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https://github.com/zeldaret/oot.git
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ca2ea1ce2d
* adding missing objects * update rgba16 format * comment blobs * Fix blobs * add another missing one * add newlines to XMLs * remove objects from other PRs * add TlutOffset Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
40 lines
3.2 KiB
XML
40 lines
3.2 KiB
XML
<Root>
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<File Name="object_kz" Segment="6">
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<Animation Name="object_kz_Anim_00046C" Offset="0x46C" />
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<Animation Name="object_kz_Anim_00075C" Offset="0x75C" />
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<Texture Name="object_kz_TLUT_000770" OutName="tlut_000770" Format="rgba16" Width="16" Height="16" Offset="0x770" />
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<Texture Name="object_kz_Tex_000970" OutName="tex_000970" Format="rgba16" Width="16" Height="16" Offset="0x970" />
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<Texture Name="object_kz_Tex_000B70" OutName="tex_000B70" Format="ci8" Width="32" Height="32" Offset="0xB70" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_000F70" OutName="tex_000F70" Format="ci8" Width="8" Height="16" Offset="0xF70" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_000FF0" OutName="tex_000FF0" Format="ci8" Width="32" Height="32" Offset="0xFF0" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_0013F0" OutName="tex_0013F0" Format="ci8" Width="8" Height="8" Offset="0x13F0" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_001430" OutName="tex_001430" Format="ci8" Width="8" Height="8" Offset="0x1430" TlutOffset="0x770"/>
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<Blob Name="object_kz_Blob_001470" Size="0x1000" Offset="0x1470" />
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<Texture Name="object_kz_Tex_002470" OutName="tex_002470" Format="ci8" Width="16" Height="16" Offset="0x2470" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_002570" OutName="tex_002570" Format="ci8" Width="16" Height="16" Offset="0x2570" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_002670" OutName="tex_002670" Format="ci8" Width="32" Height="32" Offset="0x2670" TlutOffset="0x770"/>
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<DList Name="object_kz_DL_005920" Offset="0x5920" />
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<DList Name="object_kz_DL_006420" Offset="0x6420" />
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<DList Name="object_kz_DL_007298" Offset="0x7298" />
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<DList Name="object_kz_DL_0074B0" Offset="0x74B0" />
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<DList Name="object_kz_DL_0076C8" Offset="0x76C8" />
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<DList Name="object_kz_DL_0079E0" Offset="0x79E0" />
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<DList Name="object_kz_DL_007C00" Offset="0x7C00" />
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<DList Name="object_kz_DL_007D40" Offset="0x7D40" />
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<DList Name="object_kz_DL_008000" Offset="0x8000" />
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<DList Name="object_kz_DL_008220" Offset="0x8220" />
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<DList Name="object_kz_DL_008360" Offset="0x8360" />
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<Limb Name="object_kz_Limb_008620" LimbType="Standard" Offset="0x8620" />
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<Limb Name="object_kz_Limb_00862C" LimbType="Standard" Offset="0x862C" />
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<Limb Name="object_kz_Limb_008638" LimbType="Standard" Offset="0x8638" />
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<Limb Name="object_kz_Limb_008644" LimbType="Standard" Offset="0x8644" />
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<Limb Name="object_kz_Limb_008650" LimbType="Standard" Offset="0x8650" />
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<Limb Name="object_kz_Limb_00865C" LimbType="Standard" Offset="0x865C" />
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<Limb Name="object_kz_Limb_008668" LimbType="Standard" Offset="0x8668" />
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<Limb Name="object_kz_Limb_008674" LimbType="Standard" Offset="0x8674" />
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<Limb Name="object_kz_Limb_008680" LimbType="Standard" Offset="0x8680" />
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<Limb Name="object_kz_Limb_00868C" LimbType="Standard" Offset="0x868C" />
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<Limb Name="object_kz_Limb_008698" LimbType="Standard" Offset="0x8698" />
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<Skeleton Name="object_kz_Skel_0086D0" Type="Flex" LimbType="Standard" Offset="0x86D0" />
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</File>
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</Root>
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