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5c147e5e03
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
30 lines
1.7 KiB
XML
30 lines
1.7 KiB
XML
<Root>
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<File Name="object_bird" Segment="6">
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<Animation Name="gBirdFlyAnim" Offset="0x6C"/>
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<DList Name="gBirdLeftWingDL" Offset="0x80"/>
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<DList Name="gBirdLeftWingWrapper1DL" Offset="0x120"/>
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<DList Name="gBirdLeftWingWrapper2DL" Offset="0x130"/>
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<DList Name="gBirdRightWingDL" Offset="0x180"/>
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<DList Name="gBirdRightWingWrapper1DL" Offset="0x220"/>
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<DList Name="gBirdRightWingWrapper2DL" Offset="0x230"/>
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<DList Name="gBirdBodyDL" Offset="0x280"/>
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<DList Name="gBirdBodyWrapper1DL" Offset="0x3D0"/>
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<DList Name="gBirdBodyWrapper2DL" Offset="0x3E0"/>
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<Texture Name="gBirdFaceTex" OutName="face" Format="rgba16" Width="32" Height="32" Offset="0x500"/>
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<Texture Name="gBirdTailTex" OutName="tail" Format="rgba16" Width="16" Height="32" Offset="0xD00"/>
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<Texture Name="gBirdWingTex" OutName="wing" Format="rgba16" Width="64" Height="32" Offset="0x1100"/>
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<Limb Name="gBirdLimb_002100" LimbType="Standard" Offset="0x2100"/>
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<Limb Name="gBirdLimb_00210C" LimbType="Standard" Offset="0x210C"/>
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<Limb Name="gBirdLimb_002118" LimbType="Standard" Offset="0x2118"/>
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<Limb Name="gBirdLimb_002124" LimbType="Standard" Offset="0x2124"/>
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<Limb Name="gBirdLeftWingLimb" LimbType="Standard" Offset="0x2130"/>
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<Limb Name="gBirdLimb_00213C" LimbType="Standard" Offset="0x213C"/>
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<Limb Name="gBirdLimb_002148" LimbType="Standard" Offset="0x2148"/>
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<Limb Name="gBirdRightWingLimb" LimbType="Standard" Offset="0x2154"/>
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<Limb Name="gBirdBodyLimb" LimbType="Standard" Offset="0x2160"/>
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<Skeleton Name="gBirdSkel" Type="Normal" LimbType="Standard" Offset="0x2190"/>
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</File>
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</Root>
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