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oot/assets/xml/objects/object_jya_iron.xml
mzxrules d615ec4f31
z_bg_jya_ironobj and object_jya_iron OK (#676)
* z_bg_jya_ironobj OK

* decompile object_jya_iron, clean up code

* implement requested changes
2021-02-13 19:10:40 -05:00

14 lines
710 B
XML

<Root>
<File Name="object_jya_iron" Segment="6">
<DList Name="gPillarDL" Offset="0x0240"/>
<DList Name="gObjectJyaIronDL_000600" Offset="0x0600"/>
<DList Name="gObjectJyaIronDL_000880" Offset="0x0880"/>
<DList Name="gObjectJyaIronDL_000AE0" Offset="0x0AE0"/>
<Collision Name="gPillarCol" Offset="0x0D48"/>
<DList Name="gThroneDL" Offset="0x1050"/>
<Collision Name="gThroneCol" Offset="0x1430"/>
<Texture Name="gPillarSideTex" OutName="pillar_side" Format="rgb5a1" Width="16" Height="128" Offset="0x1460"/>
<Texture Name="gPillarTopTex" OutName="pillar_top" Format="rgb5a1" Width="16" Height="16" Offset="0x2460"/>
</File>
</Root>