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oot/include/audio/soundfont_file.h
Tharo aa97586659
[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Improve lots of error messages

* First suggested changes

* Make audio build debugging more friendly

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Some fixes from MM review

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-08-27 21:09:59 -04:00

46 lines
1.4 KiB
C

#ifndef SOUNDFONT_FILE_H
#define SOUNDFONT_FILE_H
#include "libc/stdbool.h"
#include "alignment.h"
#include "attributes.h"
#include "z64audio.h"
// Envelope definitions
#define ENVELOPE_POINT(delay, target) { (delay), (target) }
#define ENVELOPE_DISABLE() { ADSR_DISABLE, 0 }
#define ENVELOPE_HANG() { ADSR_HANG, 0 }
#define ENVELOPE_GOTO(index) { ADSR_GOTO, (index) }
#define ENVELOPE_RESTART() { ADSR_RESTART, 0 }
// Instrument definitions
#define INSTR_SAMPLE_NONE { NULL, 0.0f }
#define INSTR_SAMPLE_LO_NONE 0
#define INSTR_SAMPLE_HI_NONE 127
// Explicit padding is sometimes required where soundfont data was padded to 0x10 bytes (possibly due to source file
// splits in the original soundfonts?)
// It's less convenient for us to emit multiple files per soundfont, so instead we fill in the padding manually.
#ifndef GLUE
#define GLUE(a,b) a##b
#endif
#ifndef GLUE2
#define GLUE2(a,b) GLUE(a,b)
#endif
#ifdef __sgi
// For IDO, we have to add explicit padding arrays
#define SF_PAD4() static u8 GLUE2(_pad, __LINE__) [] = { 0,0,0,0 }
#define SF_PAD8() static u8 GLUE2(_pad, __LINE__) [] = { 0,0,0,0,0,0,0,0 }
#define SF_PADC() static u8 GLUE2(_pad, __LINE__) [] = { 0,0,0,0,0,0,0,0,0,0,0,0 }
#else
// For other compilers, the soundfont compiler (sfc) emits alignment attributes that handle this automatically
#define SF_PAD4()
#define SF_PAD8()
#define SF_PADC()
#endif
#endif