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oot/assets/xml/objects/object_kanban.xml
Roman971 b0bfa9eb69
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
2022-06-06 15:37:25 -04:00

19 lines
1.1 KiB
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_kanban" Segment="6">
<DList Name="object_kanban_DL_000C30" Offset="0xC30"/>
<DList Name="object_kanban_DL_000CB0" Offset="0xCB0"/>
<DList Name="object_kanban_DL_000DB8" Offset="0xDB8"/>
<DList Name="object_kanban_DL_000E78" Offset="0xE78"/>
<DList Name="object_kanban_DL_000F38" Offset="0xF38"/>
<DList Name="object_kanban_DL_000FF8" Offset="0xFF8"/>
<DList Name="object_kanban_DL_0010B8" Offset="0x10B8"/>
<DList Name="object_kanban_DL_0011C0" Offset="0x11C0"/>
<DList Name="object_kanban_DL_0012C8" Offset="0x12C8"/>
<DList Name="object_kanban_DL_0013D0" Offset="0x13D0"/>
<DList Name="object_kanban_DL_001488" Offset="0x1488"/>
<DList Name="object_kanban_DL_001540" Offset="0x1540"/>
<DList Name="object_kanban_DL_001630" Offset="0x1630"/>
<Texture Name="object_kanban_Tex_0016B0" OutName="tex_000016B0" Format="i8" Width="16" Height="16" Offset="0x16B0"/>
</File>
</Root>