture Name="gFishingOwnerSkinTex" OutName="fishing_owner_skin" Format="ci8" Width="8" Height="8" Offset="0x8B90"/>
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<Texture Name="gFishingOwnerHairFullTex" OutName="fishing_owner_hair_full" Format="ci8" Width="16" Height="16" Offset="0x8BD0"/>
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<Texture Name="gFishingOwnerHairPartialTex" OutName="fishing_owner_hair_partial" Format="ci8" Width="16" Height="16" Offset="0x8CD0"/>
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<Texture Name="gFishingOwnerHearTex" OutName="fishing_owner_hear" Format="ci8" Width="8" Height="8" Offset="0x8DD0"/>
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<Texture Name="gFishingOwnerMouthTex" OutName="fishing_owner_mouth" Format="ci8" Width="32" Height="32" Offset="0x8E10"/>
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<Texture Name="gFishingOwnerNostrilTex" OutName="fishing_owner_nostril" Format="ci8" Width="8" Height="8" Offset="0x9210"/>
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<Texture Name="gFishingOwnerEyeOpenTex" OutName="fishing_owner_eye_open" Format="ci8" Width="32" Height="32" Offset="0x9250"/>
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<Texture Name="gFishingOwnerHatTex" OutName="fishing_owner_hat" Format="ci8" Width="64" Height="32" Offset="0x9E50"/>
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<Texture Name="gFishingOwnerShirtTex" OutName="fishing_owner_shirt" Format="ci8" Width="8" Height="8" Offset="0xA650"/>
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<Texture Name="gFishingOwnerFingersTex" OutName="fishing_owner_fingers" Format="ci8" Width="16" Height="16" Offset="0xA690"/>
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<Texture Name="gFishingOwnerCollarTex" OutName="fishing_owner_collar" Format="ci8" Width="8" Height="16" Offset="0xA790"/>
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<Texture Name="gFishingOwnerVestTex" OutName="fishing_owner_vest" Format="ci8" Width="16" Height="16" Offset="0xA810"/>
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<Animation Name="gFishingLoachAnim" Offset="0xCFE0"/>
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<Texture Name="gFishingRodSegmentStripTex" OutName="fishing_rod_segment_strip" Format="rgba16" Width="16" Height="8" Offset="0x11070"/>
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