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oot/assets/xml/objects/object_mk.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

44 lines
3.4 KiB
XML

<Root>
<File Name="object_mk" Segment="6">
<Animation Name="object_mk_Anim_000368" Offset="0x368"/>
<Animation Name="object_mk_Anim_000724" Offset="0x724"/>
<Animation Name="object_mk_Anim_000AC0" Offset="0xAC0"/>
<Animation Name="object_mk_Anim_000D88" Offset="0xD88"/>
<DList Name="object_mk_DL_003470" Offset="0x3470"/>
<DList Name="object_mk_DL_003760" Offset="0x3760"/>
<DList Name="object_mk_DL_003AB0" Offset="0x3AB0"/>
<DList Name="object_mk_DL_003BC8" Offset="0x3BC8"/>
<DList Name="object_mk_DL_0042D0" Offset="0x42D0"/>
<DList Name="object_mk_DL_004650" Offset="0x4650"/>
<DList Name="object_mk_DL_004780" Offset="0x4780"/>
<DList Name="object_mk_DL_0048B0" Offset="0x48B0"/>
<DList Name="object_mk_DL_004A00" Offset="0x4A00"/>
<DList Name="object_mk_DL_004B30" Offset="0x4B30"/>
<DList Name="object_mk_DL_004C60" Offset="0x4C60"/>
<DList Name="object_mk_DL_004DB0" Offset="0x4DB0"/>
<Texture Name="object_mk_TLUT_004F30" OutName="tlut_00004F30" Format="rgb5a1" Width="16" Height="16" Offset="0x4F30"/>
<Texture Name="object_mk_Tex_005130" OutName="tex_00005130" Format="ci8" Width="8" Height="8" Offset="0x5130"/>
<Texture Name="object_mk_Tex_005170" OutName="tex_00005170" Format="ci8" Width="16" Height="16" Offset="0x5170"/>
<Texture Name="object_mk_Tex_005270" OutName="tex_00005270" Format="ci8" Width="8" Height="8" Offset="0x5270"/>
<Texture Name="object_mk_Tex_0052B0" OutName="tex_000052B0" Format="ci8" Width="8" Height="8" Offset="0x52B0"/>
<Texture Name="object_mk_Tex_0052F0" OutName="tex_000052F0" Format="ci8" Width="8" Height="16" Offset="0x52F0"/>
<Texture Name="object_mk_Tex_005370" OutName="tex_00005370" Format="rgb5a1" Width="32" Height="32" Offset="0x5370"/>
<Texture Name="object_mk_Tex_005B70" OutName="tex_00005B70" Format="ci8" Width="8" Height="8" Offset="0x5B70"/>
<Texture Name="object_mk_Tex_005BB0" OutName="tex_00005BB0" Format="ci8" Width="8" Height="8" Offset="0x5BB0"/>
<Texture Name="object_mk_Tex_005BF0" OutName="tex_00005BF0" Format="ci8" Width="8" Height="8" Offset="0x5BF0"/>
<Texture Name="object_mk_Tex_005C30" OutName="tex_00005C30" Format="ci8" Width="16" Height="16" Offset="0x5C30"/>
<Limb Name="object_mk_Limb_005D30" LimbType="Standard" Offset="0x5D30"/>
<Limb Name="object_mk_Limb_005D3C" LimbType="Standard" Offset="0x5D3C"/>
<Limb Name="object_mk_Limb_005D48" LimbType="Standard" Offset="0x5D48"/>
<Limb Name="object_mk_Limb_005D54" LimbType="Standard" Offset="0x5D54"/>
<Limb Name="object_mk_Limb_005D60" LimbType="Standard" Offset="0x5D60"/>
<Limb Name="object_mk_Limb_005D6C" LimbType="Standard" Offset="0x5D6C"/>
<Limb Name="object_mk_Limb_005D78" LimbType="Standard" Offset="0x5D78"/>
<Limb Name="object_mk_Limb_005D84" LimbType="Standard" Offset="0x5D84"/>
<Limb Name="object_mk_Limb_005D90" LimbType="Standard" Offset="0x5D90"/>
<Limb Name="object_mk_Limb_005D9C" LimbType="Standard" Offset="0x5D9C"/>
<Limb Name="object_mk_Limb_005DA8" LimbType="Standard" Offset="0x5DA8"/>
<Limb Name="object_mk_Limb_005DB4" LimbType="Standard" Offset="0x5DB4"/>
<Skeleton Name="object_mk_Skel_005DF0" Type="Flex" LimbType="Standard" Offset="0x5DF0"/>
</File>
</Root>