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https://github.com/zeldaret/oot.git
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* First batch of files * Add missing folders back * Fix missing folders again * Finish fixing existing texture files * Gameplay_Keep XML finished * Most actor gameplay_keep undefined syms removed * Only ~200 gkeep symbols remain * All gkeep symbols that ZAP supports are fixed * Cleanup, and make gkeep names more accurate * Starting to figure out what some unknown blobs are, merge zeldaret in * fix a few more things * refactor gkeep * Change how gitkeep is handled * gkeep xml cleanup * Gkeep finished, now just waiting up ZAP updates * 100 link animations finished * 150 link animations finished * 200 link animations finished * 250 link animations finished * 350 link animations finished * 400 link animations finished * 450 link animations finished * 500 link animations finished * 550 link animations finished * All Link animations finished cannot build yet because ZAP doesn't have LinkAnimationHeader yet * xml changes for new zap stuff * finish gameplay_keep * fixing existing objects * ready for pr besides zap padding issue * mostly ready for pr * format all c files * all conflicts fixed * make changes that roman requested * fix thing i didn't mean to change * some animation symbols renamed * fixed roman's stuff * lifemeter hardcoded pointers removed * fix issue with incorrect data in gameplay_keep * removed unused asm * fixed most of fig's comments * fix all of fig's comments * reformat files * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * fixed stuff * fixed most of roman's comments * remove leading zeroes * should build now * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "f84d8337b" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "f84d8337b" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * all of gkeep symbols fixed * compiler error fixed * format files * final changes Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
79 lines
No EOL
2.9 KiB
C++
79 lines
No EOL
2.9 KiB
C++
#pragma once
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#include <vector>
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#include <string>
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#include "tinyxml2.h"
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#include "ZResource.h"
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enum class ZFileMode
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{
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Build,
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BuildTexture,
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BuildOverlay,
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BuildModelIntermediette,
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BuildAnimationIntermediette,
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BuildBlob,
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BuildSourceFile,
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Extract,
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Invalid
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};
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enum class ZGame
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{
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OOT_RETAIL,
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OOT_SW97,
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MM_RETAIL
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};
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class ZFile
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{
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public:
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std::map<int32_t, Declaration*> declarations;
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std::string defines;
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std::vector<ZResource*> resources;
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uint32_t baseAddress, rangeStart, rangeEnd;
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ZFile(std::string nOutPath, std::string nName);
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ZFile(ZFileMode mode, tinyxml2::XMLElement* reader, std::string nBasePath, std::string nOutPath, std::string filename, bool placeholderMode);
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~ZFile();
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std::string GetVarName(int address);
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std::string GetName();
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void ExtractResources(std::string outputDir);
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void BuildResources();
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void BuildSourceFile(std::string outputDir);
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void AddResource(ZResource* res);
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Declaration* AddDeclaration(uint32_t address, DeclarationAlignment alignment, uint32_t size, std::string varType, std::string varName, std::string body);
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Declaration* AddDeclaration(uint32_t address, DeclarationAlignment alignment, DeclarationPadding padding, uint32_t size, std::string varType, std::string varName, std::string body);
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Declaration* AddDeclarationArray(uint32_t address, DeclarationAlignment alignment, uint32_t size, std::string varType, std::string varName, int arrayItemCnt, std::string body);
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Declaration* AddDeclarationArray(uint32_t address, DeclarationAlignment alignment, DeclarationPadding padding, uint32_t size, std::string varType, std::string varName, int arrayItemCnt, std::string body);
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Declaration* AddDeclarationPlaceholder(uint32_t address);
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Declaration* AddDeclarationPlaceholder(uint32_t address, std::string varName);
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Declaration* AddDeclarationInclude(uint32_t address, std::string includePath, uint32_t size, std::string varType, std::string varName);
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Declaration* AddDeclarationIncludeArray(uint32_t address, std::string includePath, uint32_t size, std::string varType, std::string varName, int arrayItemCnt);
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std::string GetDeclarationName(uint32_t address);
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std::string GetDeclarationName(uint32_t address, std::string defaultResult);
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Declaration* GetDeclaration(uint32_t address);
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Declaration* GetDeclarationRanged(uint32_t address);
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uint32_t GetDeclarationRangedAddress(uint32_t address);
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bool HasDeclaration(uint32_t address);
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std::string GetHeaderInclude();
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void GeneratePlaceholderDeclarations();
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protected:
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std::vector<uint8_t> rawData;
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std::string name;
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std::string basePath;
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std::string outputPath;
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std::string sourceOutput;
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ZFile();
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void ParseXML(ZFileMode mode, tinyxml2::XMLElement* reader, std::string filename, bool placeholderMode);
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void GenerateSourceFiles(std::string outputDir);
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void GenerateHLIntermediette();
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void AddDeclarationDebugChecks(uint32_t address);
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std::string ProcessDeclarations();
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void ProcessDeclarationText(Declaration* decl);
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std::string ProcessExterns();
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}; |