1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-25 17:54:15 +00:00
oot/asm/non_matchings/code
Lucas Shaw 7e195a3562
Matched most remaining libultra files (#221)
* osPfsIsPlug.c and osContSetCh.c OK

* update

* __osPfsGetStatus.c OK

* removed unused asm

* Updated all libultra controller files to use new structs instead of the temporary structs. Added os_pfs.h

* controller updates

* fixed header guard

* Made suggested changes

* guLookAt.c OK

* commit

* __osPfsSelectBank.c OK

* osPfsDeleteFile.c OK

* pfsreadwritefile.c OK

* osPfsFreeBlocks.c OK

* cleaned up ospfsfreeblocks

* started pfsinitpak.c

* pfsallocatefile.c OK

* contpfs.c decompiled with 1 non matching

* osPfsFindFile.c OK

* pfsinitpak.c decompiled. one non-matching

* Actually fixed merge conflict

* sins.c OK

* cosf.c sinf.c and sins.c OK

* moved osAfterPreNMI to its own file. Renamed code_801031F0 to contquery.c

* pfschecker.c OK

* final update and rename

* Removed makefile testing thing that i accidentally added

* Made suggested changes
2020-07-06 20:15:01 -04:00
..
audio_playback Improve and fix some non matchings (#148) 2020-05-19 15:55:49 -04:00
code_800BB0A0 Decompile z_camera data, and some camera WIP (#173) 2020-06-01 17:54:47 -04:00
code_800430A0 First proper commit. 2020-03-17 00:31:30 -04:00
code_80043480 First proper commit. 2020-03-17 00:31:30 -04:00
code_80110450 Migrate rodata for z_message_PAL and code_80110450 (#174) 2020-05-28 03:49:58 -04:00
contpfs Matched most remaining libultra files (#221) 2020-07-06 20:15:01 -04:00
db_camera Decompile mempak.c (#191) 2020-06-07 19:38:33 -04:00
fault Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
game Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
gfxprint Various fixes/matches 2020-03-18 01:09:31 +01:00
graph z_select decompiled, 1 non matching left (#202) 2020-06-13 22:59:58 -04:00
jpegdecoder Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217) 2020-06-21 18:43:14 -04:00
pfsinitpak Matched most remaining libultra files (#221) 2020-07-06 20:15:01 -04:00
relocation First proper commit. 2020-03-17 00:31:30 -04:00
sched Decompiles sched.c (#145) 2020-05-26 11:39:27 -04:00
sys_math3d Math Files (#76) 2020-04-18 23:28:24 -04:00
sys_matrix add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
ucode_disas Update asm processor and migrate/improve rodata for a few files (#209) 2020-06-14 19:24:09 -04:00
z_actor Fixed one non-matching in z_actor (#240) 2020-07-05 17:51:48 +02:00
z_bgcheck Decompiles sched.c (#145) 2020-05-26 11:39:27 -04:00
z_camera Decompile the last function in z_en_heishi2.c (#195) 2020-06-07 12:37:44 -04:00
z_collision_check z_collision_check.c (#73) 2020-04-25 22:43:35 -04:00
z_construct Decompiles sched.c (#145) 2020-05-26 11:39:27 -04:00
z_demo fix 3 non-matchings in z_demo.c 2020-04-06 18:38:31 -04:00
z_eff_blure Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_spark Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_effect_soft_sprite_old_init Fix some missed and fake pointers in code (#180) 2020-06-01 18:55:34 -04:00
z_elf_message Merge branch 'master' into z_rcp 2020-03-31 10:02:59 +02:00
z_fbdemo code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163) 2020-05-27 03:48:07 -04:00
z_fbdemo_fade Decompiles most FBDemo and transition functions (#92) 2020-04-30 14:41:09 -04:00
z_fcurve_data_skelanime Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135) 2020-05-19 16:27:25 -04:00
z_horse First proper commit. 2020-03-17 00:31:30 -04:00
z_jpeg Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217) 2020-06-21 18:43:14 -04:00
z_kaleido_scope_call First proper commit. 2020-03-17 00:31:30 -04:00
z_kaleido_setup Decompile pausemgr.c (#211) 2020-06-17 15:23:42 -04:00
z_kanfont First proper commit. 2020-03-17 00:31:30 -04:00
z_kankyo Update asm processor and migrate/improve rodata for a few files (#209) 2020-06-14 19:24:09 -04:00
z_lifemeter Fix and improve some non matchings (#229) 2020-06-30 14:44:07 -04:00
z_lights Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_map_exp Decompile z_map_exp.c (2 non matchings left) (#104) 2020-05-01 11:09:20 -04:00
z_message_PAL z_select decompiled, 1 non matching left (#202) 2020-06-13 22:59:58 -04:00
z_onepointdemo rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181) 2020-06-04 01:59:17 -04:00
z_parameter Decompile flg_set.c (#200) 2020-06-09 18:14:18 -04:00
z_play Decompile pausemgr.c (#211) 2020-06-17 15:23:42 -04:00
z_player_lib Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead of #if 0 (#207) 2020-06-13 23:29:59 -04:00
z_room Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
z_scene Scene Header Command 0x0B is now OK (#147) 2020-05-27 10:10:03 -04:00
z_scene_table Match sys_math.c and one in z_scene_table.c (#90) 2020-04-22 12:18:53 -04:00
z_skelanime name more skelanime struct members, match all but 1 function, name more functions, some documentation 2020-03-31 20:19:21 -05:00
z_skin Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_skin_awb Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
z_skin_matrix First proper commit. 2020-03-17 00:31:30 -04:00
z_sram Update asm processor and migrate/improve rodata for a few files (#209) 2020-06-14 19:24:09 -04:00
z_view code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163) 2020-05-27 03:48:07 -04:00
z_vimode First proper commit. 2020-03-17 00:31:30 -04:00
z_vr_box Decompiles sched.c (#145) 2020-05-26 11:39:27 -04:00