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3d9db8d34d
* decompress baserom * cleanup * specific hash check * rename baserom * git subrepo clone (merge) --branch=5da3132606e4fd427a8d72b8428e4f921cd6e56f git@github.com:z64tools/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "5da313260" upstream: origin: "git@github.com:z64tools/z64compress.git" branch: "5da3132606e4fd427a8d72b8428e4f921cd6e56f" commit: "5da313260" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * setup compression * Add all compressed segments to the spec * Update md5 files * readme instructions * cleanup * Setup python dependencies on Jenkinsfile * Update Makefile Co-authored-by: cadmic <cadmic24@gmail.com> * review * . .venv/bin/activate * update readme * whoops * Yeet other versions from decompress_baserom.py * my bad * Move everything to baseroms/VERSION/ * Active venv on each command * jenkinsfile: use multiline syntax * Put the correct path on the jenkinsfile * Forgot to call per_version_fixes * CC0 * Update readme * Change where baserom segments are put into * Update Makefile Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update crunch64 * Label compressed instead of uncompressed * Update README.md Co-authored-by: fig02 <fig02srl@gmail.com> * Fix * `make rom` * baserom-uncompressed * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * review * baserom-decompressed.z64 * ignore baseroms * rm -rf tools/z64compress * wip crunch64-based compress.py * OK compress * use ipl3checksum sum directly for cic update on compressed rom * multithreading * "docs" * fix MT: move set_sigint_ignored to global level for pickling * license compress.py * rm junk * Fix (or at least sort out) compress_ranges.txt dependencies * Update tools/overlayhelpers/damage_table.py Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> --------- Co-authored-by: cadmic <cadmic24@gmail.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: fig02 <fig02srl@gmail.com>
109 lines
2.9 KiB
Python
109 lines
2.9 KiB
Python
#!/usr/bin/env python3
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import os
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import struct
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SIMPLIFY_OUTPUT = True
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OVL_KALEIDO_SCOPE_RAM = 0x80813820
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gPauseMapMarkDataTable = 0x8082B2C0
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SCENES = [
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("Deku Tree", 5),
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("Dodongo's Cavern", 2),
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("Jabu-Jabu's Belly", 2),
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("Forest Temple", 4),
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("Fire Temple", 5),
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("Water Temple", 4),
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("Spirit Temple", 4),
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("Shadow Temple", 4),
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("Bottom of the Well", 3),
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("Ice Cavern", 1),
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]
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def RamToOff(vram):
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return vram - OVL_KALEIDO_SCOPE_RAM
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def GetPoints(data, ptr):
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points = []
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off = RamToOff(ptr)
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for i in range(12):
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v = struct.unpack_from(">hhff", data[off:off+0x0C])
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if not (SIMPLIFY_OUTPUT and v[0] == 0 and v[2] == 0 and v[3] == 0):
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points.append([v[0], v[2], v[3]])
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off = off + 0x0C
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return points
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def GetIconData(data, ptr):
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off = RamToOff(ptr)
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v = struct.unpack_from(">hhiIii", data[off:off+0x14])
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points = GetPoints(data, ptr+0x14)
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return [v[0], v[2], v[3], v[4], v[5], points]
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def GetSceneMap(data, ptr):
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icons = []
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for i in range(3):
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icon = GetIconData(data, ptr + (i * 0xA4))
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if not SIMPLIFY_OUTPUT or icon[0] != 0 or icon[4] > 0:
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icons.append(icon)
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return icons
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def GetIconName(v):
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if v == 0:
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return "PAUSE_MAP_MARK_CHEST"
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if v == 1:
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return "PAUSE_MAP_MARK_BOSS"
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if v == -1:
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return "PAUSE_MAP_MARK_NONE"
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return v
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def GetVtxPointer(v):
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if v == 0:
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return "NULL"
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if v == 0x80830610:
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return "sMarkBossVtx"
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if v == 0x80830650:
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return "sMarkChestVtx"
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def IND(n):
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return ' ' * 4 * n
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scriptDir = os.path.dirname(os.path.realpath(__file__))
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repo = scriptDir + os.sep + ".." + os.sep + ".."
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kaleido_scope_data = []
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with open(repo + "/baseroms/gc-eu-mq-dbg/segments/ovl_kaleido_scope", "rb") as file:
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kaleido_scope_data = bytearray(file.read())
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scenemaps = []
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i = 0
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for name, numMaps in SCENES:
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maps = []
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for k in range(numMaps):
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maps.append(GetSceneMap(kaleido_scope_data, gPauseMapMarkDataTable + (i * 0x1EC)))
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i += 1
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scenemaps.append((name, maps))
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cstr = ""
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cstr += "PauseMapMarksData gPauseMapMarkDataTable[] = {\n"
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for scenemap in scenemaps:
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for mapId, map in enumerate(scenemap[1]):
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cstr += IND(1) + f"// {scenemap[0]} map {mapId}\n"
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cstr += IND(1) + "{\n"
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for icon in map:
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if SIMPLIFY_OUTPUT and icon[0] == -1:
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cstr += IND(2) + f"{{ {GetIconName(icon[0])}, 0, NULL, 0, 0, {{ 0 }} }},\n"
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else:
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cstr += IND(2) + "{\n"
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cstr += IND(3) + f"{GetIconName(icon[0])}, {icon[1]}, {GetVtxPointer(icon[2])}, {icon[3]}, {icon[4]},\n"
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cstr += IND(3) + "{\n"
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for point in icon[5]:
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cstr += IND(4) + f"{{ {point[0]}, {point[1]}f, {point[2]}f }},\n"
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cstr += IND(3) + "}\n"
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cstr += IND(2) + "},\n"
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cstr += IND(1) + "},\n"
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cstr += "};"
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print(cstr)
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