mirror of
https://github.com/zeldaret/oot.git
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5c147e5e03
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
69 lines
4.5 KiB
XML
69 lines
4.5 KiB
XML
<Root>
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<File Name="object_skj" Segment="6">
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<DList Name="gSKJNeedleDL" Offset="0x0EB0"/>
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<DList Name="gSKJskullMaskDL" Offset="0x14C8"/>
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<Limb Name="gSkullKidUnkLimb_5E20" LimbType="Standard" Offset="0x5E20"/>
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<Limb Name="gSkullKidUnkLimb_5E2C" LimbType="Standard" Offset="0x5E2C"/>
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<Limb Name="gSkullKidUnkLimb_5E38" LimbType="Standard" Offset="0x5E38"/>
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<Limb Name="gSkullKidLeftUpperLegLimb" LimbType="Standard" Offset="0x5E44"/>
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<Limb Name="gSkullKidLeftLowerLegLimb" LimbType="Standard" Offset="0x5E50"/>
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<Limb Name="gSkullKidLeftFootLimb" LimbType="Standard" Offset="0x5E5C"/>
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<Limb Name="gSkullKidRightUpperLegLimb" LimbType="Standard" Offset="0x5E68"/>
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<Limb Name="gSkullKidRightLowerLegLimb" LimbType="Standard" Offset="0x5E74"/>
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<Limb Name="gSkullKidRightFootLimb" LimbType="Standard" Offset="0x5E80"/>
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<Limb Name="gSkullKidChestAndClothesLimb" LimbType="Standard" Offset="0x5E8C"/>
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<Limb Name="gSkullKidNeckLimb" LimbType="Standard" Offset="0x5E98"/>
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<Limb Name="gSkullKidHeadAndFaceLimb" LimbType="Standard" Offset="0x5EA4"/>
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<Limb Name="gSkullKidUpperHatLimb" LimbType="Standard" Offset="0x5EB0"/>
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<Limb Name="gSkullKidLeftSholderLimb" LimbType="Standard" Offset="0x5EBC"/>
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<Limb Name="gSkullKidLeftArmLimb" LimbType="Standard" Offset="0x5EC8"/>
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<Limb Name="gSkullKidLeftHandAndFluteLimb" LimbType="Standard" Offset="0x5ED4"/>
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<Limb Name="gSkullKidRightSholderLimb" LimbType="Standard" Offset="0x5EE0"/>
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<Limb Name="gSkullKidRightArmLimb" LimbType="Standard" Offset="0x5EEC"/>
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<!--<Limb Name="gSkullKidRightHandLimb" LimbType="Standard" Offset="0x5EF8"/> ZAPD doesnt extract this limb correctly for some reason-->
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<Skeleton Name="gSkullKidSkel" Type="Flex" LimbType="Standard" Offset="0x5F40"/>
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<!--Limb DLists-->
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<DList Name="gSkullKidLeftUpperLegDL" Offset="0x3B90"/>
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<DList Name="gSkullKidLeftLowerLegDL" Offset="0x3C88"/>
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<DList Name="gSkullKidLeftFootDL" Offset="0x3A28"/>
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<DList Name="gSkullKidRightUpperLegDL" Offset="0x3770"/>
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<DList Name="gSkullKidRightLowerLegDL" Offset="0x3868"/>
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<DList Name="gSkullKidRightFootDL" Offset="0x4630"/>
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<DList Name="gSkullKidChestandClothesDL" Offset="0x4008"/>
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<DList Name="gSkullKidNeckDL" Offset="0x40E8"/>
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<DList Name="gSKullKidHeadAndFaceDL" Offset="0x44C8"/>
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<DList Name="gSkullKidUpperHatDL" Offset="0x5130"/>
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<DList Name="gSkullKidLeftSholderDL" Offset="0x4FB8"/>
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<DList Name="gSkullKidLeftArmDL" Offset="0x4CF8"/>
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<DList Name="gSkullKidLeftHandAndFluteDL" Offset="0x4B28"/>
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<DList Name="gSkullKidRightSholderDL" Offset="0x49B0"/>
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<DList Name="gSkullKidRightArmDL" Offset="0x4810"/>
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<!--<DList Name="gSkullKidRightHand" Offset="0x5E38"/>-->
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<Animation Name="gSkullKidBackflipAnim" Offset="0x051C"/>
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<Animation Name="gSkullKidShootNeedleAnim" Offset="0x07A4"/>
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<Animation Name="gSkullKidPlayFluteAnim" Offset="0x0E10"/>
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<Animation Name="gSkullKidDieAnim" Offset="0x6A98"/>
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<Animation Name="gSkullKidHitAnim" Offset="0x6D84"/>
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<Animation Name="gSkullKidLandAnim" Offset="0x7128"/>
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<Animation Name="gSkullKidLookLeftAndRightAnim" Offset="0x8174"/> <!--Unused-->
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<Animation Name="gSkullKidFightingStanceAnim" Offset="0x8374"/>
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<Animation Name="gSkullKidWaitAnim" Offset="0x8B9C"/>
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<Animation Name="gSkullKidWalkToPlayerAnim" Offset="0x8E14"/>
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<Texture Name="gSkullKidSkullMaskTex" OutName="skull_mask" Format="rgba16" Width="16" Height="16" Offset="0xF08"/>
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<Texture Name="gSkullKidSkullMaskTeethTex" OutName="skull_mask_teeth" Format="rgba16" Width="8" Height="8" Offset="0x1108"/>
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<Texture Name="gSkullKidSkullMaskNoseTex" OutName="skull_mask_nose" Format="rgba16" Width="8" Height="8" Offset="0x1188"/>
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<!--Unaccounted blocks larger than the padding of a file-->
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<Blob Name="gSKJunaccounted_52C" Size="0x24" Offset="0x52C"/>
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<Blob Name="gSKJunaccounted_E20" Size="0x30" Offset="0xE20"/>
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<Blob Name="gSKJunaccounted_EAA8" Size="0x48" Offset="0x6AA8"/>
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<Blob Name="gSKJunaccounted_ED94" Size="0x1C" Offset="0x6D94"/>
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<Blob Name="gSKJunaccounted_7138" Size="0x18" Offset="0x7138"/>
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<Blob Name="gSKJunaccounted_8184" Size="0x6C" Offset="0x8184"/>
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<Blob Name="gSKJunaccounted_8BAC" Size="0x54" Offset="0x8BAC"/>
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</File>
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</Root>
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