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oot/extract_assets.py
zelda2774 1e6bd7f623
Fix multiprocessing usage for extract_assets as well (#575)
Co-authored-by: zelda2774 <zelda2774@invalid>
2020-12-28 18:37:52 -05:00

47 lines
1.4 KiB
Python
Executable File

#!/usr/bin/python3
import os
from shutil import copyfile
from multiprocessing import Pool
from multiprocessing import cpu_count
def Extract(xmlPath, outputPath):
ExtractFile(xmlPath, outputPath, 1, 0)
def ExtractScene(xmlPath, outputPath):
ExtractFile(xmlPath, outputPath, 1, 1)
def ExtractFile(xmlPath, outputPath, genSrcFile, incFilePrefix):
execStr = "tools/ZAP2/ZAP2.out e -eh -i %s -b baserom/ -o %s -gsf %i -ifp %i -sm tools/ZAP2/SymbolMap_OoTMqDbg.txt" % (xmlPath, outputPath, genSrcFile, incFilePrefix)
print(execStr)
os.system(execStr)
def ExtractFunc(fullPath):
outPath = ("assets/" + fullPath.split("assets/xml/")[1]).split(".xml")[0]
if (fullPath.startswith("assets/xml/scenes/")):
ExtractScene(fullPath, outPath)
else:
Extract(fullPath, outPath)
def main():
xmlFiles = []
for currentPath, folders, files in os.walk("assets"):
for file in files:
fullPath = os.path.join(currentPath, file)
if file.endswith(".xml") and currentPath.startswith("assets/xml/"):
outPath = ("assets/" + fullPath.split("assets/xml/")[1]).split(".xml")[0]
xmlFiles.append(fullPath)
numCores = cpu_count()
print("Extracting assets with " + str(numCores) + " CPU cores.")
p = Pool(numCores)
p.map(ExtractFunc, xmlFiles)
#os.system("make resources")
if __name__ == "__main__":
main()