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oot/assets/xml/textures/icon_item_fra_static.xml
louist103 8e4d1ccd3f
Fix all xmls to explicitly use offsets (#859)
* Forest and shadow temple

* fire temple

* Water temple

* Spirit temple

* Deku tree

* jabu jabu

* DC

* Inside Ganons castle

* GTG

* Castle courtyard

* great fairy's fountain

* chamber of sages

* shooting gallery

* Temple of time

* market

* back alley

* kokir shop

* goron shop

* zora shop

* House of skulltula

* bazarr

* potion shop

* gravekeepers hut

* lakeside lab

* hyrule field

* kak

* graveyard

* zoras river

* kokiri forest

* lake hylia

* zoras domain

* zoras fountain

* gerudo valley

* lost woods

* the rest of them

* cleanup

* final cleanup

* PR fixes (Zel)

* Fra -> FRA and cleanup map_name_static

* map_name_static

* DONE

* SHould be it

* Done done done done

* vector

* remove another pr

* ?
2021-07-06 19:18:13 +02:00

38 lines
4.4 KiB
XML

<Root>
<File Name="icon_item_fra_static" Segment="13">
<Texture Name="gPauseDekuTitleFRATex" OutName="pause_deku_title_fra" Format="ia8" Width="96" Height="16" Offset="0x0"/>
<Texture Name="gPauseDodongoTitleFRATex" OutName="pause_dodongo_title_fra" Format="ia8" Width="96" Height="16" Offset="0x600"/>
<Texture Name="gPauseJabuTitleFRATex" OutName="pause_inside_jabu_title_fra" Format="ia8" Width="96" Height="16" Offset="0xC00"/>
<Texture Name="gPauseForestTitleFRATex" OutName="pause_forest_title_fra" Format="ia8" Width="96" Height="16" Offset="0x1200"/>
<Texture Name="gPauseFireTitleFRATex" OutName="pause_fire_title_fra" Format="ia8" Width="96" Height="16" Offset="0x1800"/>
<Texture Name="gPauseWaterTitleFRATex" OutName="pause_water_title_fra" Format="ia8" Width="96" Height="16" Offset="0x1E00"/>
<Texture Name="gPauseSpiritTitleFRATex" OutName="pause_spirit_title_fra" Format="ia8" Width="96" Height="16" Offset="0x2400"/>
<Texture Name="gPauseShadowTitleFRATex" OutName="pause_shadow_title_fra" Format="ia8" Width="96" Height="16" Offset="0x2A00"/>
<Texture Name="gPauseBotWTitleFRATex" OutName="pause_botw_title_fra" Format="ia8" Width="96" Height="16" Offset="0x3000"/>
<Texture Name="gPauseIceCavernTitleFRATex" OutName="pause_ice_cavern_title_fra" Format="ia8" Width="96" Height="16" Offset="0x3600"/>
<Texture Name="gPauseToEquipFRATex" OutName="pause_to_equip_fra" Format="ia8" Width="80" Height="16" Offset="0x3C00"/>
<Texture Name="gPauseToDecideFRATex" OutName="pause_to_decide_fra" Format="ia8" Width="72" Height="16" Offset="0x4100"/>
<Texture Name="gPauseToPlayMelodyFRATex" OutName="pause_to_play_melody_fra" Format="ia8" Width="112" Height="16" Offset="0x4580"/>
<Texture Name="gPauseToSelectItemFRATex" OutName="pause_to_select_item_fra" Format="ia8" Width="128" Height="16" Offset="0x4C80"/>
<Texture Name="gPauseToMapFRATex" OutName="pause_to_map_fra" Format="ia8" Width="128" Height="16" Offset="0x5480"/>
<Texture Name="gPauseToQuestStatusFRATex" OutName="pause_to_quest_status_fra" Format="ia8" Width="128" Height="16" Offset="0x5C80"/>
<Texture Name="gPauseToEquipmentFRATex" OutName="pause_to_equipment_fra" Format="ia8" Width="128" Height="16" Offset="0x6480"/>
<Texture Name="gPauseSavePromptFRATex" OutName="pause_save_prompt_fra" Format="ia8" Width="152" Height="16" Offset="0x6C80"/>
<Texture Name="gPauseSaveConfirmationFRATex" OutName="pause_save_confirmation_fra" Format="ia8" Width="152" Height="16" Offset="0x7600"/>
<Texture Name="gPauseYesFRATex" OutName="pause_yes_fra" Format="ia8" Width="48" Height="16" Offset="0x7F80"/>
<Texture Name="gPauseNoFRATex" OutName="pause_no_fra" Format="ia8" Width="48" Height="16" Offset="0x8280"/>
<Texture Name="gPauseCurrentPositionFRATex" OutName="pause_current_position_fra" Format="i4" Width="64" Height="8" Offset="0x8580"/>
<Texture Name="gPauseEquipment00FRATex" OutName="pause_equipment_0_0_fra" Format="ia8" Width="80" Height="32" Offset="0x8680"/>
<Texture Name="gPauseEquipment10FRATex" OutName="pause_equipment_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0x9080"/>
<Texture Name="gPauseEquipment20FRATex" OutName="pause_equipment_2_0_fra" Format="ia8" Width="80" Height="32" Offset="0x9A80"/>
<Texture Name="gPauseSelectItem00FRATex" OutName="pause_select_item_0_0_fra" Format="ia8" Width="80" Height="32" Offset="0xA480"/>
<Texture Name="gPauseSelectItem10FRATex" OutName="pause_select_item_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xAE80"/>
<Texture Name="gPauseSelectItem20FRATex" OutName="pause_select_item_2_0_fra" Format="ia8" Width="80" Height="32" Offset="0xB880"/>
<Texture Name="gPauseMap10FRATex" OutName="pause_map_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xC280"/>
<Texture Name="gPauseQuestStatus10FRATex" OutName="pause_quest_status_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xCC80"/>
<Texture Name="gPauseSave00FRATex" OutName="pause_save_0_0_fra" Format="ia8" Width="80" Height="32" Offset="0xD680"/>
<Texture Name="gPauseSave10FRATex" OutName="pause_save_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xE080"/>
<Texture Name="gPauseSave20FRATex" OutName="pause_save_2_0_fra" Format="ia8" Width="80" Height="32" Offset="0xEA80"/>
</File>
</Root>