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oot/src/libultra_code_O2/sptask.c
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

63 lines
1.7 KiB
C

#include "global.h"
#define _osVirtualToPhysical(ptr) \
if (ptr != NULL) { \
ptr = (void*)osVirtualToPhysical(ptr); \
}
static OSTask sTmpTask;
OSTask* _VirtualToPhysicalTask(OSTask* intp) {
OSTask* tp = &sTmpTask;
bcopy(intp, tp, sizeof(OSTask));
_osVirtualToPhysical(tp->t.ucode);
_osVirtualToPhysical(tp->t.ucode_data);
_osVirtualToPhysical(tp->t.dram_stack);
_osVirtualToPhysical(tp->t.output_buff);
_osVirtualToPhysical(tp->t.output_buff_size);
_osVirtualToPhysical(tp->t.data_ptr);
_osVirtualToPhysical(tp->t.yield_data_ptr);
return tp;
}
void osSpTaskLoad(OSTask* intp) {
OSTask* tp = _VirtualToPhysicalTask(intp);
if (tp->t.flags & OS_TASK_YIELDED) {
tp->t.ucode_data = tp->t.yield_data_ptr;
tp->t.ucode_data_size = tp->t.yield_data_size;
intp->t.flags &= ~OS_TASK_YIELDED;
if (tp->t.flags & OS_TASK_LOADABLE) {
tp->t.ucode = HW_REG((u32)intp->t.yield_data_ptr + OS_YIELD_DATA_SIZE - 4, u32);
}
}
osWritebackDCache(tp, sizeof(OSTask));
__osSpSetStatus(SP_CLR_SIG0 | SP_CLR_SIG1 | SP_CLR_SIG2 | SP_SET_INTR_BREAK);
while (__osSpSetPc((void*)SP_IMEM_START) == -1) {
;
}
while (__osSpRawStartDma(1, (void*)(SP_IMEM_START - sizeof(*tp)), tp, sizeof(OSTask)) == -1) {
;
}
while (__osSpDeviceBusy()) {
;
}
while (__osSpRawStartDma(1, (void*)SP_IMEM_START, tp->t.ucode_boot, tp->t.ucode_boot_size) == -1) {
;
}
}
void osSpTaskStartGo(OSTask* tp) {
while (__osSpDeviceBusy()) {
;
}
__osSpSetStatus(SP_SET_INTR_BREAK | SP_CLR_SSTEP | SP_CLR_BROKE | SP_CLR_HALT);
}