mirror of
https://github.com/zeldaret/oot.git
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b95643b397
* Auto stash before rebase of "upstream/master" * A large number of scenes have been decompiled. * Fixed makefile * Decompiled around 40 scenes. * Removed old file * Finished matching remaining scenes. * Removed old commented out spec lines * Decompiled a few object files. * Reorganized xmls a bit. Updated pu_box overlay to use proper symbol. * Updated texture and object file decomp * Fixed newline issue with ZAPD * Moved scenes/ into the assets/ folder * Fixed a few compile errors * Auto stash before rebase of "upstream/master" * A large number of scenes have been decompiled. * Fixed makefile * Decompiled around 40 scenes. * Removed old file * Finished matching remaining scenes. * Removed old commented out spec lines * Decompiled a few object files. * Reorganized xmls a bit. Updated pu_box overlay to use proper symbol. * Updated texture and object file decomp * Moved scenes/ into the assets/ folder * Fixed a few compile errors * Fixed merge issues. * Fixed makefile merge error * Fixed additional merge error * Fixed several more merge issues * Commented out gameplay_keep and sk2 extraction, since currently unused. * Reenabled gameplay_keep extraction since it's used in the spec * Fixed build error * Removed test struct * Fixed makefile error that would happen on fresh builds * Fixed merge issue * Removed relative paths * Multithreading on extraction, spec uses numbers, few changes to XMLs * Removed redundant code from the extract_assets script * object_sk2 and object_spot09_obj OK * object_spot11_obj OK * object_spot17_obj OK * Test: One of the gameplay_keep dlists given a proper symbol * Updated asset symbol names based on new naming scheme * XMLs use "Offset" instead of "Address" now * Fixed merge issues, updated ovl_Magic_Dark xml and gfx file * Updated to use latest build of ZAPD * Updated ZAPD again * Updated ZAP to remove assimp dependency * Jenkins Test: Added .gitkeep file * Updated ZAP once more * Updated png file name to comply with new naming scheme. * Fixed bad include Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
75 lines
No EOL
2 KiB
XML
75 lines
No EOL
2 KiB
XML
<Root>
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<File Name="MIZUsin_scene">
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<Scene Name="MIZUsin_scene"/>
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</File>
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<File Name="MIZUsin_room_0">
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<Room Name="MIZUsin_room_0"/>
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</File>
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<File Name="MIZUsin_room_1">
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<Room Name="MIZUsin_room_1"/>
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</File>
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<File Name="MIZUsin_room_2">
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<Room Name="MIZUsin_room_2">
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</Room>
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</File>
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<File Name="MIZUsin_room_3">
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<Room Name="MIZUsin_room_3"/>
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</File>
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<File Name="MIZUsin_room_4">
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<Room Name="MIZUsin_room_4"/>
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</File>
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<File Name="MIZUsin_room_5">
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<Room Name="MIZUsin_room_5"/>
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</File>
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<File Name="MIZUsin_room_6">
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<Room Name="MIZUsin_room_6"/>
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</File>
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<File Name="MIZUsin_room_7">
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<Room Name="MIZUsin_room_7"/>
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</File>
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<File Name="MIZUsin_room_8">
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<Room Name="MIZUsin_room_8"/>
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</File>
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<File Name="MIZUsin_room_9">
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<Room Name="MIZUsin_room_9"/>
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</File>
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<File Name="MIZUsin_room_10">
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<Room Name="MIZUsin_room_10"/>
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</File>
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<File Name="MIZUsin_room_11">
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<Room Name="MIZUsin_room_11"/>
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</File>
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<File Name="MIZUsin_room_12">
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<Room Name="MIZUsin_room_12"/>
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</File>
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<File Name="MIZUsin_room_13">
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<Room Name="MIZUsin_room_13"/>
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</File>
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<File Name="MIZUsin_room_14">
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<Room Name="MIZUsin_room_14"/>
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</File>
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<File Name="MIZUsin_room_15">
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<Room Name="MIZUsin_room_15"/>
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</File>
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<File Name="MIZUsin_room_16">
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<Room Name="MIZUsin_room_16"/>
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</File>
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<File Name="MIZUsin_room_17">
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<Room Name="MIZUsin_room_17"/>
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</File>
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<File Name="MIZUsin_room_18">
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<Room Name="MIZUsin_room_18"/>
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</File>
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<File Name="MIZUsin_room_19">
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<Room Name="MIZUsin_room_19"/>
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</File>
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<File Name="MIZUsin_room_20">
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<Room Name="MIZUsin_room_20"/>
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</File>
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<File Name="MIZUsin_room_21">
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<Room Name="MIZUsin_room_21"/>
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</File>
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<File Name="MIZUsin_room_22">
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<Room Name="MIZUsin_room_22"/>
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</File>
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</Root> |