1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-05 01:06:37 +00:00
oot/assets/xml/textures/icon_item_nes_static.xml
louist103 8e4d1ccd3f
Fix all xmls to explicitly use offsets (#859)
* Forest and shadow temple

* fire temple

* Water temple

* Spirit temple

* Deku tree

* jabu jabu

* DC

* Inside Ganons castle

* GTG

* Castle courtyard

* great fairy's fountain

* chamber of sages

* shooting gallery

* Temple of time

* market

* back alley

* kokir shop

* goron shop

* zora shop

* House of skulltula

* bazarr

* potion shop

* gravekeepers hut

* lakeside lab

* hyrule field

* kak

* graveyard

* zoras river

* kokiri forest

* lake hylia

* zoras domain

* zoras fountain

* gerudo valley

* lost woods

* the rest of them

* cleanup

* final cleanup

* PR fixes (Zel)

* Fra -> FRA and cleanup map_name_static

* map_name_static

* DONE

* SHould be it

* Done done done done

* vector

* remove another pr

* ?
2021-07-06 19:18:13 +02:00

35 lines
4.1 KiB
XML

<Root>
<File Name="icon_item_nes_static" Segment="13">
<Texture Name="gPauseDekuTitleENGTex" OutName="pause_deku_title_eng" Format="ia8" Width="96" Height="16" Offset="0x0"/>
<Texture Name="gPauseDodongoTitleENGTex" OutName="pause_dodongo_title_eng" Format="ia8" Width="96" Height="16" Offset="0x600"/>
<Texture Name="gPauseJabuTitleENGTex" OutName="pause_inside_jabu_title_eng" Format="ia8" Width="96" Height="16" Offset="0xC00"/>
<Texture Name="gPauseForestTitleENGTex" OutName="pause_forest_title_eng" Format="ia8" Width="96" Height="16" Offset="0x1200"/>
<Texture Name="gPauseFireTitleENGTex" OutName="pause_fire_title_eng" Format="ia8" Width="96" Height="16" Offset="0x1800"/>
<Texture Name="gPauseWaterTitleENGTex" OutName="pause_water_title_eng" Format="ia8" Width="96" Height="16" Offset="0x1E00"/>
<Texture Name="gPauseSpiritTitleENGTex" OutName="pause_spirit_title_eng" Format="ia8" Width="96" Height="16" Offset="0x2400"/>
<Texture Name="gPauseShadowTitleENGTex" OutName="pause_shadow_title_eng" Format="ia8" Width="96" Height="16" Offset="0x2A00"/>
<Texture Name="gPauseBotWTitleENGTex" OutName="pause_botw_title_eng" Format="ia8" Width="96" Height="16" Offset="0x3000"/>
<Texture Name="gPauseIceCavernTitleENGTex" OutName="pause_ice_cavern_title_eng" Format="ia8" Width="96" Height="16" Offset="0x3600"/>
<Texture Name="gPauseToEquipENGTex" OutName="pause_to_equip_eng" Format="ia8" Width="56" Height="16" Offset="0x3C00"/>
<Texture Name="gPauseToDecideENGTex" OutName="pause_to_decide_eng" Format="ia8" Width="64" Height="16" Offset="0x3F80"/>
<Texture Name="gPauseToPlayMelodyENGTex" OutName="pause_to_play_melody_eng" Format="ia8" Width="80" Height="16" Offset="0x4380"/>
<Texture Name="gPauseToSelectItemENGTex" OutName="pause_to_select_item_eng" Format="ia8" Width="128" Height="16" Offset="0x4880"/>
<Texture Name="gPauseToMapENGTex" OutName="pause_to_map_eng" Format="ia8" Width="128" Height="16" Offset="0x5080"/>
<Texture Name="gPauseToQuestStatusENGTex" OutName="pause_to_quest_status_eng" Format="ia8" Width="128" Height="16" Offset="0x5880"/>
<Texture Name="gPauseToEquipmentENGTex" OutName="pause_to_equipment_eng" Format="ia8" Width="128" Height="16" Offset="0x6080"/>
<Texture Name="gPauseSavePromptENGTex" OutName="pause_save_prompt_eng" Format="ia8" Width="152" Height="16" Offset="0x6880"/>
<Texture Name="gPauseSaveConfirmationENGTex" OutName="pause_save_confirmation_eng" Format="ia8" Width="152" Height="16" Offset="0x7200"/>
<Texture Name="gPauseYesENGTex" OutName="pause_yes_eng" Format="ia8" Width="48" Height="16" Offset="0x7B80"/>
<Texture Name="gPauseNoENGTex" OutName="pause_no_eng" Format="ia8" Width="48" Height="16" Offset="0x7E80"/>
<Texture Name="gPauseCurrentPositionENGTex" OutName="pause_current_position_eng" Format="i4" Width="64" Height="8" Offset="0x8180"/>
<Texture Name="gPauseEquipment10ENGTex" OutName="pause_equipment_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x8280"/>
<Texture Name="gPauseSelectItem00ENGTex" OutName="pause_select_item_0_0_eng" Format="ia8" Width="80" Height="32" Offset="0x8C80"/>
<Texture Name="gPauseSelectItem10ENGTex" OutName="pause_select_item_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x9680"/>
<Texture Name="gPauseSelectItem20ENGTex" OutName="pause_select_item_2_0_eng" Format="ia8" Width="80" Height="32" Offset="0xA080"/>
<Texture Name="gPauseMap10ENGTex" OutName="pause_map_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0xAA80"/>
<Texture Name="gPauseQuestStatus00ENGTex" OutName="pause_quest_status_0_0_eng" Format="ia8" Width="80" Height="32" Offset="0xB480"/>
<Texture Name="gPauseQuestStatus10ENGTex" OutName="pause_quest_status_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0xBE80"/>
<Texture Name="gPauseQuestStatus20ENGTex" OutName="pause_quest_status_2_0_eng" Format="ia8" Width="80" Height="32" Offset="0xC880"/>
<Texture Name="gPauseSave10ENGTex" OutName="pause_save_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0xD280"/>
</File>
</Root>