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oot/assets/xml/objects/object_gi_scale.xml
Tharo 7ee8c8011c
All* Get Item objects decompiled (#668)
* All get item objects OK

* Name z_draw functions

* fix skulltula tokens draw ids

* Review suggestions, merge extract_single_asset into extract_assets as an optional argument

Co-authored-by: Thar0 <maximilianc64@gmail.com>
2021-02-12 22:57:06 +01:00

10 lines
438 B
XML

<Root>
<File Name="object_gi_scale" Segment="6">
<DList Name="gGiSilverScaleWaterColorDL" Offset="0x0A20"/>
<DList Name="gGiGoldenScaleWaterColorDL" Offset="0x0A40"/>
<DList Name="gGiSilverScaleColorDL" Offset="0x0A60"/>
<DList Name="gGiGoldenScaleColorDL" Offset="0x0A80"/>
<DList Name="gGiScaleWaterDL" Offset="0x0AA0"/>
<DList Name="gGiScaleDL" Offset="0x0CC8"/>
</File>
</Root>