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oot/include/ultra64/rcp.h
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

14 lines
511 B
C

#ifndef _ULTRA64_RCP_H_
#define _ULTRA64_RCP_H_
#define VI_NTSC_CLOCK 48681812 /* Hz = 48.681812 MHz */
#define VI_PAL_CLOCK 49656530 /* Hz = 49.656530 MHz */
#define VI_MPAL_CLOCK 48628316 /* Hz = 48.628316 MHz */
#define DEVICE_TYPE_CART 0 /* ROM cartridge */
#define DEVICE_TYPE_BULK 1 /* ROM bulk */
#define DEVICE_TYPE_64DD 2 /* 64 Disk Drive */
#define DEVICE_TYPE_SRAM 3 /* SRAM */
#define DEVICE_TYPE_INIT 7 /* initial value */
#endif