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oot/asm/non_matchings/overlays/effects
Roman971 e29b77919b
Decompile most effect files in "code" (#144)
- `z_effect`: Matched and essentially all documented.
- `z_eff_spark.c`: Decompiled (1 non matching left) and mostly documented.
- `z_eff_shield_particle.c`: Matched and mostly documented.
- `z_eff_blure.c`: Decompiled (5 non matchings left) and partially documented.
- `z_effect_soft_sprite.c`: Matched and mostly documented.
- `z_eff_ss_dead.c`: Matched but not documented.
- `z_effect_soft_sprite_dlftbls.c`: "Matched" (only data, contains the effect ss overlay table).
- `z_effect_soft_sprite_old_init.c`: Not decompiled, but functions are categorized by effect ss overlay. And they should be decompiled at the same time as their corresponding effect ss in the future.

Other changes:
- Added a lot of types/enums to `z64effect.h`and moved+renamed some structs from `z64.h` to this header
- Added effect ss overlay segments to `segment_symbols.h` and effect ss init vars to `initvars.h`
- Added a macro called `VTX_T` to generate a `Vtx_t` in the same style as `VTX`
- Fixed `flg_set.c` .bss to be in the right file
- Removed `tools/overlayhelpers/batchdisasm` since it's no longer relevant
- Removed unused leftover asm from recent PRs
2020-05-18 14:24:00 -04:00
..
ovl_Effect_Ss_Blast Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Bomb Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Bomb2 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Bubble Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_D_Fire Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Dead_Db Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Dead_Dd Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Dead_Ds rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
ovl_Effect_Ss_Dead_Sound Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Dt_Bubble Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Dust Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_En_Fire Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_En_Ice Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Extra Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Fcircle Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Fhg_Flash Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Fire_Tail Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_G_Fire Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Magma Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Magma2 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Ripple Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Spk Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Splash Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Hahen Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_HitMark Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Ice_Piece Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Ice_Smoke Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_K_Fire Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Kakera Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_KiraKira Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Lightning Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
ovl_Effect_Ss_Sibuki Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Sibuki2 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Solder_Srch_Ball Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Stick rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
ovl_Effect_Ss_Stone1 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00