1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-05 01:06:37 +00:00
oot/assets/xml/objects/object_fhg.xml
petrie911 28cfd82a4f
Phantom Ganon (ovl_Boss_Ganondrof) and related actors (#442)
* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* It's Phantom Ganon time

* Fhg_Fire matched

* small touch up

* more documentation

* starting naming fire

* renaming

* cleanup

* hooray for new names

* merge

* first pass

* camera status

* bgcheck

* object 1

* object 2

* .s

* .s

* fig's comments

* implementing zel's suggestions and a few other things

* the work begins

* work continues

* docs, shifts, cleanup

* cleanup

* texture names

* addressing the rest of the notes

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
2021-03-29 15:35:46 -04:00

34 lines
1.5 KiB
XML

<Root>
<File Name="object_fhg" Segment="6">
<!-- Skeleton -->
<Skeleton Name="gPhantomHorseSkel" Type="Normal" LimbType="Skin" Offset="0xB098"/>
<!-- Animations -->
<Animation Name="gPhantomHorseRunningAnim" Offset="0xB4C8"/>
<Animation Name="gPhantomHorseAirAnim" Offset="0xB9D0"/>
<Animation Name="gPhantomHorseLeapAnim" Offset="0xC65C"/>
<Animation Name="gPhantomHorseLandAnim" Offset="0xCB1C"/>
<Animation Name="gPhantomHorseRearingAnim" Offset="0xDDB8"/>
<Animation Name="gPhantomHorseIdleAnim" Offset="0xE8A0"/>
<!-- Unused animations -->
<Animation Name="gPhantomHorseUnusedRearingAnim" Offset="0x5804"/>
<Animation Name="gPhantomHorseStillAnim" Offset="0x5990"/>
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="120" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>
<DList Name="gPhantomLightningBlastDL" Offset="0xFCF8"/>
<DList Name="gPhantomLightningDL" Offset="0x105E0"/>
<DList Name="gPhantomEnergyBallDL" Offset="0x12160"/>
<!-- Unused DLists -->
<DList Name="gPhantomUnkDL_FCA0" Offset="0xFCA0"/>
<DList Name="gPhantomUnkDL_10CA0" Offset="0x10CA0"/>
</File>
</Root>