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oot/data/overlays/actors
2021-05-21 16:33:11 -04:00
..
z_bg_gnd_firemeiro.data.s
z_bg_gnd_firemeiro.reloc.s
z_bg_hidan_sekizou.data.s object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
z_bg_hidan_sekizou.reloc.s
z_bg_jya_cobra.reloc.s
z_bg_mizu_movebg.reloc.s
z_boss_ganon.bss.s
z_boss_ganon.data.s
z_boss_ganon.reloc.s
z_boss_ganon2.bss.s
z_boss_ganon2.data.s
z_boss_ganon2.reloc.s
z_boss_mo.bss.s
z_boss_mo.data.s
z_boss_mo.reloc.s
z_boss_tw.bss.s
z_boss_tw.data.s
z_boss_tw.reloc.s
z_boss_va.bss.s
z_boss_va.data.s
z_boss_va.reloc.s
z_door_warp1.bss.s
z_door_warp1.data.s
z_door_warp1.reloc.s
z_en_bigokuta.data.s
z_en_bigokuta.reloc.s
z_en_daiku.reloc.s
z_en_dekubaba.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_dekubaba.reloc.s
z_en_eiyer.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_eiyer.reloc.s
z_en_ganon_mant.data.s
z_en_ganon_mant.reloc.s
z_en_ganon_organ.data.s
z_en_ganon_organ.reloc.s
z_en_holl.reloc.s
z_en_ko.data.s
z_en_ko.reloc.s
z_en_m_thunder.reloc.s
z_en_ossan.data.s
z_en_ossan.reloc.s
z_en_river_sound.reloc.s
z_en_test.data.s
z_en_test.reloc.s
z_en_tg.data.s
z_en_tg.reloc.s
z_en_torch2.reloc.s
z_en_tp.reloc.s
z_en_vali.data.s
z_en_vali.reloc.s
z_en_wf.data.s
z_en_wf.reloc.s
z_en_yabusame_mark.reloc.s
z_en_zf.bss.s
z_en_zf.data.s
z_en_zf.reloc.s
z_fishing.bss.s
z_fishing.data.s
z_fishing.reloc.s
z_kaleido_scope.reloc.s
z_obj_bean.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_obj_bean.reloc.s
z_obj_lift.data.s
z_obj_lift.reloc.s
z_obj_mure.data.s
z_obj_mure.reloc.s
z_object_kankyo.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_object_kankyo.reloc.s