mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-01 15:26:01 +00:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
34 lines
531 B
C
34 lines
531 B
C
#ifndef _FP_H_
|
|
#define _FP_H_
|
|
#include "ultra64.h"
|
|
|
|
extern f32 qNaN0x3FFFFF;
|
|
extern f32 qNaN0x10000;
|
|
extern f32 sNaN0x3FFFFF;
|
|
|
|
f32 floorf(f32 x);
|
|
f64 floor(f64 x);
|
|
s32 lfloorf(f32 x);
|
|
s32 lfloor(f64 x);
|
|
|
|
f32 ceilf(f32 x);
|
|
f64 ceil(f64 x);
|
|
s32 lceilf(f32 x);
|
|
s32 lceil(f64 x);
|
|
|
|
f32 truncf(f32 x);
|
|
f64 trunc(f64 x);
|
|
s32 ltruncf(f32 x);
|
|
s32 ltrunc(f64 x);
|
|
|
|
f32 nearbyintf(f32 x);
|
|
f64 nearbyint(f64 x);
|
|
s32 lnearbyintf(f32 x);
|
|
s32 lnearbyint(f64 x);
|
|
|
|
f32 roundf(f32 x);
|
|
f64 round(f64 x);
|
|
s32 lroundf(f32 x);
|
|
s32 lround(f64 x);
|
|
|
|
#endif
|