.. |
ovl_Arms_Hook
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_Arrow_Fire
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Arrow_Ice
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Arrow_Light
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Bg_Bdan_Objects
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_Bg_Bombwall
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Bowl_Wall
|
Decompile z_quake.c and code_800D31A0.c
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2020-03-29 03:24:39 +02:00 |
ovl_Bg_Breakwall
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Bg_Ddan_Jd
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ddan_Kd
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Dodoago
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Dy_Yoseizo
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_Bg_Ganon_Otyuka
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Gnd_Darkmeiro
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Gnd_Firemeiro
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Gnd_Iceblock
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Gnd_Soulmeiro
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Gate
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Huta
|
Decompile z_quake.c and code_800D31A0.c
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2020-03-29 03:24:39 +02:00 |
ovl_Bg_Haka_Megane
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Almost done
|
2020-03-23 01:31:03 -04:00 |
ovl_Bg_Haka_MeganeBG
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Sgami
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Ship
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Trap
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Tubo
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Water
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Haka_Zou
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Heavy_Block
|
Decompile z_quake.c and code_800D31A0.c
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2020-03-29 03:24:39 +02:00 |
ovl_Bg_Hidan_Curtain
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Dalm
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Firewall
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Fslift
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Fwbig
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Hamstep
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_Bg_Hidan_Hrock
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Kousi
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Kowarerukabe
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Rock
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Bg_Hidan_Rsekizou
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Sekizou
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Hidan_Sima
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ice_Objects
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ice_Shelter
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ice_Shutter
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ice_Turara
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ingate
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_1flift
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Bigmirror
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Block
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Bombchuiwa
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Bombiwa
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Cobra
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Goroiwa
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Haheniron
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Ironobj
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Kanaami
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_Bg_Jya_Lift
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Megami
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Jya_Zurerukabe
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Menkuri_Eye
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
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2020-03-23 16:31:24 -05:00 |
ovl_Bg_Menkuri_Nisekabe
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mizu_Bwall
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mizu_Movebg
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mizu_Shutter
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mizu_Water
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mori_Bigst
|
Decompile z_quake.c and code_800D31A0.c
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2020-03-29 03:24:39 +02:00 |
ovl_Bg_Mori_Elevator
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mori_Hashigo
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mori_Hashira4
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mori_Hineri
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
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2020-03-23 16:31:24 -05:00 |
ovl_Bg_Mori_Idomizu
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mori_Kaitenkabe
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Mori_Rakkatenjo
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_Bg_Po_Event
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Po_Syokudai
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Relay_Objects
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot00_Hanebasi
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot01_Idohashira
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot01_Idomizu
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First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot01_Objects2
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot02_Objects
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot03_Taki
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot05_Soko
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot06_Objects
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot07_Taki
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot08_Bakudankabe
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot08_Iceblock
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_Bg_Spot11_Bakudankabe
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot11_Oasis
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot12_Saku
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot15_Rrbox
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot15_Saku
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot16_Bombstone
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot16_Doughnut
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot17_Bakudankabe
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot17_Funen
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot18_Basket
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot18_Obj
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Spot18_Shutter
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Sst_Floor
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Toki_Hikari
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Treemouth
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Vb_Sima
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ydan_Hasi
|
First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ydan_Maruta
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Bg_Ydan_Sp
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Boss_Dodongo
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_Boss_Fd
|
rename SkelAnime_ChangeAnimation functions
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2020-03-30 22:37:01 -05:00 |
ovl_Boss_Fd2
|
rename SkelAnime_ChangeAnimation functions
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2020-03-30 22:37:01 -05:00 |
ovl_Boss_Ganon
|
rename SkelAnime_ChangeAnimation functions
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2020-03-30 22:37:01 -05:00 |
ovl_Boss_Ganon2
|
rename SkelAnime_ChangeAnimation functions
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2020-03-30 22:37:01 -05:00 |
ovl_Boss_Ganondrof
|
rename SkelAnime_ChangeAnimation functions
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2020-03-30 22:37:01 -05:00 |
ovl_Boss_Goma
|
rename SkelAnime_ChangeAnimation functions
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2020-03-30 22:37:01 -05:00 |
ovl_Boss_Mo
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_Boss_Sst
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_Boss_Tw
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_Boss_Va
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_Demo_6K
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Demo_Du
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_Demo_Ec
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name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
|
2020-03-25 10:51:25 -05:00 |
ovl_Demo_Effect
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_Demo_Ext
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Demo_Gj
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_Demo_Go
|
Fix ovl_Demo_Go non matchings (2/3 matched)
|
2020-03-18 21:21:45 +01:00 |
ovl_Demo_Gt
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Demo_Ik
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name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
|
2020-03-25 10:51:25 -05:00 |
ovl_Demo_Im
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_Demo_Kankyo
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Demo_Kekkai
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Demo_Sa
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_Demo_Shd
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Demo_Tre_Lgt
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Door_Gerudo
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Door_Killer
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_Door_Shutter
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_Door_Warp1
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_Efc_Erupc
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Eff_Dust
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Elf_Msg
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_Elf_Msg2
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Am
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Ani
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Anubice
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Anubice_Fire
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Arrow
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Attack_Niw
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Ba
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_En_Bb
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Bdfire
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Bigokuta
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Bili
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Blkobj
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Bom
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_En_Bom_Bowl_Man
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Bom_Bowl_Pit
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Bom_Chu
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Bombf
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Box
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Brob
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Bubble
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Butte
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Bw
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Bx
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_En_Changer
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Clear_Tag
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Cow
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Crow
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Cs
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Daiku
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Daiku_Kakariko
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Dekubaba
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Dekunuts
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Dh
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Dha
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Diving_Game
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Dns
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Dnt_Demo
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Dnt_Jiji
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Dnt_Nomal
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Dodojr
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Dodongo
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Door
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Du
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Dy_Extra
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Eiyer
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Elf
|
Decompile z_elf_message.c (1 non matching left)
|
2020-03-30 22:29:55 +02:00 |
ovl_En_Encount1
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Encount2
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_En_Ex_Item
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Ex_Ruppy
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Fd
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Fd_Fire
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_fHG
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Fhg_Fire
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Fire_Rock
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Firefly
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Fish
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Floormas
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Fr
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Fu
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Fw
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Fz
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_En_G_Switch
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Ganon_Mant
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Gb
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Ge1
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Ge2
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Ge3
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_GeldB
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_GirlA
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Gm
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Go
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Go2
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_En_Goma
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Goroiwa
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_En_Gs
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Guest
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Hata
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Heishi1
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Heishi2
|
Split z_path.c and Rename some small files and functions
|
2020-03-23 21:18:53 +01:00 |
ovl_En_Heishi3
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Heishi4
|
Split z_path.c and Rename some small files and functions
|
2020-03-23 21:18:53 +01:00 |
ovl_En_Hintnuts
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Holl
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Honotrap
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Horse
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Horse_Game_Check
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Horse_Ganon
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Horse_Link_Child
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Horse_Normal
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Horse_Zelda
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Hs
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Hs2
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Hy
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Ice_Hono
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Ik
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_In
|
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
|
2020-03-25 10:51:25 -05:00 |
ovl_En_Insect
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Ishi
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_En_Jj
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Js
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Jsjutan
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Kakasi
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Kakasi2
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Kakasi3
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Kanban
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Karebaba
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_En_Ko
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Kusa
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Kz
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Light
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_M_Thunder
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Ma1
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Ma2
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Ma3
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Mag
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Mb
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Md
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Mk
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Mm
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Mm2
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Mu
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Nb
|
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
|
2020-03-25 10:51:25 -05:00 |
ovl_En_Niw
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Niw_Girl
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Niw_Lady
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Nwc
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Ny
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Okarina_Tag
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Okuta
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Ossan
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Owl
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Part
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Peehat
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Po_Desert
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Po_Field
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Po_Relay
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Po_Sisters
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Poh
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Rd
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Reeba
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_River_Sound
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Rl
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Rr
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_En_Ru1
|
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
|
2020-03-25 10:51:25 -05:00 |
ovl_En_Sa
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Sb
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Sda
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Shopnuts
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Si
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Siofuki
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Skb
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Skj
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Skjneedle
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Ssh
|
Split z_path.c and Rename some small files and functions
|
2020-03-23 21:18:53 +01:00 |
ovl_En_St
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Sth
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Stream
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Sw
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Syateki_Itm
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Syateki_Man
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Syateki_Niw
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Ta
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Takara_Man
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Tana
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Test
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Tg
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Tite
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Torch2
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Toryo
|
Merge branch 'master' into skelanime
|
2020-03-24 11:56:37 -05:00 |
ovl_En_Tp
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Tr
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Trap
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Tubo_Trap
|
Fix and cleanup ovl_En_Tubo_Trap (4/7 matched)
|
2020-03-18 21:22:00 +01:00 |
ovl_En_Vali
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Vb_Ball
|
code_800FCE80 OK
|
2020-03-21 03:43:48 +01:00 |
ovl_En_Viewer
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Vm
|
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
|
2020-03-23 16:31:24 -05:00 |
ovl_En_Wall_Tubo
|
Decompile z_quake.c and code_800D31A0.c
|
2020-03-29 03:24:39 +02:00 |
ovl_En_Weather_Tag
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Weiyer
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Wf
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Wonder_Item
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Wonder_Talk
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Wonder_Talk2
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Wood02
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Xc
|
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
|
2020-03-25 10:51:25 -05:00 |
ovl_En_Yabusame_Mark
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Yukabyun
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ovl_En_Zf
|
rename SkelAnime_ChangeAnimation functions
|
2020-03-30 22:37:01 -05:00 |
ovl_En_Zl1
|
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
|
2020-03-25 10:51:25 -05:00 |
ovl_En_Zl2
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
ovl_En_Zl3
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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2020-03-24 11:52:12 -05:00 |
ovl_En_Zl4
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name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
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2020-03-25 10:51:25 -05:00 |
ovl_En_Zo
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Merge branch 'master' into skelanime
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2020-03-24 11:56:37 -05:00 |
ovl_End_Title
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Fishing
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rename SkelAnime_ChangeAnimation functions
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2020-03-30 22:37:01 -05:00 |
ovl_Item_B_Heart
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Item_Etcetera
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Item_Ocarina
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Item_Shield
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_kaleido_scope
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Decompiled various small files
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2020-03-20 15:26:43 +01:00 |
ovl_Magic_Dark
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Magic_Fire
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Magic_Wind
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Mir_Ray
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Bean
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Comb
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Dekujr
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Hamishi
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Hana
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Hsblock
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Ice_Poly
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
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2020-03-23 16:31:24 -05:00 |
ovl_Obj_Kibako
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Kibako2
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Lift
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Decompile z_quake.c and code_800D31A0.c
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2020-03-29 03:24:39 +02:00 |
ovl_Obj_Lightswitch
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Makeoshihiki
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Mure
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Mure2
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Mure3
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Oshihiki
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Switch
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Syokudai
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Timeblock
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Tsubo
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Obj_Warp2block
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Object_Kankyo
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Oceff_Spot
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Oceff_Storm
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Oceff_Wipe
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Oceff_Wipe2
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Oceff_Wipe3
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_Oceff_Wipe4
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ovl_player_actor
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Decompile z_quake.c and code_800D31A0.c
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2020-03-29 03:24:39 +02:00 |
ovl_Shot_Sun
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First proper commit.
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2020-03-17 00:31:30 -04:00 |