mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-12 18:01:16 +00:00
subrepo: subdir: "tools/ZAPD" merged: "4751db5c9" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "4751db5c9" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
907 lines
21 KiB
C++
907 lines
21 KiB
C++
#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#define TINYGLTF_IMPLEMENTATION
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#include "ZTexture.h"
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#include "BitConverter.h"
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#include "File.h"
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#include "Path.h"
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#include "StringHelper.h"
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#include "stb_image.h"
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#include "stb_image_write.h"
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using namespace std;
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using namespace tinyxml2;
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ZTexture::ZTexture() : ZResource()
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{
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bmpRgb = nullptr;
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bmpRgba = nullptr;
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width = 0;
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height = 0;
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type = TextureType::Error;
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isPalette = false;
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}
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ZTexture::~ZTexture()
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{
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if (bmpRgb != nullptr)
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{
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stbi_image_free(bmpRgb);
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bmpRgb = nullptr;
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}
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if (bmpRgba != nullptr)
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{
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stbi_image_free(bmpRgba);
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bmpRgba = nullptr;
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}
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width = 0;
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height = 0;
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type = TextureType::Error;
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}
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// EXTRACT MODE
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ZTexture* ZTexture::ExtractFromXML(XMLElement* reader, vector<uint8_t> nRawData, int nRawDataIndex,
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string nRelPath)
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{
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ZTexture* tex = new ZTexture();
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tex->ParseXML(reader);
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tex->rawDataIndex = nRawDataIndex;
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tex->rawData = vector<uint8_t>(nRawData.data() + tex->rawDataIndex,
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nRawData.data() + tex->rawDataIndex + tex->GetRawDataSize());
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tex->relativePath = nRelPath;
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tex->FixRawData();
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tex->PrepareBitmap();
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return tex;
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}
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ZTexture* ZTexture::FromBinary(TextureType nType, std::vector<uint8_t> nRawData, int nRawDataIndex,
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std::string nName, int nWidth, int nHeight)
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{
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ZTexture* tex = new ZTexture();
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tex->width = nWidth;
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tex->height = nHeight;
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tex->type = nType;
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tex->name = nName;
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tex->outName = nName;
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tex->rawDataIndex = nRawDataIndex;
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int dataEnd = tex->rawDataIndex + tex->GetRawDataSize();
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tex->rawData = vector<uint8_t>(nRawData.data() + tex->rawDataIndex, nRawData.data() + dataEnd);
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tex->FixRawData();
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tex->PrepareBitmap();
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return tex;
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}
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// BUILD MODE
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ZTexture* ZTexture::BuildFromXML(XMLElement* reader, string inFolder, bool readFile)
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{
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ZTexture* tex = new ZTexture();
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tex->ParseXML(reader);
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if (readFile)
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tex->PrepareRawData(inFolder);
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return tex;
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}
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ZTexture* ZTexture::FromPNG(string pngFilePath, TextureType texType)
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{
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int comp;
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ZTexture* tex = new ZTexture();
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tex->type = texType;
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tex->name = StringHelper::Split(Path::GetFileNameWithoutExtension(pngFilePath), ".")[0];
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tex->bmpRgb =
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(uint8_t*)stbi_load((pngFilePath).c_str(), &tex->width, &tex->height, &comp, STBI_rgb);
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stbi_image_free(tex->bmpRgb);
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tex->bmpRgb = nullptr;
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tex->rawData = vector<uint8_t>(tex->GetRawDataSize());
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switch (texType)
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{
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case TextureType::RGBA16bpp:
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tex->PrepareRawDataRGBA16(pngFilePath);
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break;
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case TextureType::RGBA32bpp:
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tex->PrepareRawDataRGBA32(pngFilePath);
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break;
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case TextureType::Grayscale4bpp:
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tex->PrepareRawDataGrayscale4(pngFilePath);
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break;
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case TextureType::Grayscale8bpp:
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tex->PrepareRawDataGrayscale8(pngFilePath);
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break;
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case TextureType::GrayscaleAlpha4bpp:
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tex->PrepareRawDataGrayscaleAlpha4(pngFilePath);
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break;
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case TextureType::GrayscaleAlpha8bpp:
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tex->PrepareRawDataGrayscaleAlpha8(pngFilePath);
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break;
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case TextureType::GrayscaleAlpha16bpp:
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tex->PrepareRawDataGrayscaleAlpha16(pngFilePath);
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break;
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case TextureType::Palette4bpp:
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tex->PrepareRawDataPalette4(pngFilePath);
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break;
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case TextureType::Palette8bpp:
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tex->PrepareRawDataPalette8(pngFilePath);
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break;
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default:
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throw std::runtime_error("Format is not supported!");
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}
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tex->FixRawData();
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return tex;
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}
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ZTexture* ZTexture::FromHLTexture(HLTexture* hlTex)
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{
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ZTexture* tex = new ZTexture();
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tex->width = hlTex->width;
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tex->height = hlTex->height;
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tex->type = (TextureType)hlTex->type;
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return tex;
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}
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void ZTexture::ParseXML(XMLElement* reader)
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{
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ZResource::ParseXML(reader);
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if (reader->Attribute("Width") != nullptr)
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width = atoi(reader->Attribute("Width"));
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if (reader->Attribute("Height") != nullptr)
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height = atoi(reader->Attribute("Height"));
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string formatStr = reader->Attribute("Format");
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type = GetTextureTypeFromString(formatStr);
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if (type == TextureType::Error)
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throw std::runtime_error("Format " + formatStr + " is not supported!");
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}
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void ZTexture::FixRawData()
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{
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if (type == TextureType::RGBA32bpp)
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{
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for (size_t i = 0; i < rawData.size(); i += 4)
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{
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uint8_t tmp = rawData[i];
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rawData[i] = rawData[i + 2];
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rawData[i + 2] = tmp;
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}
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}
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else if (type == TextureType::RGBA16bpp) // || type == TextureType::GrayscaleAlpha16bpp)
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{
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for (size_t i = 0; i < rawData.size(); i += 2)
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{
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uint8_t tmp = rawData[i];
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rawData[i] = rawData[i + 1];
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rawData[i + 1] = tmp;
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}
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}
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}
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void ZTexture::PrepareBitmap()
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{
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bmpRgb = new uint8_t[width * height * 3];
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bmpRgba = new uint8_t[width * height * 4];
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switch (type)
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{
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case TextureType::RGBA16bpp:
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PrepareBitmapRGBA16();
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break;
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case TextureType::RGBA32bpp:
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PrepareBitmapRGBA32();
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break;
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case TextureType::Grayscale4bpp:
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PrepareBitmapGrayscale4();
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break;
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case TextureType::Grayscale8bpp:
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PrepareBitmapGrayscale8();
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break;
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case TextureType::GrayscaleAlpha4bpp:
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PrepareBitmapGrayscaleAlpha4();
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break;
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case TextureType::GrayscaleAlpha8bpp:
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PrepareBitmapGrayscaleAlpha8();
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break;
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case TextureType::GrayscaleAlpha16bpp:
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PrepareBitmapGrayscaleAlpha16();
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break;
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case TextureType::Palette4bpp:
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PrepareBitmapPalette4();
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break;
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case TextureType::Palette8bpp:
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PrepareBitmapPalette8();
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break;
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default:
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throw std::runtime_error("Format is not supported!");
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}
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}
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void ZTexture::PrepareBitmapRGBA16()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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int pos = ((y * width) + x) * 2;
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short data = (short)((rawData[pos + 1] << 8) + rawData[pos]);
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uint8_t r = (uint8_t)((data & 0xF800) >> 11);
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uint8_t g = (uint8_t)((data & 0x07C0) >> 6);
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uint8_t b = (uint8_t)((data & 0x003E) >> 1);
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uint8_t alpha = (uint8_t)(data & 0x01);
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bmpRgba[(((y * width) + x) * 4) + 0] = r * 8;
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bmpRgba[(((y * width) + x) * 4) + 1] = g * 8;
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bmpRgba[(((y * width) + x) * 4) + 2] = b * 8;
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bmpRgba[(((y * width) + x) * 4) + 3] = alpha * 255;
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}
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}
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}
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void ZTexture::PrepareBitmapRGBA32()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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int pos = ((y * width) + x) * 4;
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bmpRgba[(((y * width) + x) * 4) + 0] = rawData[pos + 2];
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bmpRgba[(((y * width) + x) * 4) + 1] = rawData[pos + 1];
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bmpRgba[(((y * width) + x) * 4) + 2] = rawData[pos + 0];
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bmpRgba[(((y * width) + x) * 4) + 3] = rawData[pos + 3];
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}
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}
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}
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void ZTexture::PrepareBitmapGrayscale4()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x += 2)
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{
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for (int i = 0; i < 2; i++)
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{
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int pos = ((y * width) + x) / 2;
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uint8_t grayscale = 0;
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if (i == 0)
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grayscale = (uint8_t)(rawData[pos] & 0xF0);
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else
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grayscale = (uint8_t)((rawData[pos] & 0x0F) << 4);
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bmpRgb[(((y * width) + x + i) * 3) + 0] = grayscale;
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bmpRgb[(((y * width) + x + i) * 3) + 1] = grayscale;
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bmpRgb[(((y * width) + x + i) * 3) + 2] = grayscale;
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}
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}
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}
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}
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void ZTexture::PrepareBitmapGrayscale8()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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int pos = ((y * width) + x) * 1;
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bmpRgb[(((y * width) + x) * 3) + 0] = rawData[pos];
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bmpRgb[(((y * width) + x) * 3) + 1] = rawData[pos];
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bmpRgb[(((y * width) + x) * 3) + 2] = rawData[pos];
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}
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}
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}
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void ZTexture::PrepareBitmapGrayscaleAlpha4()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x += 2)
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{
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for (int i = 0; i < 2; i++)
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{
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int pos = ((y * width) + x) / 2;
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uint8_t data = 0;
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if (i == 0)
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data = (uint8_t)((rawData[pos] & 0xF0) >> 4);
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else
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data = (uint8_t)(rawData[pos] & 0x0F);
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uint8_t grayscale = (uint8_t)(((data & 0x0E) >> 1) * 32);
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uint8_t alpha = (uint8_t)((data & 0x01) * 255);
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bmpRgba[(((y * width) + x + i) * 4) + 0] = grayscale;
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bmpRgba[(((y * width) + x + i) * 4) + 1] = grayscale;
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bmpRgba[(((y * width) + x + i) * 4) + 2] = grayscale;
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bmpRgba[(((y * width) + x + i) * 4) + 3] = alpha;
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}
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}
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}
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}
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void ZTexture::PrepareBitmapGrayscaleAlpha8()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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int pos = ((y * width) + x) * 1;
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uint8_t grayscale = (uint8_t)(rawData[pos] & 0xF0);
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uint8_t alpha = (uint8_t)((rawData[pos] & 0x0F) << 4);
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bmpRgba[(((y * width) + x) * 4) + 0] = grayscale;
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bmpRgba[(((y * width) + x) * 4) + 1] = grayscale;
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bmpRgba[(((y * width) + x) * 4) + 2] = grayscale;
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bmpRgba[(((y * width) + x) * 4) + 3] = alpha;
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}
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}
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}
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void ZTexture::PrepareBitmapGrayscaleAlpha16()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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int pos = ((y * width) + x) * 2;
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uint8_t grayscale = rawData[pos + 0];
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uint8_t alpha = rawData[pos + 1];
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bmpRgba[(((y * width) + x) * 4) + 0] = grayscale;
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bmpRgba[(((y * width) + x) * 4) + 1] = grayscale;
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bmpRgba[(((y * width) + x) * 4) + 2] = grayscale;
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bmpRgba[(((y * width) + x) * 4) + 3] = alpha;
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}
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}
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}
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void ZTexture::PrepareBitmapPalette4()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x += 2)
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{
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for (int i = 0; i < 2; i++)
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{
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int pos = ((y * width) + x) / 2;
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uint8_t paletteIndex = 0;
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if (i == 0)
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paletteIndex = (uint8_t)((rawData[pos] & 0xF0) >> 4);
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else
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paletteIndex = (uint8_t)((rawData[pos] & 0x0F));
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bmpRgb[(((y * width) + x + i) * 3) + 0] = paletteIndex * 16;
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bmpRgb[(((y * width) + x + i) * 3) + 1] = paletteIndex * 16;
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bmpRgb[(((y * width) + x + i) * 3) + 2] = paletteIndex * 16;
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}
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}
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}
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}
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void ZTexture::PrepareBitmapPalette8()
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{
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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int pos = ((y * width) + x) * 1;
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bmpRgb[(((y * width) + x) * 3) + 0] = rawData[pos];
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bmpRgb[(((y * width) + x) * 3) + 1] = rawData[pos];
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bmpRgb[(((y * width) + x) * 3) + 2] = rawData[pos];
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}
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}
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}
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void ZTexture::PrepareRawData(string inFolder)
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{
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rawData = vector<uint8_t>(GetRawDataSize());
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switch (type)
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{
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case TextureType::RGBA16bpp:
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PrepareRawDataRGBA16(inFolder + "/" + outName + ".rgba5a1.png");
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break;
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case TextureType::RGBA32bpp:
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PrepareRawDataRGBA32(inFolder + "/" + outName + ".rgba32.png");
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break;
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case TextureType::Grayscale4bpp:
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PrepareRawDataGrayscale4(inFolder + "/" + outName + ".i4.png");
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break;
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case TextureType::Grayscale8bpp:
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PrepareRawDataGrayscale8(inFolder + "/" + outName + ".i8.png");
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break;
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case TextureType::GrayscaleAlpha4bpp:
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PrepareRawDataGrayscaleAlpha4(inFolder + "/" + outName + ".ia4.png");
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break;
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case TextureType::GrayscaleAlpha8bpp:
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PrepareRawDataGrayscaleAlpha8(inFolder + "/" + outName + ".ia8.png");
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break;
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case TextureType::GrayscaleAlpha16bpp:
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PrepareRawDataGrayscaleAlpha16(inFolder + "/" + outName + ".ia16.png");
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break;
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case TextureType::Palette4bpp:
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PrepareRawDataPalette4(inFolder + "/" + outName + ".ci4.png");
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break;
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case TextureType::Palette8bpp:
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PrepareRawDataPalette8(inFolder + "/" + outName + ".ci8.png");
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break;
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default:
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throw std::runtime_error("Build Mode: Format is not supported!");
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}
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}
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void ZTexture::PrepareRawDataRGBA16(string rgbaPath)
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{
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int width;
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int height;
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int comp;
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bmpRgba = (uint8_t*)stbi_load(rgbaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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int pos = ((y * width) + x) * 2;
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uint8_t r = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 0] / 8);
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uint8_t g = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 1] / 8);
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uint8_t b = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 2] / 8);
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uint8_t alphaBit = (bmpRgba[(((y * width) + x) * 4) + 3] != 0);
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uint16_t data = (uint16_t)((r << 11) + (g << 6) + (b << 1) + alphaBit);
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rawData[pos + 0] = (uint8_t)((data & 0xFF00) >> 8);
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rawData[pos + 1] = (uint8_t)((data & 0x00FF));
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}
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}
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}
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void ZTexture::PrepareRawDataRGBA32(string rgbaPath)
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{
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int width;
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int height;
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int comp;
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bmpRgba = (uint8_t*)stbi_load(rgbaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
int pos = ((y * width) + x) * 4;
|
|
|
|
rawData[pos + 0] = bmpRgba[(((y * width) + x) * 4) + 0];
|
|
rawData[pos + 1] = bmpRgba[(((y * width) + x) * 4) + 1];
|
|
rawData[pos + 2] = bmpRgba[(((y * width) + x) * 4) + 2];
|
|
rawData[pos + 3] = bmpRgba[(((y * width) + x) * 4) + 3];
|
|
}
|
|
}
|
|
}
|
|
|
|
void ZTexture::PrepareRawDataGrayscale4(string grayPath)
|
|
{
|
|
int width;
|
|
int height;
|
|
int comp;
|
|
|
|
bmpRgb = (uint8_t*)stbi_load(grayPath.c_str(), &width, &height, &comp, STBI_rgb);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x += 2)
|
|
{
|
|
int pos = ((y * width) + x) / 2;
|
|
uint8_t r1 = (uint8_t)(bmpRgb[(((y * width) + x) * 3) + 0]);
|
|
uint8_t r2 = (uint8_t)(bmpRgb[(((y * width) + x + 1) * 3) + 0]);
|
|
|
|
rawData[pos] = (uint8_t)(((r1 / 16) << 4) + (r2 / 16));
|
|
}
|
|
}
|
|
}
|
|
|
|
void ZTexture::PrepareRawDataGrayscale8(string grayPath)
|
|
{
|
|
int width;
|
|
int height;
|
|
int comp;
|
|
|
|
bmpRgb = (uint8_t*)stbi_load(grayPath.c_str(), &width, &height, &comp, STBI_rgb);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
int pos = ((y * width) + x);
|
|
rawData[pos] = bmpRgb[(((y * width) + x) * 3) + 0];
|
|
}
|
|
}
|
|
}
|
|
|
|
void ZTexture::PrepareRawDataGrayscaleAlpha4(string grayAlphaPath)
|
|
{
|
|
int width;
|
|
int height;
|
|
int comp;
|
|
|
|
bmpRgba = (uint8_t*)stbi_load(grayAlphaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x += 2)
|
|
{
|
|
int pos = ((y * width) + x) / 2;
|
|
uint8_t data = 0;
|
|
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
uint8_t cR = bmpRgba[(((y * width) + x + i) * 4) + 0];
|
|
uint8_t alphaBit = (bmpRgba[(((y * width) + x + i) * 4) + 3] != 0);
|
|
|
|
if (i == 0)
|
|
data += (uint8_t)((((cR / 32) << 1) + alphaBit) << 4);
|
|
else
|
|
data += (uint8_t)(((cR / 32) << 1) + alphaBit);
|
|
}
|
|
|
|
rawData[pos] = data;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ZTexture::PrepareRawDataGrayscaleAlpha8(string grayAlphaPath)
|
|
{
|
|
int width;
|
|
int height;
|
|
int comp;
|
|
|
|
bmpRgba = (uint8_t*)stbi_load(grayAlphaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
int pos = ((y * width) + x) * 1;
|
|
|
|
uint8_t r = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 0]);
|
|
uint8_t a = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 3]);
|
|
|
|
rawData[pos] = (uint8_t)(((r / 16) << 4) + (a / 16));
|
|
}
|
|
}
|
|
}
|
|
|
|
void ZTexture::PrepareRawDataGrayscaleAlpha16(string grayAlphaPath)
|
|
{
|
|
int width;
|
|
int height;
|
|
int comp;
|
|
|
|
bmpRgba = (uint8_t*)stbi_load(grayAlphaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
int pos = ((y * width) + x) * 2;
|
|
|
|
uint8_t cR = bmpRgba[(((y * width) + x) * 4) + 0];
|
|
uint8_t aR = bmpRgba[(((y * width) + x) * 4) + 3];
|
|
|
|
rawData[pos + 0] = (uint8_t)(cR);
|
|
rawData[pos + 1] = (uint8_t)(aR);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ZTexture::PrepareRawDataPalette4(string palPath)
|
|
{
|
|
int width;
|
|
int height;
|
|
int comp;
|
|
|
|
bmpRgb = (uint8_t*)stbi_load(palPath.c_str(), &width, &height, &comp, STBI_rgb);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x += 2)
|
|
{
|
|
int pos = ((y * width) + x) / 2;
|
|
|
|
uint8_t cR1 = bmpRgb[(((y * width) + x) * 3) + 0];
|
|
uint8_t cR2 = bmpRgb[(((y * width) + x + 1) * 3) + 0];
|
|
|
|
rawData[pos] = (uint8_t)(((cR1 / 16) << 4) + (cR2 / 16));
|
|
}
|
|
}
|
|
}
|
|
|
|
void ZTexture::PrepareRawDataPalette8(string palPath)
|
|
{
|
|
int width;
|
|
int height;
|
|
int comp;
|
|
|
|
bmpRgb = (uint8_t*)stbi_load(palPath.c_str(), &width, &height, &comp, STBI_rgb);
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
int pos = ((y * width) + x);
|
|
|
|
uint8_t cR = bmpRgb[(((y * width) + x) * 3) + 0];
|
|
rawData[pos] = cR;
|
|
}
|
|
}
|
|
}
|
|
|
|
float ZTexture::GetPixelMultiplyer()
|
|
{
|
|
switch (type)
|
|
{
|
|
case TextureType::Grayscale4bpp:
|
|
case TextureType::GrayscaleAlpha4bpp:
|
|
case TextureType::Palette4bpp:
|
|
return 0.5f;
|
|
case TextureType::Grayscale8bpp:
|
|
case TextureType::GrayscaleAlpha8bpp:
|
|
case TextureType::Palette8bpp:
|
|
return 1;
|
|
case TextureType::GrayscaleAlpha16bpp:
|
|
case TextureType::RGBA16bpp:
|
|
return 2;
|
|
case TextureType::RGBA32bpp:
|
|
return 4;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
vector<uint8_t> ZTexture::GetRawData()
|
|
{
|
|
return rawData;
|
|
}
|
|
|
|
int ZTexture::GetRawDataSize()
|
|
{
|
|
return (int)(width * height * GetPixelMultiplyer());
|
|
}
|
|
|
|
std::string ZTexture::GetIMFmtFromType()
|
|
{
|
|
switch (type)
|
|
{
|
|
case TextureType::RGBA32bpp:
|
|
case TextureType::RGBA16bpp:
|
|
return "G_IM_FMT_RGBA";
|
|
case TextureType::Grayscale4bpp:
|
|
case TextureType::Grayscale8bpp:
|
|
return "G_IM_FMT_I";
|
|
case TextureType::Palette4bpp:
|
|
case TextureType::Palette8bpp:
|
|
return "G_IM_FMT_CI";
|
|
case TextureType::GrayscaleAlpha4bpp:
|
|
case TextureType::GrayscaleAlpha8bpp:
|
|
case TextureType::GrayscaleAlpha16bpp:
|
|
return "G_IM_FMT_IA";
|
|
default:
|
|
return "ERROR";
|
|
}
|
|
}
|
|
|
|
std::string ZTexture::GetIMSizFromType()
|
|
{
|
|
switch (type)
|
|
{
|
|
case TextureType::Grayscale4bpp:
|
|
case TextureType::Palette4bpp:
|
|
case TextureType::GrayscaleAlpha4bpp:
|
|
return "G_IM_SIZ_4b";
|
|
case TextureType::Palette8bpp:
|
|
case TextureType::Grayscale8bpp:
|
|
return "G_IM_SIZ_8b";
|
|
case TextureType::GrayscaleAlpha16bpp:
|
|
case TextureType::RGBA16bpp:
|
|
return "G_IM_SIZ_16b";
|
|
case TextureType::RGBA32bpp:
|
|
return "G_IM_SIZ_32b";
|
|
default:
|
|
return "ERROR";
|
|
}
|
|
}
|
|
|
|
int ZTexture::GetWidth()
|
|
{
|
|
return width;
|
|
}
|
|
|
|
int ZTexture::GetHeight()
|
|
{
|
|
return height;
|
|
}
|
|
|
|
void ZTexture::SetWidth(int nWidth)
|
|
{
|
|
width = nWidth;
|
|
}
|
|
|
|
void ZTexture::SetHeight(int nHeight)
|
|
{
|
|
height = nHeight;
|
|
}
|
|
|
|
TextureType ZTexture::GetTextureType()
|
|
{
|
|
return type;
|
|
}
|
|
|
|
void ZTexture::Save(const std::string& outFolder)
|
|
{
|
|
if (type == TextureType::RGBA32bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".rgba32.png").c_str(), width, height, 4,
|
|
bmpRgba, width * 4);
|
|
else if (type == TextureType::RGBA16bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".rgb5a1.png").c_str(), width, height, 4,
|
|
bmpRgba, width * 4);
|
|
else if (type == TextureType::Grayscale8bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".i8.png").c_str(), width, height, 3, bmpRgb,
|
|
width * 3);
|
|
else if (type == TextureType::Grayscale4bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".i4.png").c_str(), width, height, 3, bmpRgb,
|
|
width * 3);
|
|
else if (type == TextureType::GrayscaleAlpha16bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".ia16.png").c_str(), width, height, 4, bmpRgba,
|
|
width * 4);
|
|
else if (type == TextureType::GrayscaleAlpha8bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".ia8.png").c_str(), width, height, 4, bmpRgba,
|
|
width * 4);
|
|
else if (type == TextureType::GrayscaleAlpha4bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".ia4.png").c_str(), width, height, 4, bmpRgba,
|
|
width * 4);
|
|
else if (type == TextureType::Palette4bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".ci4.png").c_str(), width, height, 3, bmpRgb,
|
|
width * 3);
|
|
else if (type == TextureType::Palette8bpp)
|
|
stbi_write_png((outFolder + "/" + outName + ".ci8.png").c_str(), width, height, 3, bmpRgb,
|
|
width * 3);
|
|
|
|
// if (outName != name && outName != "")
|
|
// File::WriteAllText(outFolder + "/" + outName + ".cfg", name.c_str());
|
|
}
|
|
|
|
// HOTSPOT
|
|
string ZTexture::GetSourceOutputCode(const std::string& prefix)
|
|
{
|
|
sourceOutput = "";
|
|
|
|
// sprintf(line, "%s:\n", name.c_str());
|
|
// sourceOutput += line;
|
|
|
|
// TODO: TEMP
|
|
relativePath = "build/assets/" + relativePath;
|
|
FixRawData();
|
|
|
|
// sourceOutput += StringHelper::Sprintf("u64 %s[] = \n{\n", name.c_str());
|
|
|
|
uint8_t* rawDataArr = rawData.data();
|
|
|
|
for (size_t i = 0; i < rawData.size(); i += 8)
|
|
{
|
|
if (i % 32 == 0)
|
|
sourceOutput += "\t";
|
|
|
|
sourceOutput +=
|
|
StringHelper::Sprintf("0x%016llX, ", BitConverter::ToUInt64BE(rawDataArr, i));
|
|
|
|
if (i % 32 == 24)
|
|
sourceOutput += StringHelper::Sprintf(" // 0x%06X \n", rawDataIndex + ((i / 32) * 32));
|
|
}
|
|
|
|
// Ensure there's always a trailing line feed to prevent dumb warnings.
|
|
sourceOutput += "\n";
|
|
|
|
// sourceOutput += "};\n";
|
|
|
|
return sourceOutput;
|
|
}
|
|
|
|
bool ZTexture::IsExternalResource()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
ZResourceType ZTexture::GetResourceType()
|
|
{
|
|
return ZResourceType::Texture;
|
|
}
|
|
|
|
void ZTexture::CalcHash()
|
|
{
|
|
hash = 0;
|
|
}
|
|
|
|
std::string ZTexture::GetExternalExtension()
|
|
{
|
|
switch (type)
|
|
{
|
|
case TextureType::RGBA32bpp:
|
|
return "rgba32";
|
|
case TextureType::RGBA16bpp:
|
|
return "rgb5a1";
|
|
case TextureType::Grayscale4bpp:
|
|
return "i4";
|
|
case TextureType::Grayscale8bpp:
|
|
return "i8";
|
|
case TextureType::GrayscaleAlpha4bpp:
|
|
return "ia4";
|
|
case TextureType::GrayscaleAlpha8bpp:
|
|
return "ia8";
|
|
case TextureType::GrayscaleAlpha16bpp:
|
|
return "ia16";
|
|
case TextureType::Palette4bpp:
|
|
return "ci4";
|
|
case TextureType::Palette8bpp:
|
|
return "ci8";
|
|
default:
|
|
return "ERROR";
|
|
}
|
|
}
|
|
|
|
string ZTexture::GetSourceOutputHeader(const std::string& prefix)
|
|
{
|
|
// return StringHelper::Sprintf("extern u64 %s[];\n", name.c_str());
|
|
return "";
|
|
}
|
|
|
|
TextureType ZTexture::GetTextureTypeFromString(string str)
|
|
{
|
|
TextureType texType = TextureType::Error;
|
|
|
|
if (str == "rgba32")
|
|
texType = TextureType::RGBA32bpp;
|
|
else if (str == "rgb5a1")
|
|
texType = TextureType::RGBA16bpp;
|
|
else if (str == "i4")
|
|
texType = TextureType::Grayscale4bpp;
|
|
else if (str == "i8")
|
|
texType = TextureType::Grayscale8bpp;
|
|
else if (str == "ia4")
|
|
texType = TextureType::GrayscaleAlpha4bpp;
|
|
else if (str == "ia8")
|
|
texType = TextureType::GrayscaleAlpha8bpp;
|
|
else if (str == "ia16")
|
|
texType = TextureType::GrayscaleAlpha16bpp;
|
|
else if (str == "ci4")
|
|
texType = TextureType::Palette4bpp;
|
|
else if (str == "ci8")
|
|
texType = TextureType::Palette8bpp;
|
|
else
|
|
fprintf(stderr, "Encountered Unknown Texture Type %s \n", str.c_str());
|
|
return texType;
|
|
}
|