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oot/asm/non_matchings/code/z_onepointdemo
fig02 00a5edea71
Actor Struct Changes (and a few related things) (#617)
* reformat header

* type -> category

* done for now i think

* some more stuff

* first -> head

* focus

* flag comment

* ground -> floor

* remove asm, name wrapper funcs

* name func, format

* review

* targetPriority, format

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0305ec2c2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0305ec2c2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* comment

* review

* feet flags

* horse shadow
2021-01-18 16:04:04 -05:00
..
func_8007C7A8.s z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
func_8007C680.s Math3D and olib updates (#315) 2020-08-17 15:42:08 -04:00
func_8007C704.s Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
func_8007C850.s Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
func_8007FFE0.s First proper commit. 2020-03-17 00:31:30 -04:00
func_800800F8.s Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
func_800803F0.s First proper commit. 2020-03-17 00:31:30 -04:00
func_800806BC.s First proper commit. 2020-03-17 00:31:30 -04:00
func_80080024.s Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
func_80080480.s decompile z_camera (#398) 2020-12-06 17:39:47 -05:00
func_80080728.s First proper commit. 2020-03-17 00:31:30 -04:00