mirror of
https://github.com/zeldaret/oot.git
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82968a7381
* fix colliderinit typo * dead sound done * deadsound documentation * blast done * progress * spk init * progress * spark done * ss bomb ok * bomb done * cleanup * progress * progress * almost done with bomb2 * clean up gossip stone * more * cleanup and format * remove unused asm file * nonmatching reloc * done i think * mistakes * fix headers * idk how that got in here * EffectSsStick OK * progress * fix conflicting name * progress * splash OK * uname fields * progress * lightning OK * remove unwanted files * kirakira ok * kirakira done * magma OK * remove files * ss_g_fire OK * name funcs * progress * progress * magma2 and kakera OK * eff_ss_dead_dd OK * fcircle OK * stone1 OK * sibuki2 OK * dt_bubble OK * deaddb OK * sibuki OK * dead_ds OK * ice_smoke OK * hitmark OK * hahen OK * k_fire OK * en_fire OK * starting colors * color changes 1 * color switch done * init file data migrated * data cleanup * ice_piece OK * en_ice OK * progress * progress * docs progress * fix blast color names * documentation pass 1 * progress * cleanup pass 2 * touchups * added to functions.h * small changes * fix functions.h * renaming progress * name progress * color enum * more cleanups * enice changes * final cleanups * remove unwanted file * lightning -> shock * pr suggestions * fix comment * remove unwanted comments |
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.. | ||
audio_heap | ||
audio_seqplayer | ||
code_800BB0A0 | ||
code_800DACC0 | ||
code_800E11F0 | ||
code_800EC960 | ||
code_800F7260 | ||
code_800F9280 | ||
code_80102FA0 | ||
code_80104D60 | ||
code_800430A0 | ||
code_80043480 | ||
code_80110450 | ||
db_camera | ||
gfxprint | ||
jpegdecoder | ||
PreRender | ||
sys_math3d | ||
sys_matrix | ||
ucode_disas | ||
z_actor | ||
z_bgcheck | ||
z_camera | ||
z_collision_check | ||
z_eff_blure | ||
z_fbdemo | ||
z_fbdemo_fade | ||
z_jpeg | ||
z_kaleido_scope_call | ||
z_kaleido_setup | ||
z_kanfont | ||
z_kankyo | ||
z_lifemeter | ||
z_message_PAL | ||
z_onepointdemo | ||
z_parameter | ||
z_play | ||
z_player_lib | ||
z_room | ||
z_scene | ||
z_scene_table | ||
z_skelanime | ||
z_skin | ||
z_skin_awb | ||
z_skin_matrix | ||
z_sram | ||
z_view | ||
z_vimode | ||
z_vr_box |