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oot/include
2020-09-30 17:30:05 -07:00
..
PR Matched some controller files (#178) 2020-06-17 07:16:30 -04:00
ultra64 Match/Improve more non matching functions (#366) 2020-08-30 12:51:46 -04:00
alloca.h
bgm.h
color.h All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396) 2020-09-29 20:18:46 -04:00
command_macros_base.h Create Macros for Cutscene Data (#63) 2020-05-20 07:37:28 -04:00
fp.h
functions.h Correct prototype 2020-09-30 17:30:05 -07:00
global.h
ichain.h
initvars.h
macro.inc
macros.h Decompile Player (#387) 2020-09-18 21:45:39 -04:00
math.h Matched most remaining libultra files (#221) 2020-07-06 20:15:01 -04:00
regs.h Elf_Msg, Elf_Msg2 OK (#317) 2020-08-18 14:31:34 -04:00
segment_symbols.h Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h
stdbool.h
stddef.h
stdlib.h
string.h
ultra64.h Matched some controller files (#178) 2020-06-17 07:16:30 -04:00
unk.h
variables.h All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396) 2020-09-29 20:18:46 -04:00
vt.h
z64.h All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396) 2020-09-29 20:18:46 -04:00
z64actor.h Decompile Player (#387) 2020-09-18 21:45:39 -04:00
z64animation.h Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135) 2020-05-19 16:27:25 -04:00
z64audio.h audio_heap: 1 non-matching (#381) 2020-09-20 13:22:09 -04:00
z64collision_check.h Decompile Player (#387) 2020-09-18 21:45:39 -04:00
z64cutscene.h ovl_Obj_Dekujr OK (#276) 2020-07-20 18:06:04 -04:00
z64cutscene_commands.h Disassemble more cutscenes (#241) 2020-07-12 11:38:38 -04:00
z64dma.h Decompile Player (#387) 2020-09-18 21:45:39 -04:00
z64effect.h All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396) 2020-09-29 20:18:46 -04:00
z64item.h Decompile Player (#387) 2020-09-18 21:45:39 -04:00
z64light.h z_lights.c OK (#343) 2020-09-05 09:45:10 -04:00
z64math.h Math3D and olib updates (#315) 2020-08-17 15:42:08 -04:00
z64object.h
z64player.h Decompile Player (#387) 2020-09-18 21:45:39 -04:00
z64scene.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
z64transition.h All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396) 2020-09-29 20:18:46 -04:00