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oot/assets/xml/scenes/overworld/spot00.xml
louist103 0b18419489
Scene cleanups (#1002)
* remove fake match

* u32 segment -> void* and add symbols to sEntranceCutsceneTable

* rename some symbols

* remove if1

* add the last missing symbol

* add symbols for almost all extrence textures

* finish adding the symbols

* Remove comment

* spelling fix

* Fig's and Dragorn's fixes

* add symbols to unkknown array

* format

* romans fixes
2021-11-08 21:15:37 -05:00

17 lines
880 B
XML

<Root>
<File Name="spot00_scene" Segment="2">
<Cutscene Name="gHyruleFieldGetOoTCs" Offset="0xBB80"/>
<Cutscene Name="gHyruleFieldZeldaSongOfTimeCs" Offset="0xF870"/>
<Cutscene Name="gHyruleFieldEastEponaJumpCs" Offset="0xFF00"/>
<Cutscene Name="gHyruleFieldIntroCs" Offset="0x13AA0"/>
<Cutscene Name="gHyruleFieldSouthEponaJumpCs" Offset="0xF9E0"/>
<Cutscene Name="gHyruleFieldWestEponaJumpCs" Offset="0x10550"/>
<Cutscene Name="gHyruleFieldGateEponaJumpCs" Offset="0x10B30"/>
<Scene Name="spot00_scene" Offset="0x0"/>
<Texture Name="spot00_scene_Tex_02A198" Format="ia8" Width="8" Height="16" Offset="0x2A198"/>
</File>
<File Name="spot00_room_0" Segment="3">
<Room Name="spot00_room_0" Offset="0x0"/>
<DList Name="spot00_room_0DL_012B20" Offset="0x12B20"/>
</File>
</Root>