1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-01 15:26:01 +00:00
oot/assets/xml/objects/object_tw.xml
Anghelo Carvajal ca2ea1ce2d
Automatic objects 2 (#889)
* adding missing objects

* update rgba16 format

* comment blobs

* Fix blobs

* add another missing one

* add newlines to XMLs

* remove objects from other PRs

* add TlutOffset

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-08-06 15:18:29 -04:00

330 lines
26 KiB
XML

<Root>
<File Name="object_tw" Segment="6">
<Animation Name="object_tw_Anim_0004A4" Offset="0x4A4" />
<Animation Name="object_tw_Anim_000AAC" Offset="0xAAC" />
<Animation Name="object_tw_Anim_0012A4" Offset="0x12A4" />
<Animation Name="object_tw_Anim_0017E0" Offset="0x17E0" />
<Animation Name="object_tw_Anim_001D10" Offset="0x1D10" />
<Animation Name="object_tw_Anim_00230C" Offset="0x230C" />
<Animation Name="object_tw_Anim_003614" Offset="0x3614" />
<Animation Name="object_tw_Anim_003E34" Offset="0x3E34" />
<Animation Name="object_tw_Anim_004548" Offset="0x4548" />
<Animation Name="object_tw_Anim_00578C" Offset="0x578C" />
<Animation Name="object_tw_Anim_006530" Offset="0x6530" />
<Animation Name="object_tw_Anim_006F28" Offset="0x6F28" />
<Limb Name="object_tw_Limb_006F40" LimbType="Standard" Offset="0x6F40" />
<Limb Name="object_tw_Limb_006F4C" LimbType="Standard" Offset="0x6F4C" />
<Limb Name="object_tw_Limb_006F58" LimbType="Standard" Offset="0x6F58" />
<Limb Name="object_tw_Limb_006F64" LimbType="Standard" Offset="0x6F64" />
<Limb Name="object_tw_Limb_006F70" LimbType="Standard" Offset="0x6F70" />
<Limb Name="object_tw_Limb_006F7C" LimbType="Standard" Offset="0x6F7C" />
<Limb Name="object_tw_Limb_006F88" LimbType="Standard" Offset="0x6F88" />
<Limb Name="object_tw_Limb_006F94" LimbType="Standard" Offset="0x6F94" />
<Limb Name="object_tw_Limb_006FA0" LimbType="Standard" Offset="0x6FA0" />
<Limb Name="object_tw_Limb_006FAC" LimbType="Standard" Offset="0x6FAC" />
<Limb Name="object_tw_Limb_006FB8" LimbType="Standard" Offset="0x6FB8" />
<Limb Name="object_tw_Limb_006FC4" LimbType="Standard" Offset="0x6FC4" />
<Limb Name="object_tw_Limb_006FD0" LimbType="Standard" Offset="0x6FD0" />
<Limb Name="object_tw_Limb_006FDC" LimbType="Standard" Offset="0x6FDC" />
<Limb Name="object_tw_Limb_006FE8" LimbType="Standard" Offset="0x6FE8" />
<Limb Name="object_tw_Limb_006FF4" LimbType="Standard" Offset="0x6FF4" />
<Limb Name="object_tw_Limb_007000" LimbType="Standard" Offset="0x7000" />
<Limb Name="object_tw_Limb_00700C" LimbType="Standard" Offset="0x700C" />
<Limb Name="object_tw_Limb_007018" LimbType="Standard" Offset="0x7018" />
<Limb Name="object_tw_Limb_007024" LimbType="Standard" Offset="0x7024" />
<Limb Name="object_tw_Limb_007030" LimbType="Standard" Offset="0x7030" />
<Limb Name="object_tw_Limb_00703C" LimbType="Standard" Offset="0x703C" />
<Limb Name="object_tw_Limb_007048" LimbType="Standard" Offset="0x7048" />
<Limb Name="object_tw_Limb_007054" LimbType="Standard" Offset="0x7054" />
<Limb Name="object_tw_Limb_007060" LimbType="Standard" Offset="0x7060" />
<Limb Name="object_tw_Limb_00706C" LimbType="Standard" Offset="0x706C" />
<Skeleton Name="object_tw_Skel_0070E0" Type="Flex" LimbType="Standard" Offset="0x70E0" />
<Animation Name="object_tw_Anim_007688" Offset="0x7688" />
<Animation Name="object_tw_Anim_007CA8" Offset="0x7CA8" />
<Animation Name="object_tw_Anim_0088C8" Offset="0x88C8" />
<Animation Name="object_tw_Anim_009398" Offset="0x9398" />
<Animation Name="object_tw_Anim_00947C" Offset="0x947C" />
<!--Blob Name="object_tw_Blob_00948C" Size="0x4" Offset="0x948C" /-->
<Texture Name="object_tw_TLUT_009490" OutName="tlut_009490" Format="rgba16" Width="53" Height="4" Offset="0x9490" />
<Texture Name="object_tw_Tex_009638" OutName="tex_009638" Format="rgba16" Width="32" Height="32" Offset="0x9638" />
<Texture Name="object_tw_Tex_009E38" OutName="tex_009E38" Format="rgba16" Width="16" Height="16" Offset="0x9E38" />
<Texture Name="object_tw_Tex_00A038" OutName="tex_00A038" Format="rgba16" Width="16" Height="16" Offset="0xA038" />
<Texture Name="object_tw_Tex_00A238" OutName="tex_00A238" Format="rgba16" Width="16" Height="16" Offset="0xA238" />
<!--Blob Name="object_tw_Blob_00A438" Size="0x400" Offset="0xA438" /-->
<Texture Name="object_tw_Tex_00A838" OutName="tex_00A838" Format="ci8" Width="16" Height="8" Offset="0xA838" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00A8B8" OutName="tex_00A8B8" Format="ci8" Width="8" Height="8" Offset="0xA8B8" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00A8F8" OutName="tex_00A8F8" Format="rgba16" Width="8" Height="32" Offset="0xA8F8" />
<Texture Name="object_tw_Tex_00AAF8" OutName="tex_00AAF8" Format="ci8" Width="8" Height="8" Offset="0xAAF8" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00AB38" OutName="tex_00AB38" Format="ci8" Width="8" Height="16" Offset="0xAB38" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00ABB8" OutName="tex_00ABB8" Format="rgba16" Width="8" Height="8" Offset="0xABB8" />
<Texture Name="object_tw_Tex_00AC38" OutName="tex_00AC38" Format="rgba16" Width="16" Height="32" Offset="0xAC38" />
<Texture Name="object_tw_Tex_00B038" OutName="tex_00B038" Format="rgba16" Width="16" Height="8" Offset="0xB038" />
<Texture Name="object_tw_Tex_00B138" OutName="tex_00B138" Format="rgba16" Width="8" Height="8" Offset="0xB138" />
<Texture Name="object_tw_Tex_00B1B8" OutName="tex_00B1B8" Format="ci8" Width="8" Height="8" Offset="0xB1B8" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00B1F8" OutName="tex_00B1F8" Format="ci8" Width="8" Height="8" Offset="0xB1F8" TlutOffset="0x9490"/>
<!--Blob Name="object_tw_Blob_00B238" Size="0x800" Offset="0xB238" /-->
<Texture Name="object_tw_Tex_00BA38" OutName="tex_00BA38" Format="i8" Width="32" Height="32" Offset="0xBA38" />
<Texture Name="object_tw_Tex_00BE38" OutName="tex_00BE38" Format="i4" Width="32" Height="64" Offset="0xBE38" />
<Texture Name="object_tw_Tex_00C238" OutName="tex_00C238" Format="rgba16" Width="32" Height="32" Offset="0xC238" />
<Texture Name="object_tw_Tex_00CA38" OutName="tex_00CA38" Format="rgba16" Width="8" Height="8" Offset="0xCA38" />
<Texture Name="object_tw_Tex_00CAB8" OutName="tex_00CAB8" Format="rgba16" Width="16" Height="16" Offset="0xCAB8" />
<DList Name="object_tw_DL_0110A8" Offset="0x110A8" />
<DList Name="object_tw_DL_0116A0" Offset="0x116A0" />
<DList Name="object_tw_DL_011C98" Offset="0x11C98" />
<DList Name="object_tw_DL_011E28" Offset="0x11E28" />
<DList Name="object_tw_DL_011FB8" Offset="0x11FB8" />
<DList Name="object_tw_DL_012018" Offset="0x12018" />
<DList Name="object_tw_DL_0120C8" Offset="0x120C8" />
<DList Name="object_tw_DL_012178" Offset="0x12178" />
<DList Name="object_tw_DL_012210" Offset="0x12210" />
<DList Name="object_tw_DL_0122A8" Offset="0x122A8" />
<DList Name="object_tw_DL_012410" Offset="0x12410" />
<DList Name="object_tw_DL_012578" Offset="0x12578" />
<DList Name="object_tw_DL_0126E0" Offset="0x126E0" />
<DList Name="object_tw_DL_012848" Offset="0x12848" />
<DList Name="object_tw_DL_0128E0" Offset="0x128E0" />
<DList Name="object_tw_DL_012978" Offset="0x12978" />
<DList Name="object_tw_DL_012A28" Offset="0x12A28" />
<DList Name="object_tw_DL_012AD8" Offset="0x12AD8" />
<DList Name="object_tw_DL_012B38" Offset="0x12B38" />
<DList Name="object_tw_DL_012CE0" Offset="0x12CE0" />
<DList Name="object_tw_DL_013310" Offset="0x13310" />
<DList Name="object_tw_DL_0134B8" Offset="0x134B8" />
<DList Name="object_tw_DL_013AE8" Offset="0x13AE8" />
<DList Name="object_tw_DL_013D68" Offset="0x13D68" />
<DList Name="object_tw_DL_013E98" Offset="0x13E98" />
<DList Name="object_tw_DL_013F98" Offset="0x13F98" />
<DList Name="object_tw_DL_014070" Offset="0x14070" />
<DList Name="object_tw_DL_014158" Offset="0x14158" />
<!--Blob Name="object_tw_Blob_015200" Size="0x60" Offset="0x15200" /-->
<DList Name="object_tw_DL_015440" Offset="0x15440" />
<DList Name="object_tw_DL_015538" Offset="0x15538" />
<DList Name="object_tw_DL_015648" Offset="0x15648" />
<DList Name="object_tw_DL_015740" Offset="0x15740" />
<DList Name="object_tw_DL_015850" Offset="0x15850" />
<DList Name="object_tw_DL_015990" Offset="0x15990" />
<DList Name="object_tw_DL_015B10" Offset="0x15B10" />
<DList Name="object_tw_DL_015C30" Offset="0x15C30" />
<DList Name="object_tw_DL_015D58" Offset="0x15D58" />
<DList Name="object_tw_DL_015E78" Offset="0x15E78" />
<DList Name="object_tw_DL_015FF8" Offset="0x15FF8" />
<DList Name="object_tw_DL_016118" Offset="0x16118" />
<DList Name="object_tw_DL_016240" Offset="0x16240" />
<DList Name="object_tw_DL_016360" Offset="0x16360" />
<DList Name="object_tw_DL_0164C0" Offset="0x164C0" />
<DList Name="object_tw_DL_0164C8" Offset="0x164C8" />
<DList Name="object_tw_DL_0164D0" Offset="0x164D0" />
<Texture Name="object_tw_Tex_016650" OutName="tex_016650" Format="rgba16" Width="8" Height="8" Offset="0x16650" />
<Texture Name="object_tw_Tex_0166D0" OutName="tex_0166D0" Format="rgba16" Width="4" Height="8" Offset="0x166D0" />
<!--Blob Name="object_tw_Blob_0176D0" Size="0x60" Offset="0x176D0" /-->
<DList Name="object_tw_DL_017910" Offset="0x17910" />
<DList Name="object_tw_DL_017A08" Offset="0x17A08" />
<DList Name="object_tw_DL_017B18" Offset="0x17B18" />
<DList Name="object_tw_DL_017C10" Offset="0x17C10" />
<DList Name="object_tw_DL_017D20" Offset="0x17D20" />
<DList Name="object_tw_DL_017E60" Offset="0x17E60" />
<DList Name="object_tw_DL_017FE0" Offset="0x17FE0" />
<DList Name="object_tw_DL_018100" Offset="0x18100" />
<DList Name="object_tw_DL_018228" Offset="0x18228" />
<DList Name="object_tw_DL_018348" Offset="0x18348" />
<DList Name="object_tw_DL_0184C8" Offset="0x184C8" />
<DList Name="object_tw_DL_0185E8" Offset="0x185E8" />
<DList Name="object_tw_DL_018710" Offset="0x18710" />
<DList Name="object_tw_DL_018830" Offset="0x18830" />
<DList Name="object_tw_DL_018990" Offset="0x18990" />
<DList Name="object_tw_DL_018998" Offset="0x18998" />
<DList Name="object_tw_DL_0189A0" Offset="0x189A0" />
<Texture Name="object_tw_Tex_018B20" OutName="tex_018B20" Format="rgba16" Width="4" Height="8" Offset="0x18B20" />
<Texture Name="object_tw_Tex_018B60" OutName="tex_018B60" Format="i4" Width="32" Height="64" Offset="0x18B60" />
<DList Name="object_tw_DL_018FC0" Offset="0x18FC0" />
<Texture Name="object_tw_Tex_019078" OutName="tex_019078" Format="i8" Width="32" Height="32" Offset="0x19078" />
<Texture Name="object_tw_Tex_019478" OutName="tex_019478" Format="i4" Width="32" Height="64" Offset="0x19478" />
<DList Name="object_tw_DL_019938" Offset="0x19938" />
<Texture Name="object_tw_Tex_019A20" OutName="tex_019A20" Format="i4" Width="32" Height="32" Offset="0x19A20" />
<DList Name="object_tw_DL_019D40" Offset="0x19D40" />
<Texture Name="object_tw_Tex_019E00" OutName="tex_019E00" Format="i4" Width="32" Height="64" Offset="0x19E00" />
<Texture Name="object_tw_Tex_01A200" OutName="tex_01A200" Format="i4" Width="32" Height="32" Offset="0x1A200" />
<DList Name="object_tw_DL_01A430" Offset="0x1A430" />
<DList Name="object_tw_DL_01A528" Offset="0x1A528" />
<DList Name="object_tw_DL_01A5A8" Offset="0x1A5A8" />
<Texture Name="object_tw_Tex_01A5C0" OutName="tex_01A5C0" Format="i8" Width="16" Height="16" Offset="0x1A5C0" />
<DList Name="object_tw_DL_01A790" Offset="0x1A790" />
<DList Name="object_tw_DL_01A8A0" Offset="0x1A8A0" />
<DList Name="object_tw_DL_01A998" Offset="0x1A998" />
<DList Name="object_tw_DL_01AA50" Offset="0x1AA50" />
<DList Name="object_tw_DL_01AB00" Offset="0x1AB00" />
<Texture Name="object_tw_Tex_01AB20" OutName="tex_01AB20" Format="i8" Width="64" Height="64" Offset="0x1AB20" />
<!--Blob Name="object_tw_Blob_01BB20" Size="0x40" Offset="0x1BB20" /-->
<DList Name="object_tw_DL_01BC00" Offset="0x1BC00" />
<Texture Name="object_tw_Tex_01BCA0" OutName="tex_01BCA0" Format="i4" Width="32" Height="64" Offset="0x1BCA0" />
<Texture Name="object_tw_Tex_01C0A0" OutName="tex_01C0A0" Format="i4" Width="16" Height="16" Offset="0x1C0A0" />
<DList Name="object_tw_DL_01C1C0" Offset="0x1C1C0" />
<Texture Name="object_tw_Tex_01C2A0" OutName="tex_01C2A0" Format="i4" Width="32" Height="64" Offset="0x1C2A0" />
<Texture Name="object_tw_Tex_01C6A0" OutName="tex_01C6A0" Format="i4" Width="64" Height="64" Offset="0x1C6A0" />
<DList Name="object_tw_DL_01CEE0" Offset="0x1CEE0" />
<Texture Name="object_tw_Tex_01CFA8" OutName="tex_01CFA8" Format="i4" Width="32" Height="64" Offset="0x1CFA8" />
<Texture Name="object_tw_Tex_01D3A8" OutName="tex_01D3A8" Format="i4" Width="64" Height="64" Offset="0x1D3A8" />
<DList Name="object_tw_DL_01DBE8" Offset="0x1DBE8" />
<DList Name="object_tw_DL_01DDF0" Offset="0x1DDF0" />
<DList Name="object_tw_DL_01E020" Offset="0x1E020" />
<DList Name="object_tw_DL_01E0E0" Offset="0x1E0E0" />
<DList Name="object_tw_DL_01E2C0" Offset="0x1E2C0" />
<DList Name="object_tw_DL_01E3A0" Offset="0x1E3A0" />
<Texture Name="object_tw_Tex_01E430" OutName="tex_01E430" Format="i4" Width="32" Height="32" Offset="0x1E430" />
<DList Name="object_tw_DL_01E9F0" Offset="0x1E9F0" />
<Texture Name="object_tw_Tex_01EB28" OutName="tex_01EB28" Format="i8" Width="16" Height="16" Offset="0x1EB28" />
<DList Name="object_tw_DL_01EC68" Offset="0x1EC68" />
<Texture Name="object_tw_Tex_01ECF0" OutName="tex_01ECF0" Format="i4" Width="16" Height="16" Offset="0x1ECF0" />
<DList Name="object_tw_DL_01EEB0" Offset="0x1EEB0" />
<DList Name="object_tw_DL_01F238" Offset="0x1F238" />
<DList Name="object_tw_DL_01F390" Offset="0x1F390" />
<DList Name="object_tw_DL_01F608" Offset="0x1F608" />
<Limb Name="object_tw_Limb_01F6E8" LimbType="Standard" Offset="0x1F6E8" />
<Limb Name="object_tw_Limb_01F6F4" LimbType="Standard" Offset="0x1F6F4" />
<Limb Name="object_tw_Limb_01F700" LimbType="Standard" Offset="0x1F700" />
<Limb Name="object_tw_Limb_01F70C" LimbType="Standard" Offset="0x1F70C" />
<Limb Name="object_tw_Limb_01F718" LimbType="Standard" Offset="0x1F718" />
<Limb Name="object_tw_Limb_01F724" LimbType="Standard" Offset="0x1F724" />
<Limb Name="object_tw_Limb_01F730" LimbType="Standard" Offset="0x1F730" />
<Limb Name="object_tw_Limb_01F73C" LimbType="Standard" Offset="0x1F73C" />
<Limb Name="object_tw_Limb_01F748" LimbType="Standard" Offset="0x1F748" />
<Limb Name="object_tw_Limb_01F754" LimbType="Standard" Offset="0x1F754" />
<Limb Name="object_tw_Limb_01F760" LimbType="Standard" Offset="0x1F760" />
<Limb Name="object_tw_Limb_01F76C" LimbType="Standard" Offset="0x1F76C" />
<Limb Name="object_tw_Limb_01F778" LimbType="Standard" Offset="0x1F778" />
<Limb Name="object_tw_Limb_01F784" LimbType="Standard" Offset="0x1F784" />
<Limb Name="object_tw_Limb_01F790" LimbType="Standard" Offset="0x1F790" />
<Limb Name="object_tw_Limb_01F79C" LimbType="Standard" Offset="0x1F79C" />
<Limb Name="object_tw_Limb_01F7A8" LimbType="Standard" Offset="0x1F7A8" />
<Limb Name="object_tw_Limb_01F7B4" LimbType="Standard" Offset="0x1F7B4" />
<Limb Name="object_tw_Limb_01F7C0" LimbType="Standard" Offset="0x1F7C0" />
<Limb Name="object_tw_Limb_01F7CC" LimbType="Standard" Offset="0x1F7CC" />
<Limb Name="object_tw_Limb_01F7D8" LimbType="Standard" Offset="0x1F7D8" />
<Limb Name="object_tw_Limb_01F7E4" LimbType="Standard" Offset="0x1F7E4" />
<Limb Name="object_tw_Limb_01F7F0" LimbType="Standard" Offset="0x1F7F0" />
<Limb Name="object_tw_Limb_01F7FC" LimbType="Standard" Offset="0x1F7FC" />
<Limb Name="object_tw_Limb_01F808" LimbType="Standard" Offset="0x1F808" />
<Limb Name="object_tw_Limb_01F814" LimbType="Standard" Offset="0x1F814" />
<Skeleton Name="object_tw_Skel_01F888" Type="Flex" LimbType="Standard" Offset="0x1F888" />
<Animation Name="object_tw_Anim_0216DC" Offset="0x216DC" />
<Animation Name="object_tw_Anim_022700" Offset="0x22700" />
<Animation Name="object_tw_Anim_023750" Offset="0x23750" />
<Animation Name="object_tw_Anim_024374" Offset="0x24374" />
<Animation Name="object_tw_Anim_0244B4" Offset="0x244B4" />
<Texture Name="object_tw_Tex_0244D0" OutName="tex_0244D0" Format="rgba16" Width="4" Height="8" Offset="0x244D0" />
<Texture Name="object_tw_Tex_024510" OutName="tex_024510" Format="rgba16" Width="16" Height="16" Offset="0x24510" />
<Texture Name="object_tw_Tex_024710" OutName="tex_024710" Format="rgba16" Width="16" Height="16" Offset="0x24710" />
<Texture Name="object_tw_Tex_024910" OutName="tex_024910" Format="rgba16" Width="16" Height="16" Offset="0x24910" />
<Texture Name="object_tw_Tex_024B10" OutName="tex_024B10" Format="rgba16" Width="16" Height="16" Offset="0x24B10" />
<DList Name="object_tw_DL_027720" Offset="0x27720" />
<DList Name="object_tw_DL_027820" Offset="0x27820" />
<DList Name="object_tw_DL_027970" Offset="0x27970" />
<DList Name="object_tw_DL_027A60" Offset="0x27A60" />
<DList Name="object_tw_DL_027B78" Offset="0x27B78" />
<DList Name="object_tw_DL_027C98" Offset="0x27C98" />
<DList Name="object_tw_DL_027DE8" Offset="0x27DE8" />
<DList Name="object_tw_DL_027EE0" Offset="0x27EE0" />
<DList Name="object_tw_DL_027FE8" Offset="0x27FE8" />
<DList Name="object_tw_DL_028100" Offset="0x28100" />
<DList Name="object_tw_DL_028220" Offset="0x28220" />
<DList Name="object_tw_DL_028370" Offset="0x28370" />
<DList Name="object_tw_DL_028468" Offset="0x28468" />
<DList Name="object_tw_DL_028570" Offset="0x28570" />
<DList Name="object_tw_DL_028668" Offset="0x28668" />
<DList Name="object_tw_DL_028778" Offset="0x28778" />
<DList Name="object_tw_DL_028870" Offset="0x28870" />
<DList Name="object_tw_DL_028980" Offset="0x28980" />
<DList Name="object_tw_DL_028B78" Offset="0x28B78" />
<DList Name="object_tw_DL_028D70" Offset="0x28D70" />
<DList Name="object_tw_DL_029268" Offset="0x29268" />
<DList Name="object_tw_DL_0293E0" Offset="0x293E0" />
<DList Name="object_tw_DL_029530" Offset="0x29530" />
<DList Name="object_tw_DL_029620" Offset="0x29620" />
<DList Name="object_tw_DL_029738" Offset="0x29738" />
<DList Name="object_tw_DL_029900" Offset="0x29900" />
<DList Name="object_tw_DL_0299F8" Offset="0x299F8" />
<DList Name="object_tw_DL_029B10" Offset="0x29B10" />
<Texture Name="object_tw_TLUT_029E50" OutName="tlut_029E50" Format="rgba16" Width="29" Height="8" Offset="0x29E50" />
<Texture Name="object_tw_TLUT_02A020" OutName="tlut_02A020" Format="rgba16" Width="16" Height="16" Offset="0x2A020" />
<!--Blob Name="object_tw_Blob_02A220" Size="0x650" Offset="0x2A220" /-->
<Texture Name="object_tw_Tex_02A870" OutName="tex_02A870" Format="ci8" Width="16" Height="16" Offset="0x2A870" TlutOffset="0x29e50"/>
<Texture Name="object_tw_Tex_02A970" OutName="tex_02A970" Format="rgba16" Width="8" Height="4" Offset="0x2A970" />
<!--Blob Name="object_tw_Blob_02A9B0" Size="0x400" Offset="0x2A9B0" /-->
<Texture Name="object_tw_Tex_02ADB0" OutName="tex_02ADB0" Format="i8" Width="8" Height="8" Offset="0x2ADB0" />
<Texture Name="object_tw_Tex_02ADF0" OutName="tex_02ADF0" Format="ci8" Width="8" Height="8" Offset="0x2ADF0" TlutOffset="0x2A020"/>
<Texture Name="object_tw_Tex_02AE30" OutName="tex_02AE30" Format="ci8" Width="16" Height="16" Offset="0x2AE30" TlutOffset="0x29e50"/>
<Texture Name="object_tw_Tex_02AF30" OutName="tex_02AF30" Format="ci8" Width="8" Height="16" Offset="0x2AF30" TlutOffset="0x2A020"/>
<DList Name="object_tw_DL_02CAF0" Offset="0x2CAF0" />
<DList Name="object_tw_DL_02CB50" Offset="0x2CB50" />
<DList Name="object_tw_DL_02CBB0" Offset="0x2CBB0" />
<DList Name="object_tw_DL_02D320" Offset="0x2D320" />
<DList Name="object_tw_DL_02D4A0" Offset="0x2D4A0" />
<DList Name="object_tw_DL_02D5D8" Offset="0x2D5D8" />
<DList Name="object_tw_DL_02D710" Offset="0x2D710" />
<DList Name="object_tw_DL_02D890" Offset="0x2D890" />
<DList Name="object_tw_DL_02D940" Offset="0x2D940" />
<DList Name="object_tw_DL_02D9F0" Offset="0x2D9F0" />
<DList Name="object_tw_DL_02DAE0" Offset="0x2DAE0" />
<DList Name="object_tw_DL_02DBC8" Offset="0x2DBC8" />
<DList Name="object_tw_DL_02DCB8" Offset="0x2DCB8" />
<DList Name="object_tw_DL_02DDD8" Offset="0x2DDD8" />
<DList Name="object_tw_DL_02DEB0" Offset="0x2DEB0" />
<DList Name="object_tw_DL_02DFB0" Offset="0x2DFB0" />
<DList Name="object_tw_DL_02E098" Offset="0x2E098" />
<!--Blob Name="object_tw_Blob_02E170" Size="0x3C00" Offset="0x2E170" /-->
<Limb Name="object_tw_Limb_031D70" LimbType="Standard" Offset="0x31D70" />
<Limb Name="object_tw_Limb_031D7C" LimbType="Standard" Offset="0x31D7C" />
<Limb Name="object_tw_Limb_031D88" LimbType="Standard" Offset="0x31D88" />
<Limb Name="object_tw_Limb_031D94" LimbType="Standard" Offset="0x31D94" />
<Limb Name="object_tw_Limb_031DA0" LimbType="Standard" Offset="0x31DA0" />
<Limb Name="object_tw_Limb_031DAC" LimbType="Standard" Offset="0x31DAC" />
<Limb Name="object_tw_Limb_031DB8" LimbType="Standard" Offset="0x31DB8" />
<Limb Name="object_tw_Limb_031DC4" LimbType="Standard" Offset="0x31DC4" />
<Limb Name="object_tw_Limb_031DD0" LimbType="Standard" Offset="0x31DD0" />
<Limb Name="object_tw_Limb_031DDC" LimbType="Standard" Offset="0x31DDC" />
<Limb Name="object_tw_Limb_031DE8" LimbType="Standard" Offset="0x31DE8" />
<Limb Name="object_tw_Limb_031DF4" LimbType="Standard" Offset="0x31DF4" />
<Limb Name="object_tw_Limb_031E00" LimbType="Standard" Offset="0x31E00" />
<Limb Name="object_tw_Limb_031E0C" LimbType="Standard" Offset="0x31E0C" />
<Limb Name="object_tw_Limb_031E18" LimbType="Standard" Offset="0x31E18" />
<Limb Name="object_tw_Limb_031E24" LimbType="Standard" Offset="0x31E24" />
<Limb Name="object_tw_Limb_031E30" LimbType="Standard" Offset="0x31E30" />
<Limb Name="object_tw_Limb_031E3C" LimbType="Standard" Offset="0x31E3C" />
<Limb Name="object_tw_Limb_031E48" LimbType="Standard" Offset="0x31E48" />
<Limb Name="object_tw_Limb_031E54" LimbType="Standard" Offset="0x31E54" />
<Limb Name="object_tw_Limb_031E60" LimbType="Standard" Offset="0x31E60" />
<Limb Name="object_tw_Limb_031E6C" LimbType="Standard" Offset="0x31E6C" />
<Limb Name="object_tw_Limb_031E78" LimbType="Standard" Offset="0x31E78" />
<Limb Name="object_tw_Limb_031E84" LimbType="Standard" Offset="0x31E84" />
<Limb Name="object_tw_Limb_031E90" LimbType="Standard" Offset="0x31E90" />
<Limb Name="object_tw_Limb_031E9C" LimbType="Standard" Offset="0x31E9C" />
<Limb Name="object_tw_Limb_031EA8" LimbType="Standard" Offset="0x31EA8" />
<Limb Name="object_tw_Limb_031EB4" LimbType="Standard" Offset="0x31EB4" />
<Limb Name="object_tw_Limb_031EC0" LimbType="Standard" Offset="0x31EC0" />
<Limb Name="object_tw_Limb_031ECC" LimbType="Standard" Offset="0x31ECC" />
<Limb Name="object_tw_Limb_031ED8" LimbType="Standard" Offset="0x31ED8" />
<Limb Name="object_tw_Limb_031EE4" LimbType="Standard" Offset="0x31EE4" />
<Limb Name="object_tw_Limb_031EF0" LimbType="Standard" Offset="0x31EF0" />
<Limb Name="object_tw_Limb_031EFC" LimbType="Standard" Offset="0x31EFC" />
<Limb Name="object_tw_Limb_031F08" LimbType="Standard" Offset="0x31F08" />
<Limb Name="object_tw_Limb_031F14" LimbType="Standard" Offset="0x31F14" />
<Limb Name="object_tw_Limb_031F20" LimbType="Standard" Offset="0x31F20" />
<Limb Name="object_tw_Limb_031F2C" LimbType="Standard" Offset="0x31F2C" />
<Limb Name="object_tw_Limb_031F38" LimbType="Standard" Offset="0x31F38" />
<Limb Name="object_tw_Limb_031F44" LimbType="Standard" Offset="0x31F44" />
<Limb Name="object_tw_Limb_031F50" LimbType="Standard" Offset="0x31F50" />
<Limb Name="object_tw_Limb_031F5C" LimbType="Standard" Offset="0x31F5C" />
<Limb Name="object_tw_Limb_031F68" LimbType="Standard" Offset="0x31F68" />
<Skeleton Name="object_tw_Skel_032020" Type="Flex" LimbType="Standard" Offset="0x32020" />
<Animation Name="object_tw_Anim_032BF8" Offset="0x32BF8" />
<Animation Name="object_tw_Anim_0338F0" Offset="0x338F0" />
<Animation Name="object_tw_Anim_0343B4" Offset="0x343B4" />
<Animation Name="object_tw_Anim_035030" Offset="0x35030" />
<Animation Name="object_tw_Anim_035988" Offset="0x35988" />
<Animation Name="object_tw_Anim_036FBC" Offset="0x36FBC" />
<Animation Name="object_tw_Anim_038E2C" Offset="0x38E2C" />
<Animation Name="object_tw_Anim_03A2D0" Offset="0x3A2D0" />
<DList Name="object_tw_DL_03A680" Offset="0x3A680" />
<Texture Name="object_tw_Tex_03A7B0" OutName="tex_03A7B0" Format="rgba16" Width="32" Height="32" Offset="0x3A7B0" />
</File>
</Root>