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oot/tools/ZAPD/ZAPD
Dragorn421 bdee3d33b4
No longer use asm-processor (#1824)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "b3bfa14cf"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "b3bfa14cf"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* use CS_FLOAT

* update csdis

* update committed csdata

* finish updating csdis.py

* add script to reextract committed csdata

* dont use asm-processor, use iconv for reencoding utf8 to eucjp

* remove asm-processor csdata usage remnants

* --cs-float hex

* delete tempfile at end of reencode.sh (may want to rm even if compilation fails though?)

* comment reencode.sh

* comment CMD_F

* do not break permuter guessing compile command, by not reencode.sh-wrapping compilation under PERMUTER (thanks anghelo)

* fix the permuter fix

* pad -> sBssDummyNeg1

* reencode.sh: rm tempfile on script exit (including on error)

* renumber sBssDummy vars in zcolchk from 0

* Revert "--cs-float hex"

This reverts commit 85267dc348.

* Revert BSS changes

* Add linemarker to reencoded files for better error message

* fix audio/general.c bss

* make reencode.sh work on macOS

* touch up csdis, csdis_re

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-03-01 16:12:22 -05:00
..
any/any
NuGet
OtherStructs
ZRoom
CrashHandler.cpp
CrashHandler.h
CRC32.h
Declaration.cpp
Declaration.h
ExporterSet.h
GameConfig.cpp
GameConfig.h
genbuildinfo.py
Globals.cpp
Globals.h
ImageBackend.cpp
ImageBackend.h
Main.cpp
OutputFormatter.cpp
OutputFormatter.h
packages.config
WarningHandler.cpp
WarningHandler.h
ZActorList.cpp
ZActorList.h
ZAnimation.cpp
ZAnimation.h
ZAPD.vcxproj
ZAPD.vcxproj.filters
ZArray.cpp
ZArray.h
ZBackground.cpp
ZBackground.h
ZBlob.cpp
ZBlob.h
ZCKeyFrame.cpp
ZCKeyFrame.h
ZCKeyFrameAnim.cpp
ZCkeyFrameAnim.h
ZCollision.cpp
ZCollision.h
ZCollisionPoly.cpp
ZCollisionPoly.h
ZCutscene.cpp
ZCutscene.h
ZDisplayList.cpp
ZDisplayList.h
ZFile.cpp
ZFile.h
ZLimb.cpp
ZLimb.h
ZMtx.cpp
ZMtx.h
ZPath.cpp
ZPath.h
ZPlayerAnimationData.cpp
ZPlayerAnimationData.h
ZPointer.cpp
ZPointer.h
ZResource.cpp
ZResource.h
ZScalar.cpp
ZScalar.h
ZSkeleton.cpp
ZSkeleton.h
ZString.cpp
ZString.h
ZSurfaceType.cpp git subrepo pull --force tools/ZAPD (#1457) 2022-12-08 13:15:18 -05:00
ZSurfaceType.h
ZSymbol.cpp
ZSymbol.h
ZTexture.cpp
ZTexture.h
ZTextureAnimation.cpp
ZTextureAnimation.h
ZVector.cpp
ZVector.h
ZVtx.cpp
ZVtx.h
ZWaterbox.cpp
ZWaterbox.h