.. |
audio_playback
|
Improve and fix some non matchings (#148)
|
2020-05-19 15:55:49 -04:00 |
code_800BB0A0
|
Decompile z_camera data, and some camera WIP (#173)
|
2020-06-01 17:54:47 -04:00 |
code_8006EA30
|
Decompile z_play.c and Match/Document some of z_view.c (#74)
|
2020-04-16 17:36:12 -04:00 |
code_800430A0
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
code_80043480
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
code_80110450
|
Migrate rodata for z_message_PAL and code_80110450 (#174)
|
2020-05-28 03:49:58 -04:00 |
cosf
|
Naming some functions in libultra_code, decompiling a decent amount. (#77)
|
2020-04-18 21:40:27 -04:00 |
db_camera
|
rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)
|
2020-06-04 01:59:17 -04:00 |
fault
|
Big actor cleanup (fixed) (#69)
|
2020-04-14 14:16:34 -04:00 |
flg_set
|
Decompile flg_set data (#172)
|
2020-05-27 12:46:59 -04:00 |
game
|
Decompile most effect files in "code" (#144)
|
2020-05-18 14:24:00 -04:00 |
gfxprint
|
Various fixes/matches
|
2020-03-18 01:09:31 +01:00 |
graph
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
guLookAt
|
Decompile a bunch of small files (#160)
|
2020-05-25 23:18:14 +02:00 |
padmgr
|
Decompile a bunch of small files (#160)
|
2020-05-25 23:18:14 +02:00 |
relocation
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
sched
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
sinf
|
Naming some functions in libultra_code, decompiling a decent amount. (#77)
|
2020-04-18 21:40:27 -04:00 |
sins
|
Naming some functions in libultra_code, decompiling a decent amount. (#77)
|
2020-04-18 21:40:27 -04:00 |
sys_math3d
|
Math Files (#76)
|
2020-04-18 23:28:24 -04:00 |
sys_matrix
|
add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65)
|
2020-04-11 22:39:49 -04:00 |
ucode_disas
|
ucode_disas.c progress (#188)
|
2020-06-05 13:18:39 -04:00 |
z_actor
|
Fixes in PR #50 (3)
|
2020-04-05 19:29:30 +02:00 |
z_bgcheck
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
z_camera
|
Remove hard-coded pointers in several files (#186)
|
2020-06-04 17:51:14 -04:00 |
z_collision_check
|
z_collision_check.c (#73)
|
2020-04-25 22:43:35 -04:00 |
z_construct
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
z_demo
|
fix 3 non-matchings in z_demo.c
|
2020-04-06 18:38:31 -04:00 |
z_eff_blure
|
Decompile most effect files in "code" (#144)
|
2020-05-18 14:24:00 -04:00 |
z_eff_spark
|
Decompile most effect files in "code" (#144)
|
2020-05-18 14:24:00 -04:00 |
z_effect_soft_sprite_old_init
|
Fix some missed and fake pointers in code (#180)
|
2020-06-01 18:55:34 -04:00 |
z_elf_message
|
Merge branch 'master' into z_rcp
|
2020-03-31 10:02:59 +02:00 |
z_fbdemo
|
code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)
|
2020-05-27 03:48:07 -04:00 |
z_fbdemo_fade
|
Decompiles most FBDemo and transition functions (#92)
|
2020-04-30 14:41:09 -04:00 |
z_fcurve_data_skelanime
|
Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135)
|
2020-05-19 16:27:25 -04:00 |
z_horse
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
z_jpeg
|
Decompile jpegutils.c (#75)
|
2020-04-16 14:08:23 -04:00 |
z_kaleido_scope_call
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
z_kanfont
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
z_kankyo
|
Math Files (#76)
|
2020-04-18 23:28:24 -04:00 |
z_lifemeter
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
z_lights
|
Fixes in PR #50 (3)
|
2020-04-05 19:29:30 +02:00 |
z_map_exp
|
Decompile z_map_exp.c (2 non matchings left) (#104)
|
2020-05-01 11:09:20 -04:00 |
z_message_PAL
|
Fix some missed and fake pointers in code (#180)
|
2020-06-01 18:55:34 -04:00 |
z_onepointdemo
|
rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)
|
2020-06-04 01:59:17 -04:00 |
z_parameter
|
Decompile z_map_exp.c (2 non matchings left) (#104)
|
2020-05-01 11:09:20 -04:00 |
z_play
|
Decompile z_camera data, and some camera WIP (#173)
|
2020-06-01 17:54:47 -04:00 |
z_player_lib
|
Fix some missed and fake pointers in code (#180)
|
2020-06-01 18:55:34 -04:00 |
z_room
|
Fix more raw pointers (rsp and part of .data) (#170)
|
2020-05-27 09:06:37 -04:00 |
z_scene
|
Scene Header Command 0x0B is now OK (#147)
|
2020-05-27 10:10:03 -04:00 |
z_scene_table
|
Match sys_math.c and one in z_scene_table.c (#90)
|
2020-04-22 12:18:53 -04:00 |
z_skelanime
|
name more skelanime struct members, match all but 1 function, name more functions, some documentation
|
2020-03-31 20:19:21 -05:00 |
z_skin
|
Fixes in PR #50 (3)
|
2020-04-05 19:29:30 +02:00 |
z_skin_awb
|
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
|
2020-03-24 11:52:12 -05:00 |
z_skin_matrix
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
z_sram
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
z_view
|
code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)
|
2020-05-27 03:48:07 -04:00 |
z_vimode
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
z_vr_box
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |