mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-02 15:55:59 +00:00
b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
13 lines
707 B
XML
13 lines
707 B
XML
<Root>
|
|
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
|
<File Name="object_fz" Segment="6">
|
|
<DList Name="gFreezardIntactDL" Offset="0x1130"/>
|
|
<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>
|
|
<DList Name="gFreezardHeadChippedDL" Offset="0x2CA0"/>
|
|
<DList Name="gFreezardSteamStartDL" Offset="0x30A0"/>
|
|
<DList Name="gFreezardSteamDL" Offset="0x3158"/>
|
|
<DList Name="gFreezardIceTriangleDL" Offset="0x3260"/>
|
|
<DList Name="gFreezardIceRockDL" Offset="0x33F0"/>
|
|
<Texture Name="gFreezardSteamTex" OutName="steam" Format="i4" Width="32" Height="32" Offset="0x2E70"/>
|
|
</File>
|
|
</Root>
|