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oot/src/code/debug_malloc.c
Tharo dcf61174e9
Filename & line number args cleanup (#1891)
* Filename & line number args cleanup

* Use int for line number args over s32/u32

* Add missing const qualifiers from filename args

* Fix gcc warning in game.c

* Add comment to weird assignments in GameState_Init
2024-02-27 02:37:33 -05:00

132 lines
3.6 KiB
C

#include "global.h"
#define LOG_SEVERITY_NOLOG 0
#define LOG_SEVERITY_ERROR 2
#define LOG_SEVERITY_VERBOSE 3
Arena sDebugArena;
#if OOT_DEBUG
s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR;
void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
if (ptr == NULL) {
if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR) {
// "%s: %u bytes %s failed\n"
PRINTF("%s: %u バイトの%sに失敗しました\n", name, size, action);
__osDisplayArena(&sDebugArena);
return;
}
} else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE) {
// "%s: %u bytes %s succeeded\n"
PRINTF("%s: %u バイトの%sに成功しました\n", name, size, action);
}
}
#define DEBUG_ARENA_CHECK_POINTER(ptr, size, name, action) DebugArena_CheckPointer(ptr, size, name, action)
#else
#define DEBUG_ARENA_CHECK_POINTER(ptr, size, name, action) (void)0
#endif
void* DebugArena_Malloc(u32 size) {
void* ptr = __osMalloc(&sDebugArena, size);
DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc", "確保"); // "Secure"
return ptr;
}
#if OOT_DEBUG
void* DebugArena_MallocDebug(u32 size, const char* file, int line) {
void* ptr = __osMallocDebug(&sDebugArena, size, file, line);
DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_DEBUG", "確保"); // "Secure"
return ptr;
}
#endif
void* DebugArena_MallocR(u32 size) {
void* ptr = __osMallocR(&sDebugArena, size);
DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r", "確保"); // "Secure"
return ptr;
}
#if OOT_DEBUG
void* DebugArena_MallocRDebug(u32 size, const char* file, int line) {
void* ptr = __osMallocRDebug(&sDebugArena, size, file, line);
DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r_DEBUG", "確保"); // "Secure"
return ptr;
}
#endif
void* DebugArena_Realloc(void* ptr, u32 newSize) {
ptr = __osRealloc(&sDebugArena, ptr, newSize);
DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc", "再確保"); // "Re-securing"
return ptr;
}
#if OOT_DEBUG
void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, int line) {
ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // "Re-securing"
return ptr;
}
#endif
void DebugArena_Free(void* ptr) {
__osFree(&sDebugArena, ptr);
}
#if OOT_DEBUG
void DebugArena_FreeDebug(void* ptr, const char* file, int line) {
__osFreeDebug(&sDebugArena, ptr, file, line);
}
#endif
void* DebugArena_Calloc(u32 num, u32 size) {
void* ret;
u32 n = num * size;
ret = __osMalloc(&sDebugArena, n);
if (ret != NULL) {
bzero(ret, n);
}
DEBUG_ARENA_CHECK_POINTER(ret, n, "debug_calloc", "確保");
return ret;
}
#if OOT_DEBUG
void DebugArena_Display(void) {
// "Zelda heap display" ("Zelda" should probably have been changed to "Debug")
PRINTF("ゼルダヒープ表示\n");
__osDisplayArena(&sDebugArena);
}
#endif
void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc);
}
void DebugArena_Check(void) {
__osCheckArena(&sDebugArena);
}
void DebugArena_Init(void* start, u32 size) {
#if OOT_DEBUG
gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
#endif
__osMallocInit(&sDebugArena, start, size);
}
void DebugArena_Cleanup(void) {
#if OOT_DEBUG
gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
#endif
__osMallocCleanup(&sDebugArena);
}
u8 DebugArena_IsInitialized(void) {
return __osMallocIsInitialized(&sDebugArena);
}