mirror of
https://github.com/zeldaret/oot.git
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4a3809d4d2
* Consistent order for attributes of `Texture` nodes in asset xmls * Consistent order for attributes of `Blob` nodes in asset xmls * Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls * Remove space before closing `/>` in asset xmls tags
78 lines
5.9 KiB
XML
78 lines
5.9 KiB
XML
<Root>
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<File Name="object_ge1" Segment="6">
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<!-- White-clothed Gerudo Skeleton -->
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<Skeleton Name="gGerudoWhiteSkel" Type="Flex" LimbType="Standard" Offset="0x0330"/>
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<!-- White-clothed Gerudo Limbs -->
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<Limb Name="gGerudoWhiteWaistLimb" LimbType="Standard" Offset="0x0240"/>
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<Limb Name="gGerudoWhiteLeftThighLimb" LimbType="Standard" Offset="0x024C"/>
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<Limb Name="gGerudoWhiteLeftShinLimb" LimbType="Standard" Offset="0x0258"/>
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<Limb Name="gGerudoWhiteLeftFootLimb" LimbType="Standard" Offset="0x0264"/>
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<Limb Name="gGerudoWhiteRightThighLimb" LimbType="Standard" Offset="0x0270"/>
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<Limb Name="gGerudoWhiteRightShinLimb" LimbType="Standard" Offset="0x027C"/>
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<Limb Name="gGerudoWhiteRightFootLimb" LimbType="Standard" Offset="0x0288"/>
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<Limb Name="gGerudoWhiteTorsoLimb" LimbType="Standard" Offset="0x0294"/>
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<Limb Name="gGerudoWhiteLeftUpperArmLimb" LimbType="Standard" Offset="0x02A0"/>
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<Limb Name="gGerudoWhiteLeftForearmLimb" LimbType="Standard" Offset="0x02AC"/>
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<Limb Name="gGerudoWhiteLeftHandLimb" LimbType="Standard" Offset="0x02B8"/>
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<Limb Name="gGerudoWhiteRightUpperArmLimb" LimbType="Standard" Offset="0x02C4"/>
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<Limb Name="gGerudoWhiteRightForearmLimb" LimbType="Standard" Offset="0x02D0"/>
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<Limb Name="gGerudoWhiteRightHandLimb" LimbType="Standard" Offset="0x02DC"/>
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<Limb Name="gGerudoWhiteHeadLimb" LimbType="Standard" Offset="0x02E8"/>
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<!-- White-clothed Gerudo Limb DisplayLists -->
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<DList Name="gGerudoWhiteWaistDL" Offset="0x69E0"/>
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<DList Name="gGerudoWhiteLeftThighDL" Offset="0x70B0"/>
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<DList Name="gGerudoWhiteLeftShinDL" Offset="0x71E0"/>
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<DList Name="gGerudoWhiteLeftFootDL" Offset="0x73A8"/>
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<DList Name="gGerudoWhiteRightThighDL" Offset="0x6AD0"/>
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<DList Name="gGerudoWhiteRightShinDL" Offset="0x6C00"/>
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<DList Name="gGerudoWhiteRightFootDL" Offset="0x6E50"/>
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<DList Name="gGerudoWhiteTorsoDL" Offset="0x5608"/>
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<DList Name="gGerudoWhiteLeftUpperArmDL" Offset="0x6510"/>
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<DList Name="gGerudoWhiteLeftForearmDL" Offset="0x66B8"/>
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<DList Name="gGerudoWhiteLeftHandDL" Offset="0x67E8"/>
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<DList Name="gGerudoWhiteRightUpperArmDL" Offset="0x6040"/>
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<DList Name="gGerudoWhiteRightForearmDL" Offset="0x61E8"/>
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<DList Name="gGerudoWhiteRightHandDL" Offset="0x6318"/>
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<DList Name="gGerudoWhiteHeadDL" Offset="0x5C38"/>
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<!-- White-clothed Gerudo palettes -->
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<Texture Name="gGerudoWhiteGeneralTLUT" OutName="gerudo_white_general_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0348"/>
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<Texture Name="gGerudoWhiteHairTLUT" OutName="gerudo_white_hair_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2808"/>
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<!-- White-clothed Gerudo Displaylist textures -->
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<Texture Name="gGerudoWhiteSkinGradientTex" OutName="gerudo_white_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x0548" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteWhiteFabricLipsTex" OutName="gerudo_white_white_fabric_lips" Format="ci8" Width="16" Height="16" Offset="0x0588" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteEarTex" OutName="gerudo_white_ear" Format="ci8" Width="8" Height="16" Offset="0x0688" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteFingersTex" OutName="gerudo_white_fingers" Format="ci8" Width="32" Height="32" Offset="0x1F08" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteArmletTex" OutName="gerudo_white_armlet" Format="ci8" Width="8" Height="16" Offset="0x2308" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteJacketTex" OutName="gerudo_white_jacket" Format="ci8" Width="16" Height="16" Offset="0x2388" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteTubeTopTex" OutName="gerudo_white_tube_top" Format="ci8" Width="16" Height="16" Offset="0x2488" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteNavelTex" OutName="gerudo_white_navel" Format="ci8" Width="16" Height="16" Offset="0x2588" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteCleavageTex" OutName="gerudo_white_cleavage" Format="ci8" Width="8" Height="8" Offset="0x2688" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteShoeUpperTex" OutName="gerudo_white_shoe_upper" Format="ci8" Width="8" Height="16" Offset="0x26C8" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteShoeSoleTex" OutName="gerudo_white_shoe_sole" Format="ci8" Width="8" Height="8" Offset="0x2748" TlutOffset="0x0348"/>
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<Texture Name="gGerudoWhiteCrotchTex" OutName="gerudo_white_crotch" Format="rgba16" Width="8" Height="8" Offset="0x2788"/>
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<!-- White-clothed Gerudo Hairstyle DisplayLists -->
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<DList Name="gGerudoWhiteHairstyleBobDL" Offset="0x9198"/>
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<DList Name="gGerudoWhiteHairstyleStraightFringeDL" Offset="0x9430"/>
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<DList Name="gGerudoWhiteHairstyleSpikyDL" Offset="0x9690"/>
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<!-- White-clothed Gerudo Hair textures -->
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<Texture Name="gGerudoWhiteHairTex" OutName="gerudo_white_hair" Format="ci8" Width="16" Height="16" Offset="0x2A08" TlutOffset="0x2808"/>
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<!-- White-clothed Gerudo Eye Textures -->
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<Texture Name="gGerudoWhiteEyeOpenTex" OutName="gerudo_white_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x0708"/>
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<Texture Name="gGerudoWhiteEyeHalfTex" OutName="gerudo_white_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x0F08"/>
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<Texture Name="gGerudoWhiteEyeClosedTex" OutName="gerudo_white_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x1708"/>
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<!-- White-clothed Gerudo Animations -->
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<Animation Name="gGerudoWhiteUnusedFoldingArmsAnim" Offset="0x0168"/>
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<Animation Name="gGerudoWhiteIdleAnim" Offset="0x0228"/>
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<Animation Name="gGerudoWhiteClapAnim" Offset="0xA048"/>
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<Animation Name="gGerudoWhiteDismissiveAnim" Offset="0xA498"/>
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</File>
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</Root>
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