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https://github.com/zeldaret/oot.git
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4a3809d4d2
* Consistent order for attributes of `Texture` nodes in asset xmls * Consistent order for attributes of `Blob` nodes in asset xmls * Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls * Remove space before closing `/>` in asset xmls tags
67 lines
4.4 KiB
XML
67 lines
4.4 KiB
XML
<Root>
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<File Name="object_ahg" Segment="6">
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<!-- The textures used by these limbs aren't 64-bit aligned, so this won't compile to a matching ROM. -->
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<!--
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<Limb Name="object_ahg_Limb_000000" LimbType="Standard" Offset="0x0"/>
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<Limb Name="object_ahg_Limb_00000C" LimbType="Standard" Offset="0xC"/>
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<Limb Name="object_ahg_Limb_000018" LimbType="Standard" Offset="0x18"/>
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<Limb Name="object_ahg_Limb_000024" LimbType="Standard" Offset="0x24"/>
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<Limb Name="object_ahg_Limb_000030" LimbType="Standard" Offset="0x30"/>
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<Limb Name="object_ahg_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
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<Limb Name="object_ahg_Limb_000048" LimbType="Standard" Offset="0x48"/>
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<Limb Name="object_ahg_Limb_000054" LimbType="Standard" Offset="0x54"/>
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<Limb Name="object_ahg_Limb_000060" LimbType="Standard" Offset="0x60"/>
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<Limb Name="object_ahg_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
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<Limb Name="object_ahg_Limb_000078" LimbType="Standard" Offset="0x78"/>
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<Limb Name="object_ahg_Limb_000084" LimbType="Standard" Offset="0x84"/>
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<Limb Name="object_ahg_Limb_000090" LimbType="Standard" Offset="0x90"/>
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<Limb Name="object_ahg_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
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<Limb Name="object_ahg_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
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-->
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<!--
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<Skeleton Name="object_ahg_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0"/>
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-->
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<!-- 32-bit aligned textures. -->
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<!--
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<Texture Name="object_ahg_TLUT_0000FC" OutName="tlut_000000FC" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
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<Texture Name="object_ahg_Tex_0002FC" OutName="tex_000002FC" Format="ci8" Width="16" Height="16" Offset="0x2FC"/>
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<Texture Name="object_ahg_Tex_0003FC" OutName="tex_000003FC" Format="ci8" Width="16" Height="16" Offset="0x3FC"/>
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<Texture Name="object_ahg_Tex_0004FC" OutName="tex_000004FC" Format="ci8" Width="8" Height="8" Offset="0x4FC"/>
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<Texture Name="object_ahg_Tex_00053C" OutName="tex_0000053C" Format="ci8" Width="8" Height="8" Offset="0x53C"/>
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<Blob Name="object_ahg_Blob_00057C" Size="0x300" Offset="0x57C"/>
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<Texture Name="object_ahg_Tex_00087C" OutName="tex_0000087C" Format="ci8" Width="16" Height="16" Offset="0x87C"/>
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<Texture Name="object_ahg_Tex_00097C" OutName="tex_0000097C" Format="i8" Width="8" Height="8" Offset="0x97C"/>
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<Texture Name="object_ahg_Tex_0009BC" OutName="tex_000009BC" Format="i8" Width="8" Height="8" Offset="0x9BC"/>
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<Texture Name="object_ahg_Tex_0009FC" OutName="tex_000009FC" Format="ci8" Width="32" Height="16" Offset="0x9FC"/>
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<Texture Name="object_ahg_Tex_000BFC" OutName="tex_00000BFC" Format="ci8" Width="16" Height="16" Offset="0xBFC"/>
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-->
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<!--
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<DList Name="object_ahg_DL_0030F0" Offset="0x30F0"/>
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<DList Name="object_ahg_DL_003500" Offset="0x3500"/>
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<DList Name="object_ahg_DL_003670" Offset="0x3670"/>
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<DList Name="object_ahg_DL_0037A0" Offset="0x37A0"/>
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<DList Name="object_ahg_DL_0038D8" Offset="0x38D8"/>
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<DList Name="object_ahg_DL_003A48" Offset="0x3A48"/>
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<DList Name="object_ahg_DL_003B78" Offset="0x3B78"/>
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<DList Name="object_ahg_DL_003CB0" Offset="0x3CB0"/>
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<DList Name="object_ahg_DL_003ED8" Offset="0x3ED8"/>
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<DList Name="object_ahg_DL_004018" Offset="0x4018"/>
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<DList Name="object_ahg_DL_004148" Offset="0x4148"/>
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<DList Name="object_ahg_DL_004280" Offset="0x4280"/>
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<DList Name="object_ahg_DL_0043C0" Offset="0x43C0"/>
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<DList Name="object_ahg_DL_0044F0" Offset="0x44F0"/>
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<DList Name="object_ahg_DL_004628" Offset="0x4628"/>
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-->
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<!-- <Blob Name="object_ahg_Blob_0047C8" Size="0x180" Offset="0x47C8"/> -->
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<Texture Name="object_ahg_Tex_004948" OutName="tex_00004948" Format="ci8" Width="8" Height="8" Offset="0x4948"/>
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<Texture Name="object_ahg_Tex_004988" OutName="tex_00004988" Format="ci8" Width="32" Height="16" Offset="0x4988"/>
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<Texture Name="object_ahg_Tex_004B88" OutName="tex_00004B88" Format="ci8" Width="16" Height="16" Offset="0x4B88"/>
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<Texture Name="object_ahg_Tex_004C88" OutName="tex_00004C88" Format="ci8" Width="8" Height="16" Offset="0x4C88"/>
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<DList Name="object_ahg_DL_005508" Offset="0x5508"/>
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<DList Name="object_ahg_DL_005728" Offset="0x5728"/>
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</File>
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</Root>
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