mirror of
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8d2a2a8e46
* object_ge1 * more stuff named * object_gla OK, symbols added to C * eff fire fix in gameplay_keep * object_nb OK, fixed gameplay_keep * replaced symbols in EnNb, limb enums * Change EnGeldB limb enums to hex * Use enum in header too * Add descriptions to EnGe2 and EnNb, rearrange xml * Reorder xml * review changes |
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overlay.cfg | ||
z_en_ge1.c | ||
z_en_ge1.h |