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oot/data/overlays/actors
petrie911 8e318d257e
Decomp BgHidanSekizou (#970)
* mostly matching

* OK!

* relocs

* I fix

* fix some floats

* fixes

* array counts

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
2021-09-24 18:26:19 -04:00
..
z_bg_mizu_movebg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_object_kankyo.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_object_kankyo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00