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* create printf and translation headers * non-overlays complete * printf finished * move T macro * edit comment * fix error * fix bss * remove is_64 * fix bss
16 lines
541 B
C
16 lines
541 B
C
#ifndef TRANSLATION_H
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#define TRANSLATION_H
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/**
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* The "T" macro holds translations in English for original debug strings written in Japanese.
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* The translated strings are only direct translations. Certain names or terms may not reflect
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* their in-game localized counterparts.
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*
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* To use translated English strings in the build, change the definition below to "en".
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*
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* Note: This translation macro exists for quality of life purposes.
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* The original game would not have had a macro like this.
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*/
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#define T(jp, en) jp
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#endif
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