..
func_8006F0A0.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8006F0D4.s
Fix remaining rom/ram pointers ( #190 )
2020-06-05 17:09:43 -04:00
func_8006F0FC.s
z_lights.c OK ( #343 )
2020-09-05 09:45:10 -04:00
func_8006F9BC.s
Update asm processor and migrate/improve rodata for a few files ( #209 )
2020-06-14 19:24:09 -04:00
func_8006F93C.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8006F140.s
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
func_8006FB94.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8006FC88.s
Update asm processor and migrate/improve rodata for a few files ( #209 )
2020-06-14 19:24:09 -04:00
func_80070C24.s
document code_8008E6A0 (frame advance) ( #737 )
2021-03-28 19:35:16 -04:00
func_80073A5C.s
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
func_80074CE8.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_80074D6C.s
Update asm processor and migrate/improve rodata for a few files ( #209 )
2020-06-14 19:24:09 -04:00
func_80074FF4.s
Update asm processor and migrate/improve rodata for a few files ( #209 )
2020-06-14 19:24:09 -04:00
func_80075B44.s
Audio WIP ( #836 )
2021-07-27 19:44:58 -04:00
func_80075E68.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_800706A0.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_800730DC.s
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
func_800750C0.s
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
func_800753C4.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_800758AC.s
Match func_800EEA50 + some surrounding doc ( #916 )
2021-08-29 20:08:41 -04:00
func_800766C4.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_800773A8.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_800776E4.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8007542C.s
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
func_8007672C.s
Update asm processor and migrate/improve rodata for a few files ( #209 )
2020-06-14 19:24:09 -04:00
func_80070600.s
Update asm processor and migrate/improve rodata for a few files ( #209 )
2020-06-14 19:24:09 -04:00
func_80070718.s
Update asm processor and migrate/improve rodata for a few files ( #209 )
2020-06-14 19:24:09 -04:00
func_80073988.s
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
func_80074704.s
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
func_80076934.s
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
func_80077600.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_80077624.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_80077684.s
First proper commit.
2020-03-17 00:31:30 -04:00
Kankyo_FadeInGameOverLights.s
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
Kankyo_FadeOutGameOverLights.s
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
Kankyo_InitGameOverLights.s
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00