1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-29 12:04:29 +00:00
oot/assets/xml/scenes/dungeons
petrie911 6615d212eb
Demo_Kekkai, its object, and its cutscenes (#627)
* first pass

* scene

* object

* name

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "44f5d7cb9"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "44f5d7cb9"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* now with cutscenes

* one last name

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0305ec2c2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0305ec2c2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* ZAPD works

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "2e1174063"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "2e1174063"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* now with vtx arrays

* revert zap changes

* review

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-02-01 14:52:23 -05:00
..
bdan.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
bdan_boss.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
Bmori1.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ddan.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ddan_boss.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
FIRE_bs.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ganon.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ganon_boss.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ganon_demo.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ganon_final.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ganon_sonogo.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ganon_tou.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ganontika.xml Demo_Kekkai, its object, and its cutscenes (#627) 2021-02-01 14:52:23 -05:00
ganontikasonogo.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
gerudoway.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
HAKAdan.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
HAKAdan_bs.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
HAKAdanCH.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
HIDAN.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ice_doukutu.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
jyasinboss.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
jyasinzou.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
men.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
MIZUsin.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
MIZUsin_bs.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
moribossroom.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ydan.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ydan_boss.xml Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00