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b8c2ec1f60
* starting out * match demo * full match * cleanup * more names * more names * headers * dist from link * docs * objects * format * organization of xmls * merge actor * Update src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * format Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Fig02 <fig02srl@gmail.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
30 lines
1.4 KiB
XML
30 lines
1.4 KiB
XML
<Root>
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<File Name="object_dnk" Segment="6">
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<!-- Forest Stage scrub skeleton -->
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<Skeleton Name="gDntStageSkel" Type="Standard" LimbType="Standard" Offset="0x2AF0"/>
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<!-- Forest Stage scrub animations -->
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<Animation Name="gDntStageSpitAnim" Offset="0x31C"/>
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<Animation Name="gDntStageHideAnim" Offset="0x430"/>
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<Animation Name="gDntStageDanceAnim" Offset="0x6CC"/>
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<Animation Name="gDntStageUnburrowAnim" Offset="0x894"/>
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<Animation Name="gDntStageUpAnim" Offset="0xB70"/>
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<Animation Name="gDntStageWalkAnim" Offset="0x2E1C"/>
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<!-- Forest Stage scrub eye textures -->
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<Texture Name="gDntStageEyeOpenTex" OutName="dnt_stage_eye_open" Format="rgb5a1" Width="8" Height="8" Offset="0x27D0"/>
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<Texture Name="gDntStageEyeHalfTex" OutName="dnt_stage_eye_half" Format="rgb5a1" Width="8" Height="8" Offset="0x25D0"/>
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<Texture Name="gDntStageEyeShutTex" OutName="dnt_stage_eye_shut" Format="rgb5a1" Width="8" Height="8" Offset="0x2750"/>
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<!-- Forest Stage scrub flower -->
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<DList Name="gDntStageFlowerDL" Offset="0x1B00"/>
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<!-- Forest Stage scrub Deku Nut (used by Nutsball) -->
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<DList Name="gDntStageNutDL" Offset="0x1890"/>
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<!-- Unused Content -->
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<!-- Forest Stage scrub animation -->
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<Animation Name="gDntStageWaitAnim" Offset="0x2CB8"/>
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</File>
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</Root>
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