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oot/src/overlays/actors
Tom Overton 82e04ede5f
Replace player animation names with original names derived from OoT3D (#1369)
* Name every player animation after the original name from OoT3D

* Also update link_animetion with original names
2022-09-12 20:43:06 +02:00
..
ovl_Arms_Hook Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_Arrow_Fire Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Arrow_Ice Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Arrow_Light Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Bdan_Objects Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Bdan_Switch Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Bom_Guard Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Bombwall Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Bowl_Wall Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Breakwall Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ddan_Jd Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ddan_Kd Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Dodoago Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Dy_Yoseizo Minor Misc Cleanup (#1360) 2022-08-23 21:13:03 -04:00
ovl_Bg_Ganon_Otyuka Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Gate_Shutter sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Gjyo_Bridge Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Gnd_Darkmeiro Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Gnd_Firemeiro Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Gnd_Iceblock Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Gnd_Nisekabe Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Gnd_Soulmeiro Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Haka sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Haka_Gate Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_Bg_Haka_Huta Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Haka_Megane Some names and docs on dynapoly (#1287) 2022-06-25 09:53:26 -04:00
ovl_Bg_Haka_MeganeBG Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Haka_Sgami Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Haka_Ship Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Haka_Trap Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Bg_Haka_Tubo Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Haka_Water Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Haka_Zou Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Heavy_Block Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Bg_Hidan_Curtain Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Hidan_Dalm Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Hidan_Firewall Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Hidan_Fslift Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Hidan_Fwbig Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Hidan_Hamstep Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Hidan_Hrock Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Hidan_Kousi Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Hidan_Kowarerukabe Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Hidan_Rock Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_Bg_Hidan_Rsekizou Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Hidan_Sekizou Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_Bg_Hidan_Sima Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Hidan_Syoku Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ice_Objects Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ice_Shelter Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Ice_Shutter Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ice_Turara Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ingate sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Jya_1flift Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Amishutter Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Bigmirror Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Jya_Block Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Jya_Bombchuiwa Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Bombiwa Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Cobra Use intptr types in overlays and dmadata (#1325) 2022-07-29 20:29:48 -04:00
ovl_Bg_Jya_Goroiwa Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Bg_Jya_Haheniron Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Ironobj Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Kanaami Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Lift Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Megami Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Zurerukabe Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Menkuri_Eye Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Menkuri_Kaiten Some names and docs on dynapoly (#1287) 2022-06-25 09:53:26 -04:00
ovl_Bg_Menkuri_Nisekabe Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Mizu_Bwall Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Mizu_Movebg Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Mizu_Shutter Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Mizu_Uzu Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Mizu_Water Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Mjin Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Mori_Bigst Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Mori_Elevator Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Mori_Hashigo Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Mori_Hashira4 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Mori_Hineri Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Mori_Idomizu Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Mori_Kaitenkabe Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Mori_Rakkatenjo Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Po_Event Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Bg_Po_Syokudai Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Pushbox Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Relay_Objects Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot00_Break Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Spot00_Hanebasi sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Spot01_Fusya Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Bg_Spot01_Idohashira Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Bg_Spot01_Idomizu Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot01_Idosoko Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Spot01_Objects2 Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Spot02_Objects sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Spot03_Taki Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot05_Soko Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot06_Objects Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot07_Taki Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot08_Bakudankabe Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot08_Iceblock Some names and docs on dynapoly (#1287) 2022-06-25 09:53:26 -04:00
ovl_Bg_Spot09_Obj Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Bg_Spot11_Bakudankabe Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot11_Oasis Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot12_Gate Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot12_Saku Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot15_Rrbox Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Bg_Spot15_Saku Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot16_Bombstone Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot16_Doughnut sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Spot17_Bakudankabe Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot17_Funen Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot18_Basket Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Bg_Spot18_Futa Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Spot18_Obj Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot18_Shutter Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Sst_Floor Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Toki_Hikari Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Toki_Swd Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Bg_Treemouth Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_Bg_Umajump Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Vb_Sima Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ydan_Hasi Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Ydan_Maruta Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Ydan_Sp Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Zg Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Boss_Dodongo Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Boss_Fd Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Boss_Fd2 Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Boss_Ganon Document Ganon objects (#1345) 2022-08-29 19:44:17 -04:00
ovl_Boss_Ganon2 Document Ganon objects (#1345) 2022-08-29 19:44:17 -04:00
ovl_Boss_Ganondrof Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Boss_Goma Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Boss_Mo Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_Boss_Sst Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Boss_Tw Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_Boss_Va Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_Demo_6K sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Demo_Du Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Demo_Ec Enable int-conversion warnings and fix all current instances (#1280) 2022-06-15 20:15:44 -04:00
ovl_Demo_Effect sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Demo_Ext Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Demo_Geff Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Demo_Gj Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Demo_Go Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Demo_Gt Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Demo_Ik Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Demo_Im Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_Demo_Kankyo sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Demo_Kekkai Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Demo_Sa Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Demo_Shd Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Demo_Tre_Lgt Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Door_Ana Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Door_Gerudo Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Door_Killer Doc pass on EnDoor and transition actors (#1243) 2022-07-30 20:57:44 -04:00
ovl_Door_Shutter sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Door_Toki Some names and docs on dynapoly (#1287) 2022-06-25 09:53:26 -04:00
ovl_Door_Warp1 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Efc_Erupc Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Eff_Dust Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_Elf_Msg Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Elf_Msg2 Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Am Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Ani Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Anubice Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Anubice_Fire Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Anubice_Tag PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Arow_Trap PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Arrow Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Attack_Niw Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Ba Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Bb Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Bdfire Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bigokuta Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bili Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bird Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Blkobj Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Bom Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bom_Bowl_Man Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bom_Bowl_Pit PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Bom_Chu Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Bombf Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Boom Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Box Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Brob Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bubble Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Butte Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bw Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Bx Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Changer Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Clear_Tag Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Cow Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Crow Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Cs Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Daiku sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Daiku_Kakariko sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Dekubaba Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dekunuts Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dh Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Dha Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Diving_Game Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Dns Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dnt_Demo Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dnt_Jiji Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dnt_Nomal Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dodojr [Doc] actor En_Dodojr (Baby Dodongo) (#1311) 2022-08-28 17:13:07 +02:00
ovl_En_Dodongo Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Dog sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Door sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ds Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Du sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Dy_Extra Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Eg Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
ovl_En_Eiyer Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Elf Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Encount1 Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Encount2 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ex_Item Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Ex_Ruppy Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Fd Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Fd_Fire Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_fHG Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Fhg_Fire Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Fire_Rock Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Firefly Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Fish Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Floormas Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Fr Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Fu Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Fw Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Fz Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_G_Switch sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ganon_Mant Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Ganon_Organ Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Gb Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Ge1 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ge2 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ge3 Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_GeldB Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_GirlA Misc Cleanup/Docs (#1315) 2022-07-14 16:26:10 -04:00
ovl_En_Gm Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Go sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Go2 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Goma Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Goroiwa Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Gs Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Guest Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Hata Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Heishi1 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Heishi2 Doc pass on EnDoor and transition actors (#1243) 2022-07-30 20:57:44 -04:00
ovl_En_Heishi3 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Heishi4 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Hintnuts Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Holl sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Honotrap Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Horse Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Horse_Game_Check sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Horse_Ganon Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Horse_Link_Child sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Horse_Normal Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Horse_Zelda Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Hs Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Hs2 Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Hy sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ice_Hono Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Ik Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_In Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Insect Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Ishi Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_It PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Jj Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Js Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Jsjutan Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Kakasi Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Kakasi2 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Kakasi3 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Kanban Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Karebaba Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Ko use correct name for player trade item comparison in en_ko (#1365) 2022-08-26 08:50:44 +02:00
ovl_En_Kusa Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Kz Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Light Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Lightbox Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_M_Fire1 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_M_Thunder Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Ma1 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ma2 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ma3 Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Mag Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Mb Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Md sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Mk Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Mm Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Mm2 Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Ms Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Mu Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Nb Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Niw sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Niw_Girl Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Niw_Lady Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Nutsball Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Nwc Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Ny Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_OE2 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Okarina_Effect Document SaveContext.gameMode (#1295) 2022-06-23 21:32:48 -04:00
ovl_En_Okarina_Tag sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Okuta Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Ossan Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Owl Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Part Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Peehat Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Po_Desert Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Po_Field Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Po_Relay Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Po_Sisters Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Poh Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Pu_box Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Rd Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Reeba Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_River_Sound Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Rl sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Rr Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Ru1 Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Ru2 Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Sa sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Sb Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Scene_Change Add enum for setup dls and name z_rcp.c functions (#1196) 2022-06-03 18:25:48 -04:00
ovl_En_Sda Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Shopnuts Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Si PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Siofuki Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Skb Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Skj Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Skjneedle Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Ssh Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_St Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Sth Enable int-conversion warnings and fix all current instances (#1280) 2022-06-15 20:15:44 -04:00
ovl_En_Stream Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Sw Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Syateki_Itm Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Syateki_Man Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Syateki_Niw Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Ta sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Takara_Man Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Tana Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Test Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Tg sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Tite Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Tk sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Torch PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Torch2 Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Toryo sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Tp Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Tr Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Trap Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Tubo_Trap Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Vali Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Vase Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Vb_Ball Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Viewer Document object_gndd (Young Ganondorf) (#1353) 2022-08-29 20:03:29 -04:00
ovl_En_Vm Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Wall_Tubo Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Wallmas Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Weather_Tag PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Weiyer Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Wf Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Wonder_Item Misc Cleanup/Docs (#1315) 2022-07-14 16:26:10 -04:00
ovl_En_Wonder_Talk PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Wonder_Talk2 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Wood02 Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Xc sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Yabusame_Mark Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Yukabyun Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Zf Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Zl1 Doc shrink_window, rename system to Letterbox (#1341) 2022-08-15 09:39:06 -04:00
ovl_En_Zl2 Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Zl3 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Zl4 Doc shrink_window, rename system to Letterbox (#1341) 2022-08-15 09:39:06 -04:00
ovl_En_Zo Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_End_Title Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Fishing Doc shrink_window, rename system to Letterbox (#1341) 2022-08-15 09:39:06 -04:00
ovl_Item_B_Heart Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Item_Etcetera PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Item_Inbox PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Item_Ocarina Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Item_Shield Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Magic_Dark Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Magic_Fire Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Magic_Wind Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Mir_Ray Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Obj_Bean Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Obj_Blockstop PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Bombiwa Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Comb Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_Obj_Dekujr Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Obj_Elevator Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Hamishi Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Hana Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Obj_Hsblock sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Obj_Ice_Poly Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Obj_Kibako Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Kibako2 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Lift Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Obj_Lightswitch Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Makekinsuta PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Makeoshihiki PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Mure PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Mure2 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Mure3 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Oshihiki Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Obj_Roomtimer Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Switch Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Obj_Syokudai Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Obj_Timeblock Some names and docs on dynapoly (#1287) 2022-06-25 09:53:26 -04:00
ovl_Obj_Tsubo Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Obj_Warp2block Some names and docs on dynapoly (#1287) 2022-06-25 09:53:26 -04:00
ovl_Object_Kankyo sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Oceff_Spot Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Oceff_Storm Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Oceff_Wipe Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Oceff_Wipe2 Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Oceff_Wipe3 Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Oceff_Wipe4 Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_player_actor Replace player animation names with original names derived from OoT3D (#1369) 2022-09-12 20:43:06 +02:00
ovl_Shot_Sun Fix misc 15 (#1298) 2022-06-24 19:45:05 -04:00