mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-27 23:36:22 +00:00
b9fded7b4e
* Doc equips usage (inventory, current and player-specific constants) * Improve some comments * `currentSword`(`Item`) -> `currentSwordItemId` * Comments on the right in `D_801261F8` * Improve `sDebugSaveInventory.equipment` formatting with extra parentheses * Use constants for `sNewSaveInventory.equipment` * Run formatter * Make comments in z64save.h header a single line even if very long * `CHECK_OWNED_EQUIP_ALT` * One more use of `CHECK_OWNED_EQUIP` * `OWNED_EQUIP_FLAG` * `OWNED_EQUIP_FLAG_ALT` * Improve (?) giving sword by item id * "half-byte" -> "nibble" * Improve equips for setting kokiri sword * Improve (?) checking boots by item id * Improve (?) checking equips by item id * Fixup one spot assuming `EQUIP_TYPE_SWORD == 0` * Comments on the right in `sBootDListGroups`
687 lines
21 KiB
C
687 lines
21 KiB
C
#ifndef Z64SAVE_H
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#define Z64SAVE_H
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#include "ultra64.h"
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#include "z64math.h"
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typedef struct {
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/* 0x00 */ u8 buttonItems[4];
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/* 0x04 */ u8 cButtonSlots[3];
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/* 0x08 */ u16 equipment; // a mask where each nibble corresponds to a type of equipment `EquipmentType`, and each nibble is a piece `EquipValue*`
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} ItemEquips; // size = 0x0A
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typedef struct {
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/* 0x00 */ u8 items[24];
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/* 0x18 */ s8 ammo[16];
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/* 0x28 */ u16 equipment; // a mask where each nibble corresponds to a type of equipment `EquipmentType`, and each bit to an owned piece `EquipInv*`
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/* 0x2C */ u32 upgrades;
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/* 0x30 */ u32 questItems;
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/* 0x34 */ u8 dungeonItems[20];
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/* 0x48 */ s8 dungeonKeys[19];
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/* 0x5B */ s8 defenseHearts;
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/* 0x5C */ s16 gsTokens;
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} Inventory; // size = 0x5E
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typedef struct {
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/* 0x00 */ u32 chest;
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/* 0x04 */ u32 swch;
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/* 0x08 */ u32 clear;
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/* 0x0C */ u32 collect;
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/* 0x10 */ u32 unk;
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/* 0x14 */ u32 rooms;
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/* 0x18 */ u32 floors;
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} SavedSceneFlags; // size = 0x1C
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typedef struct {
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/* 0x00 */ s16 scene;
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/* 0x02 */ Vec3s pos;
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/* 0x08 */ s16 angle;
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} HorseData; // size = 0x0A
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typedef struct {
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/* 0x00 */ Vec3f pos;
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/* 0x0C */ s16 yaw;
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/* 0x0E */ s16 playerParams;
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/* 0x10 */ s16 entranceIndex;
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/* 0x12 */ u8 roomIndex;
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/* 0x13 */ s8 data;
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/* 0x14 */ u32 tempSwchFlags;
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/* 0x18 */ u32 tempCollectFlags;
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} RespawnData; // size = 0x1C
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typedef struct {
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/* 0x00 */ Vec3i pos;
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/* 0x0C */ s32 yaw;
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/* 0x10 */ s32 playerParams;
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/* 0x14 */ s32 entranceIndex;
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/* 0x18 */ s32 roomIndex;
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/* 0x1C */ s32 set;
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/* 0x20 */ s32 tempSwchFlags;
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/* 0x24 */ s32 tempCollectFlags;
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} FaroresWindData; // size = 0x28
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typedef struct {
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/* 0x0000 */ s32 entranceIndex; // start of `save` substruct, originally called "memory"
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/* 0x0004 */ s32 linkAge;
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/* 0x0008 */ s32 cutsceneIndex;
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/* 0x000C */ u16 dayTime; // "zelda_time"
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/* 0x0010 */ s32 nightFlag;
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/* 0x0014 */ s32 totalDays;
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/* 0x0018 */ s32 bgsDayCount; // increments with totalDays, can be cleared with `Environment_ClearBgsDayCount`
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/* 0x001C */ char newf[6]; // string "ZELDAZ". start of `info` substruct, originally called "information"
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/* 0x0022 */ u16 deaths;
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/* 0x0024 */ char playerName[8];
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/* 0x002C */ s16 n64ddFlag;
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/* 0x002E */ s16 healthCapacity; // "max_life"
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/* 0x0030 */ s16 health; // "now_life"
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/* 0x0032 */ s8 magicLevel;
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/* 0x0033 */ s8 magic;
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/* 0x0034 */ s16 rupees;
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/* 0x0036 */ u16 swordHealth;
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/* 0x0038 */ u16 naviTimer;
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/* 0x003A */ u8 magicAcquired;
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/* 0x003B */ char unk_3B[0x01];
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/* 0x003C */ u8 doubleMagic;
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/* 0x003D */ u8 doubleDefense;
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/* 0x003E */ u8 bgsFlag;
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/* 0x003F */ u8 ocarinaGameRoundNum;
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/* 0x0040 */ ItemEquips childEquips;
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/* 0x004A */ ItemEquips adultEquips;
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/* 0x0054 */ u32 unk_54; // this may be incorrect, currently used for alignment
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/* 0x0058 */ char unk_58[0x0E];
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/* 0x0066 */ s16 savedSceneNum;
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/* 0x0068 */ ItemEquips equips;
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/* 0x0074 */ Inventory inventory;
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/* 0x00D4 */ SavedSceneFlags sceneFlags[124];
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/* 0x0E64 */ FaroresWindData fw;
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/* 0x0E8C */ char unk_E8C[0x10];
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/* 0x0E9C */ s32 gsFlags[6];
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/* 0x0EB4 */ char unk_EB4[0x4];
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/* 0x0EB8 */ s32 highScores[7];
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/* 0x0ED4 */ u16 eventChkInf[14]; // "event_chk_inf"
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/* 0x0EF0 */ u16 itemGetInf[4]; // "item_get_inf"
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/* 0x0EF8 */ u16 infTable[30]; // "inf_table"
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/* 0x0F34 */ char unk_F34[0x04];
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/* 0x0F38 */ u32 worldMapAreaData; // "area_arrival"
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/* 0x0F3C */ char unk_F3C[0x4];
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/* 0x0F40 */ u8 scarecrowCustomSongSet;
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/* 0x0F41 */ u8 scarecrowCustomSong[0x360];
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/* 0x12A1 */ char unk_12A1[0x24];
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/* 0x12C5 */ u8 scarecrowSpawnSongSet;
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/* 0x12C6 */ u8 scarecrowSpawnSong[0x80];
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/* 0x1346 */ char unk_1346[0x02];
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/* 0x1348 */ HorseData horseData;
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/* 0x1352 */ u16 checksum; // "check_sum"
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/* 0x1354 */ s32 fileNum; // "file_no"
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/* 0x1358 */ char unk_1358[0x0004];
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/* 0x135C */ s32 gameMode;
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/* 0x1360 */ s32 sceneSetupIndex;
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/* 0x1364 */ s32 respawnFlag; // "restart_flag"
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/* 0x1368 */ RespawnData respawn[3]; // "restart_data"
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/* 0x13BC */ f32 entranceSpeed;
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/* 0x13C0 */ u16 entranceSound;
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/* 0x13C2 */ char unk_13C2[0x0001];
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/* 0x13C3 */ u8 unk_13C3;
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/* 0x13C4 */ s16 dogParams;
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/* 0x13C6 */ u8 textTriggerFlags;
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/* 0x13C7 */ u8 showTitleCard;
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/* 0x13C8 */ s16 nayrusLoveTimer;
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/* 0x13CA */ char unk_13CA[0x0002];
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/* 0x13CC */ s16 rupeeAccumulator;
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/* 0x13CE */ s16 timer1State;
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/* 0x13D0 */ s16 timer1Value;
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/* 0x13D2 */ s16 timer2State;
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/* 0x13D4 */ s16 timer2Value;
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/* 0x13D6 */ s16 timerX[2];
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/* 0x13DA */ s16 timerY[2];
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/* 0x13DE */ char unk_13DE[0x0002];
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/* 0x13E0 */ u8 seqId;
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/* 0x13E1 */ u8 natureAmbienceId;
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/* 0x13E2 */ u8 buttonStatus[5];
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/* 0x13E7 */ u8 unk_13E7; // alpha related
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/* 0x13E8 */ u16 unk_13E8; // alpha type?
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/* 0x13EA */ u16 unk_13EA; // also alpha type?
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/* 0x13EC */ u16 unk_13EC; // alpha type counter?
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/* 0x13EE */ u16 unk_13EE; // previous alpha type?
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/* 0x13F0 */ s16 unk_13F0; // magic related
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/* 0x13F2 */ s16 unk_13F2; // magic related
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/* 0x13F4 */ s16 unk_13F4; // magic related
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/* 0x13F6 */ s16 unk_13F6; // magic related
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/* 0x13F8 */ s16 unk_13F8; // magic related
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/* 0x13FA */ u16 eventInf[4]; // "event_inf"
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/* 0x1402 */ u16 mapIndex; // intended for maps/minimaps but commonly used as the dungeon index
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/* 0x1404 */ u16 minigameState;
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/* 0x1406 */ u16 minigameScore; // "yabusame_total"
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/* 0x1408 */ char unk_1408[0x0001];
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/* 0x1409 */ u8 language; // NTSC 0: Japanese; 1: English | PAL 0: English; 1: German; 2: French
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/* 0x140A */ u8 audioSetting;
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/* 0x140B */ char unk_140B[0x0001];
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/* 0x140C */ u8 zTargetSetting; // 0: Switch; 1: Hold
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/* 0x140E */ u16 forcedSeqId; // immediately start playing the sequence if set
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/* 0x1410 */ u8 cutsceneTransitionControl; // context dependent usage: can either trigger a delayed fade or control fill alpha
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/* 0x1411 */ char unk_1411[0x0001];
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/* 0x1412 */ u16 nextCutsceneIndex;
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/* 0x1414 */ u8 cutsceneTrigger;
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/* 0x1415 */ u8 chamberCutsceneNum;
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/* 0x1416 */ u16 nextDayTime; // "next_zelda_time"
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/* 0x1418 */ u8 transFadeDuration;
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/* 0x1419 */ u8 transWipeSpeed;
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/* 0x141A */ u16 skyboxTime;
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/* 0x141C */ u8 dogIsLost;
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/* 0x141D */ u8 nextTransitionType;
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/* 0x141E */ char unk_141E[0x0002];
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/* 0x1420 */ s16 worldMapArea;
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/* 0x1422 */ s16 sunsSongState; // controls the effects of suns song
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/* 0x1424 */ s16 healthAccumulator;
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} SaveContext; // size = 0x1428
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typedef enum {
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/* 0x00 */ RESPAWN_MODE_DOWN, /* Normal Void Outs */
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/* 0x01 */ RESPAWN_MODE_RETURN, /* Grotto Returnpoints */
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/* 0x02 */ RESPAWN_MODE_TOP /* Farore's Wind */
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} RespawnMode;
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typedef enum {
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/* 0x00 */ BTN_ENABLED,
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/* 0xFF */ BTN_DISABLED = 0xFF
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} ButtonStatus;
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typedef enum {
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/* 0x00 */ CHAMBER_CS_FOREST,
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/* 0x01 */ CHAMBER_CS_FIRE,
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/* 0x02 */ CHAMBER_CS_WATER,
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/* 0x03 */ CHAMBER_CS_SPIRIT,
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/* 0x04 */ CHAMBER_CS_SHADOW,
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/* 0x05 */ CHAMBER_CS_LIGHT
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} ChamberCutsceneNum;
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typedef enum {
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/* 0x00 */ HS_HBA, // horseback archery
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/* 0x01 */ HS_POE_POINTS,
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/* 0x02 */ HS_FISHING,
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/* 0x03 */ HS_HORSE_RACE,
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/* 0x04 */ HS_MARATHON,
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/* 0x05 */ HS_UNK_05,
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/* 0x06 */ HS_DAMPE_RACE
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} HighScores;
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typedef enum {
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/* 0 */ SUNSSONG_INACTIVE,
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/* 1 */ SUNSSONG_START, // the suns ocarina effect signals that the song has finished playing
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/* 2 */ SUNSSONG_SPEED_TIME, // suns was played where time passes, speed up the advancement of time
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/* 3 */ SUNSSONG_SPECIAL // time does not advance, but signals the song was played. used for freezing redeads
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} SunsSongState;
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typedef enum {
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/* 0 */ LINK_AGE_ADULT,
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/* 1 */ LINK_AGE_CHILD
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} LinkAge;
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/*
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*
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* SaveContext flags
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*
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*/
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/*
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* SaveContext.eventChkInf
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*/
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#define EVENTCHKINF_02 0x02
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#define EVENTCHKINF_03 0x03
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#define EVENTCHKINF_04 0x04
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#define EVENTCHKINF_05 0x05
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#define EVENTCHKINF_07 0x07
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#define EVENTCHKINF_09 0x09
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#define EVENTCHKINF_0A 0x0A
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#define EVENTCHKINF_0B 0x0B
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#define EVENTCHKINF_0C 0x0C
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#define EVENTCHKINF_0F 0x0F
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#define EVENTCHKINF_10 0x10
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#define EVENTCHKINF_11 0x11
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#define EVENTCHKINF_12 0x12
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#define EVENTCHKINF_13 0x13
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#define EVENTCHKINF_14 0x14
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#define EVENTCHKINF_15 0x15
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#define EVENTCHKINF_16 0x16
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#define EVENTCHKINF_18 0x18
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#define EVENTCHKINF_1B 0x1B
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#define EVENTCHKINF_1C 0x1C
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#define EVENTCHKINF_1D 0x1D
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#define EVENTCHKINF_1E 0x1E
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#define EVENTCHKINF_20 0x20
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#define EVENTCHKINF_21 0x21
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#define EVENTCHKINF_22 0x22
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#define EVENTCHKINF_23 0x23
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#define EVENTCHKINF_25 0x25
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#define EVENTCHKINF_2A 0x2A
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#define EVENTCHKINF_2B 0x2B
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#define EVENTCHKINF_2C 0x2C
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#define EVENTCHKINF_2D 0x2D
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#define EVENTCHKINF_2F 0x2F
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#define EVENTCHKINF_30 0x30
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#define EVENTCHKINF_31 0x31
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#define EVENTCHKINF_32 0x32
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#define EVENTCHKINF_33 0x33
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#define EVENTCHKINF_37 0x37
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#define EVENTCHKINF_38 0x38
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#define EVENTCHKINF_39 0x39
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#define EVENTCHKINF_3A 0x3A
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#define EVENTCHKINF_3B 0x3B
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#define EVENTCHKINF_3C 0x3C
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// 0x40
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#define EVENTCHKINF_40_INDEX 4
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#define EVENTCHKINF_40_SHIFT 0
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#define EVENTCHKINF_40_MASK (1 << EVENTCHKINF_40_SHIFT)
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#define EVENTCHKINF_40 ((EVENTCHKINF_40_INDEX << 4) | EVENTCHKINF_40_SHIFT)
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#define EVENTCHKINF_41 0x41
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#define EVENTCHKINF_42 0x42
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#define EVENTCHKINF_43 0x43
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#define EVENTCHKINF_45 0x45
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#define EVENTCHKINF_48 0x48
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#define EVENTCHKINF_49 0x49
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#define EVENTCHKINF_4A 0x4A
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#define EVENTCHKINF_4B 0x4B
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#define EVENTCHKINF_4C 0x4C
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#define EVENTCHKINF_4D 0x4D
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#define EVENTCHKINF_4E 0x4E
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#define EVENTCHKINF_4F 0x4F
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#define EVENTCHKINF_50 0x50
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#define EVENTCHKINF_51 0x51
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#define EVENTCHKINF_52 0x52
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#define EVENTCHKINF_54 0x54
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#define EVENTCHKINF_55 0x55
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#define EVENTCHKINF_59 0x59
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#define EVENTCHKINF_5A 0x5A
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#define EVENTCHKINF_5B 0x5B
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#define EVENTCHKINF_5C 0x5C
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#define EVENTCHKINF_65 0x65
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#define EVENTCHKINF_67 0x67
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#define EVENTCHKINF_68 0x68
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#define EVENTCHKINF_69 0x69
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#define EVENTCHKINF_6A 0x6A
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// 0x6B
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#define EVENTCHKINF_6B_INDEX 6
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#define EVENTCHKINF_6B_SHIFT 11
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#define EVENTCHKINF_6B_MASK (1 << EVENTCHKINF_6B_SHIFT)
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#define EVENTCHKINF_6B ((EVENTCHKINF_6B_INDEX << 4) | EVENTCHKINF_6B_SHIFT)
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#define EVENTCHKINF_6E 0x6E
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#define EVENTCHKINF_6F 0x6F
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#define EVENTCHKINF_70 0x70
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#define EVENTCHKINF_71 0x71
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#define EVENTCHKINF_72 0x72
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#define EVENTCHKINF_73 0x73
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#define EVENTCHKINF_74 0x74
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#define EVENTCHKINF_75 0x75
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#define EVENTCHKINF_76 0x76
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#define EVENTCHKINF_77 0x77
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#define EVENTCHKINF_78 0x78
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#define EVENTCHKINF_80 0x80
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#define EVENTCHKINF_82 0x82
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#define EVENTCHKINF_8C 0x8C
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#define EVENTCHKINF_8D 0x8D
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#define EVENTCHKINF_8E 0x8E
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#define EVENTCHKINF_8F 0x8F
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// 0x90-0x93
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#define EVENTCHKINF_90_91_92_93_INDEX 9
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#define EVENTCHKINF_90_SHIFT 0
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#define EVENTCHKINF_91_SHIFT 1
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#define EVENTCHKINF_92_SHIFT 2
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#define EVENTCHKINF_93_SHIFT 3
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#define EVENTCHKINF_90_MASK (1 << EVENTCHKINF_90_SHIFT)
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#define EVENTCHKINF_91_MASK (1 << EVENTCHKINF_91_SHIFT)
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#define EVENTCHKINF_92_MASK (1 << EVENTCHKINF_92_SHIFT)
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#define EVENTCHKINF_93_MASK (1 << EVENTCHKINF_93_SHIFT)
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#define EVENTCHKINF_90 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_90_SHIFT)
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#define EVENTCHKINF_91 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_91_SHIFT)
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#define EVENTCHKINF_92 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_92_SHIFT)
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#define EVENTCHKINF_93 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_93_SHIFT)
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#define EVENTCHKINF_94 0x94
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#define EVENTCHKINF_95 0x95
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#define EVENTCHKINF_96 0x96
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#define EVENTCHKINF_9C 0x9C
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#define EVENTCHKINF_A0 0xA0
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#define EVENTCHKINF_A1 0xA1
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#define EVENTCHKINF_A3 0xA3
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#define EVENTCHKINF_A4 0xA4
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#define EVENTCHKINF_A5 0xA5
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#define EVENTCHKINF_A6 0xA6
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#define EVENTCHKINF_A7 0xA7
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#define EVENTCHKINF_A8 0xA8
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#define EVENTCHKINF_A9 0xA9
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#define EVENTCHKINF_AA 0xAA
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#define EVENTCHKINF_AC 0xAC
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#define EVENTCHKINF_AD 0xAD
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#define EVENTCHKINF_B0 0xB0
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#define EVENTCHKINF_B1 0xB1
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#define EVENTCHKINF_B2 0xB2
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#define EVENTCHKINF_B3 0xB3
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#define EVENTCHKINF_B4 0xB4
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#define EVENTCHKINF_B5 0xB5
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#define EVENTCHKINF_B6 0xB6
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#define EVENTCHKINF_B7 0xB7
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#define EVENTCHKINF_B8 0xB8
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#define EVENTCHKINF_B9 0xB9
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#define EVENTCHKINF_BA 0xBA
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#define EVENTCHKINF_BB 0xBB
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#define EVENTCHKINF_BC 0xBC
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#define EVENTCHKINF_BD 0xBD
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#define EVENTCHKINF_BE 0xBE
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#define EVENTCHKINF_BF 0xBF
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#define EVENTCHKINF_C0 0xC0
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#define EVENTCHKINF_C1 0xC1
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#define EVENTCHKINF_C3 0xC3
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#define EVENTCHKINF_C4 0xC4
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#define EVENTCHKINF_C5 0xC5
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#define EVENTCHKINF_C6 0xC6
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#define EVENTCHKINF_C7 0xC7
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#define EVENTCHKINF_C8 0xC8
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#define EVENTCHKINF_C9 0xC9
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// 0xD0-0xD6
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#define EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX 13
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#define EVENTCHKINF_D0_SHIFT 0
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#define EVENTCHKINF_D1_SHIFT 1
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#define EVENTCHKINF_D2_SHIFT 2
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#define EVENTCHKINF_D3_SHIFT 3
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#define EVENTCHKINF_D4_SHIFT 4
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#define EVENTCHKINF_D5_SHIFT 5
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#define EVENTCHKINF_D6_SHIFT 6
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#define EVENTCHKINF_D0_MASK (1 << EVENTCHKINF_D0_SHIFT)
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#define EVENTCHKINF_D1_MASK (1 << EVENTCHKINF_D1_SHIFT)
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#define EVENTCHKINF_D2_MASK (1 << EVENTCHKINF_D2_SHIFT)
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#define EVENTCHKINF_D3_MASK (1 << EVENTCHKINF_D3_SHIFT)
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#define EVENTCHKINF_D4_MASK (1 << EVENTCHKINF_D4_SHIFT)
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#define EVENTCHKINF_D5_MASK (1 << EVENTCHKINF_D5_SHIFT)
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#define EVENTCHKINF_D6_MASK (1 << EVENTCHKINF_D6_SHIFT)
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#define EVENTCHKINF_D0 ((EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX << 4) | EVENTCHKINF_D0_SHIFT)
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#define EVENTCHKINF_D1 ((EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX << 4) | EVENTCHKINF_D1_SHIFT)
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#define EVENTCHKINF_D2 ((EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX << 4) | EVENTCHKINF_D2_SHIFT)
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#define EVENTCHKINF_D3 ((EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX << 4) | EVENTCHKINF_D3_SHIFT)
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#define EVENTCHKINF_D4 ((EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX << 4) | EVENTCHKINF_D4_SHIFT)
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#define EVENTCHKINF_D5 ((EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX << 4) | EVENTCHKINF_D5_SHIFT)
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#define EVENTCHKINF_D6 ((EVENTCHKINF_D0_D1_D2_D3_D4_D5_D6_INDEX << 4) | EVENTCHKINF_D6_SHIFT)
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// 0xDA-0xDE
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#define EVENTCHKINF_DA_DB_DC_DD_DE_INDEX 13
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#define EVENTCHKINF_DA_MASK (1 << 10)
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#define EVENTCHKINF_DB_MASK (1 << 11)
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#define EVENTCHKINF_DC_MASK (1 << 12)
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#define EVENTCHKINF_DD_MASK (1 << 13)
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#define EVENTCHKINF_DE_MASK (1 << 14)
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/*
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* SaveContext.itemGetInf
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*/
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#define ITEMGETINF_02 0x02
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#define ITEMGETINF_03 0x03
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#define ITEMGETINF_04 0x04
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#define ITEMGETINF_05 0x05
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#define ITEMGETINF_06 0x06
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#define ITEMGETINF_07 0x07
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#define ITEMGETINF_08 0x08
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#define ITEMGETINF_09 0x09
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#define ITEMGETINF_0A 0x0A
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#define ITEMGETINF_0B 0x0B
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#define ITEMGETINF_0C 0x0C
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#define ITEMGETINF_0D 0x0D
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#define ITEMGETINF_0E 0x0E
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#define ITEMGETINF_0F 0x0F
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#define ITEMGETINF_10 0x10
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#define ITEMGETINF_11 0x11
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#define ITEMGETINF_12 0x12
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#define ITEMGETINF_13 0x13
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#define ITEMGETINF_15 0x15
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#define ITEMGETINF_16 0x16
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#define ITEMGETINF_17 0x17
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// 0x18-0x1A
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#define ITEMGETINF_18_19_1A_INDEX 1
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#define ITEMGETINF_18_SHIFT 8
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#define ITEMGETINF_19_SHIFT 9
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#define ITEMGETINF_1A_SHIFT 10
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#define ITEMGETINF_18_MASK (1 << ITEMGETINF_18_SHIFT)
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#define ITEMGETINF_19_MASK (1 << ITEMGETINF_19_SHIFT)
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#define ITEMGETINF_1A_MASK (1 << ITEMGETINF_1A_SHIFT)
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#define ITEMGETINF_18 ((ITEMGETINF_18_19_1A_INDEX << 4) | ITEMGETINF_18_SHIFT)
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#define ITEMGETINF_19 ((ITEMGETINF_18_19_1A_INDEX << 4) | ITEMGETINF_19_SHIFT)
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#define ITEMGETINF_1A ((ITEMGETINF_18_19_1A_INDEX << 4) | ITEMGETINF_1A_SHIFT)
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#define ITEMGETINF_1B 0x1B
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#define ITEMGETINF_1C 0x1C
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#define ITEMGETINF_1D 0x1D
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#define ITEMGETINF_1E 0x1E
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#define ITEMGETINF_1F 0x1F
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#define ITEMGETINF_23 0x23
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#define ITEMGETINF_24 0x24
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#define ITEMGETINF_25 0x25
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#define ITEMGETINF_26 0x26
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#define ITEMGETINF_2A 0x2A
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#define ITEMGETINF_2C 0x2C
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#define ITEMGETINF_2E 0x2E
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#define ITEMGETINF_30 0x30
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#define ITEMGETINF_31 0x31
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#define ITEMGETINF_38 0x38
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#define ITEMGETINF_39 0x39
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#define ITEMGETINF_3A 0x3A
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#define ITEMGETINF_3B 0x3B
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#define ITEMGETINF_3F 0x3F
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/*
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* SaveContext.infTable
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*/
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#define INFTABLE_00 0x00
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#define INFTABLE_01 0x01
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#define INFTABLE_03 0x03
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#define INFTABLE_05 0x05
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#define INFTABLE_0C 0x0C
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#define INFTABLE_0E 0x0E
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#define INFTABLE_10 0x10
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#define INFTABLE_15 0x15
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#define INFTABLE_17 0x17
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#define INFTABLE_19 0x19
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#define INFTABLE_1E 0x1E
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#define INFTABLE_22 0x22
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#define INFTABLE_24 0x24
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#define INFTABLE_26 0x26
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#define INFTABLE_28 0x28
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#define INFTABLE_2A 0x2A
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#define INFTABLE_2B 0x2B
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#define INFTABLE_2E 0x2E
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#define INFTABLE_2F 0x2F
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#define INFTABLE_30 0x30
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#define INFTABLE_41 0x41
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#define INFTABLE_47 0x47
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#define INFTABLE_51 0x51
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#define INFTABLE_59 0x59
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#define INFTABLE_61 0x61
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#define INFTABLE_66 0x66
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#define INFTABLE_6A 0x6A
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#define INFTABLE_6C 0x6C
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#define INFTABLE_71 0x71
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#define INFTABLE_76 0x76
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#define INFTABLE_77 0x77
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#define INFTABLE_7E 0x7E
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#define INFTABLE_84 0x84
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#define INFTABLE_85 0x85
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#define INFTABLE_8B 0x8B
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#define INFTABLE_8C 0x8C
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#define INFTABLE_8D 0x8D
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#define INFTABLE_8E 0x8E
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#define INFTABLE_94 0x94
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#define INFTABLE_97 0x97
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#define INFTABLE_9A 0x9A
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#define INFTABLE_A2 0xA2
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#define INFTABLE_AB 0xAB
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#define INFTABLE_B0 0xB0
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#define INFTABLE_B1 0xB1
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#define INFTABLE_B4 0xB4
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#define INFTABLE_B6 0xB6
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#define INFTABLE_B7 0xB7
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#define INFTABLE_B8 0xB8
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#define INFTABLE_B9 0xB9
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#define INFTABLE_BC 0xBC
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#define INFTABLE_C0 0xC0
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#define INFTABLE_C1 0xC1
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#define INFTABLE_C2 0xC2
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#define INFTABLE_C3 0xC3
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#define INFTABLE_C4 0xC4
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|
#define INFTABLE_C5 0xC5
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#define INFTABLE_C6 0xC6
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|
#define INFTABLE_C7 0xC7
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#define INFTABLE_C8 0xC8
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|
#define INFTABLE_C9 0xC9
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#define INFTABLE_CA 0xCA
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|
#define INFTABLE_CB 0xCB
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|
#define INFTABLE_CC 0xCC
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|
#define INFTABLE_CD 0xCD
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|
#define INFTABLE_CE 0xCE
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|
#define INFTABLE_D0 0xD0
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|
#define INFTABLE_D2 0xD2
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|
#define INFTABLE_D4 0xD4
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|
#define INFTABLE_D6 0xD6
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|
#define INFTABLE_D8 0xD8
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|
#define INFTABLE_D9 0xD9
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|
#define INFTABLE_E0 0xE0
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|
#define INFTABLE_E3 0xE3
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|
#define INFTABLE_E6 0xE6
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|
#define INFTABLE_EB 0xEB
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|
#define INFTABLE_F0 0xF0
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|
#define INFTABLE_F4 0xF4
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|
#define INFTABLE_F8 0xF8
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|
#define INFTABLE_FC 0xFC
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|
#define INFTABLE_109 0x109
|
|
#define INFTABLE_10A 0x10A
|
|
#define INFTABLE_10B 0x10B
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|
#define INFTABLE_10C 0x10C
|
|
#define INFTABLE_10D 0x10D
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|
#define INFTABLE_10E 0x10E
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|
#define INFTABLE_10F 0x10F
|
|
#define INFTABLE_113 0x113
|
|
#define INFTABLE_11A 0x11A
|
|
#define INFTABLE_11E 0x11E
|
|
#define INFTABLE_124 0x124
|
|
#define INFTABLE_129 0x129
|
|
#define INFTABLE_12A 0x12A
|
|
#define INFTABLE_138 0x138
|
|
#define INFTABLE_139 0x139
|
|
#define INFTABLE_140 0x140
|
|
#define INFTABLE_141 0x141
|
|
#define INFTABLE_142 0x142
|
|
#define INFTABLE_143 0x143
|
|
#define INFTABLE_144 0x144
|
|
#define INFTABLE_145 0x145
|
|
#define INFTABLE_146 0x146
|
|
#define INFTABLE_147 0x147
|
|
#define INFTABLE_160 0x160
|
|
#define INFTABLE_161 0x161
|
|
#define INFTABLE_162 0x162
|
|
#define INFTABLE_163 0x163
|
|
#define INFTABLE_164 0x164
|
|
#define INFTABLE_166 0x166
|
|
#define INFTABLE_16A 0x16A
|
|
#define INFTABLE_16C 0x16C
|
|
#define INFTABLE_170 0x170
|
|
#define INFTABLE_171 0x171
|
|
#define INFTABLE_172 0x172
|
|
#define INFTABLE_176 0x176
|
|
#define INFTABLE_178 0x178
|
|
#define INFTABLE_17C 0x17C
|
|
#define INFTABLE_17F 0x17F
|
|
#define INFTABLE_190 0x190
|
|
#define INFTABLE_191 0x191
|
|
#define INFTABLE_192 0x192
|
|
#define INFTABLE_193 0x193
|
|
#define INFTABLE_195 0x195
|
|
#define INFTABLE_196 0x196
|
|
#define INFTABLE_197 0x197
|
|
#define INFTABLE_198 0x198
|
|
|
|
// 0x199-0x19F
|
|
#define INFTABLE_199_19A_19B_19C_19D_19E_19F_INDEX 25
|
|
#define INFTABLE_199_MASK (1 << 9)
|
|
#define INFTABLE_19A_MASK (1 << 10)
|
|
#define INFTABLE_19B_MASK (1 << 11)
|
|
#define INFTABLE_19C_MASK (1 << 12)
|
|
#define INFTABLE_19D_MASK (1 << 13)
|
|
#define INFTABLE_19E_MASK (1 << 14)
|
|
#define INFTABLE_19F_MASK (1 << 15)
|
|
|
|
// 0x1A0-0x1AF
|
|
#define INFTABLE_1AX_INDEX 26
|
|
#define INFTABLE_1A0_SHIFT 0
|
|
#define INFTABLE_1A1_SHIFT 1
|
|
#define INFTABLE_1A2_SHIFT 2
|
|
#define INFTABLE_1A3_SHIFT 3
|
|
#define INFTABLE_1A4_SHIFT 4
|
|
#define INFTABLE_1A5_SHIFT 5
|
|
#define INFTABLE_1A6_SHIFT 6
|
|
#define INFTABLE_1A7_SHIFT 7
|
|
#define INFTABLE_1A8_SHIFT 8
|
|
#define INFTABLE_1A9_SHIFT 9
|
|
#define INFTABLE_1AB_SHIFT 11
|
|
#define INFTABLE_1AD_SHIFT 13
|
|
|
|
// 0x1D0-0x1DF
|
|
#define INFTABLE_1DX_INDEX 29
|
|
|
|
|
|
/*
|
|
* SaveContext.eventInf
|
|
*/
|
|
|
|
// 0x00-0x0F
|
|
#define EVENTINF_0X_INDEX 0
|
|
#define EVENTINF_00_SHIFT 0
|
|
#define EVENTINF_01_SHIFT 1
|
|
#define EVENTINF_02_SHIFT 2
|
|
#define EVENTINF_03_SHIFT 3
|
|
#define EVENTINF_04_SHIFT 4
|
|
#define EVENTINF_05_SHIFT 5
|
|
#define EVENTINF_06_SHIFT 6
|
|
#define EVENTINF_08_SHIFT 8
|
|
#define EVENTINF_0A_SHIFT 10
|
|
#define EVENTINF_0F_SHIFT 15
|
|
#define EVENTINF_00_MASK (1 << EVENTINF_00_SHIFT)
|
|
#define EVENTINF_01_MASK (1 << EVENTINF_01_SHIFT)
|
|
#define EVENTINF_02_MASK (1 << EVENTINF_02_SHIFT)
|
|
#define EVENTINF_03_MASK (1 << EVENTINF_03_SHIFT)
|
|
#define EVENTINF_04_MASK (1 << EVENTINF_04_SHIFT)
|
|
#define EVENTINF_05_MASK (1 << EVENTINF_05_SHIFT)
|
|
#define EVENTINF_06_MASK (1 << EVENTINF_06_SHIFT)
|
|
#define EVENTINF_0F_MASK (1 << EVENTINF_0F_SHIFT)
|
|
#define EVENTINF_04 ((EVENTINF_0X_INDEX << 4) | EVENTINF_04_SHIFT)
|
|
#define EVENTINF_05 ((EVENTINF_0X_INDEX << 4) | EVENTINF_05_SHIFT)
|
|
#define EVENTINF_06 ((EVENTINF_0X_INDEX << 4) | EVENTINF_06_SHIFT)
|
|
#define EVENTINF_08 ((EVENTINF_0X_INDEX << 4) | EVENTINF_08_SHIFT)
|
|
#define EVENTINF_0A ((EVENTINF_0X_INDEX << 4) | EVENTINF_0A_SHIFT)
|
|
#define EVENTINF_0F ((EVENTINF_0X_INDEX << 4) | EVENTINF_0F_SHIFT)
|
|
|
|
#define EVENTINF_10 0x10
|
|
|
|
// 0x20-0x24
|
|
#define EVENTINF_20_21_22_23_24_INDEX 2
|
|
#define EVENTINF_20_MASK (1 << 0)
|
|
#define EVENTINF_21_MASK (1 << 1)
|
|
#define EVENTINF_22_MASK (1 << 2)
|
|
#define EVENTINF_23_MASK (1 << 3)
|
|
#define EVENTINF_24_MASK (1 << 4)
|
|
|
|
#define EVENTINF_30 0x30
|
|
|
|
|
|
|
|
#endif
|