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oot/data/overlays/effects/z_effect_ss_sibuki.rodata.s
Lucas Shaw 045a92d7c3
Big actor cleanup (fixed) (#69)
* Started doing cleanup

* did more work

* did more migration

* migrated more rodata and worked on some structs

* did more work

* Removal of ROOM field from initvars, some rodata migration, some string decompilation

* General update

* Decompiled vt strings

* Tool work

* Tool improvements

* 270 overlay rodata files remaining

* better float handling

* floats

* Many more floats

* migrated boss_mo

* assorted fixes

* Migrated 10

* tool improvements

* migrated 10

* 10 more

* 1 more

* did a few more

* fixes

* 10 more

* more floats

* Did some more, updated migrate-rodata.py to 'modify' the C file after processing in order to make to compiler process it as if it was changed.

* removed changes made to script by accident

* migrated largest rodata - ovl_fishing

* Did some more

* 114 remaining

* 99 left !

* almost done migrating rodata

* did some more, done for tonight

* almost done, tried add support to the script for z_player

* All possible rodata migrated in actor overlays

* update

* removed static from all overlays, ran format.sh

* Removed unknown actor structs

* converted a few floats

* Added new lines to header files that were missing them. Removed unused asm files

* Removed unused asm files

* Formatting newlines

Further formatting

spacing

.float spacing

More space formatting

More spacing formatting

Removing .balign 4 after floats

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2020-04-14 14:16:34 -04:00

41 lines
668 B
ArmAsm

.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purposee registers
.section .rodata
glabel D_809ABC90
.asciz "../z_eff_ss_sibuki.c"
.balign 4
glabel D_809ABCA8
.asciz "../z_eff_ss_sibuki.c"
.balign 4
glabel D_809ABCC0
.asciz "../z_eff_ss_sibuki.c"
.balign 4
glabel D_809ABCD8
.float 0.01
.balign 4
glabel D_809ABCDC
.float 0.01
.balign 4
glabel D_809ABCE0
.float 0.1
.balign 4
glabel D_809ABCE4
.float 0.1
.balign 4
glabel D_809ABCE8
.word 0x3DCCCCCD, 0x00000000