mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-05 01:06:37 +00:00
0b18419489
* remove fake match * u32 segment -> void* and add symbols to sEntranceCutsceneTable * rename some symbols * remove if1 * add the last missing symbol * add symbols for almost all extrence textures * finish adding the symbols * Remove comment * spelling fix * Fig's and Dragorn's fixes * add symbols to unkknown array * format * romans fixes
17 lines
880 B
XML
17 lines
880 B
XML
<Root>
|
|
<File Name="spot00_scene" Segment="2">
|
|
<Cutscene Name="gHyruleFieldGetOoTCs" Offset="0xBB80"/>
|
|
<Cutscene Name="gHyruleFieldZeldaSongOfTimeCs" Offset="0xF870"/>
|
|
<Cutscene Name="gHyruleFieldEastEponaJumpCs" Offset="0xFF00"/>
|
|
<Cutscene Name="gHyruleFieldIntroCs" Offset="0x13AA0"/>
|
|
<Cutscene Name="gHyruleFieldSouthEponaJumpCs" Offset="0xF9E0"/>
|
|
<Cutscene Name="gHyruleFieldWestEponaJumpCs" Offset="0x10550"/>
|
|
<Cutscene Name="gHyruleFieldGateEponaJumpCs" Offset="0x10B30"/>
|
|
<Scene Name="spot00_scene" Offset="0x0"/>
|
|
<Texture Name="spot00_scene_Tex_02A198" Format="ia8" Width="8" Height="16" Offset="0x2A198"/>
|
|
</File>
|
|
<File Name="spot00_room_0" Segment="3">
|
|
<Room Name="spot00_room_0" Offset="0x0"/>
|
|
<DList Name="spot00_room_0DL_012B20" Offset="0x12B20"/>
|
|
</File>
|
|
</Root>
|